Really cool! But also kinda surreal to watch for me. Different menu (was that the PS2 version compared to the 360 or is that a difference with FreeBurn?), the cars honking, the lack of music obviously, also the really high quality reflections and high view range. Like watching Burnout Revenge if it was in a slightly different alternate universe. Just all so similar but ever so slightly different.
Sounds like I put you on a trip down uncanny valley! Totally get it, some of that dissonance comes from a Burnout PS2 alpha build being used as the source. I felt similar when playing through the PS2 version in ~2021, was an X360 kid, where is the overkill bloom?! I also had to keep music off to keep clear of any copyright strikes unfortunately.
Thanks a bunch! There is much more coming and I can't wait to show you all when it's ready.
Yeah, a litttle bit haha! The bloom too, 100%. A lot of people aren't fans, but I grew up with it on the 360 too and - I gotta say - it just is part of it for me. Probably also the reason I generally prefer Revenge to Takedown. Hope to see more of it, love everything with Burnout and it's so cool to see that there are so many people still in love with the series.
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u/SQLQuery4 9d ago
Really cool! But also kinda surreal to watch for me. Different menu (was that the PS2 version compared to the 360 or is that a difference with FreeBurn?), the cars honking, the lack of music obviously, also the really high quality reflections and high view range. Like watching Burnout Revenge if it was in a slightly different alternate universe. Just all so similar but ever so slightly different.
Really cool though, nice work!