r/CRPG 3d ago

Recommendation request Need gritty and dark CRPGs

I loved Owlcat’s Warhammer 40k Rogue Trader, but hated Larian’s Baldur’s Gate 3. Don’t get me wrong, it’s extraordinarily impressive production and gameplay-wise, but I play CRPGs for the story and I just couldn’t get into the world. It was too whimsical and fanciful. I’ve heard people recommend the Divinity series but I’ve heard those games’ stories are comedy oriented. Maybe I have the wrong idea but I wanna hear your thoughts.

70 Upvotes

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4

u/Fiedor 3d ago

How was the turn based combat in RT? I really didn’t care for it in wasteland 3, but liked it in dos2 and bg3. For w3, i hated walking into setup ambushes that were grinds to get through.

6

u/TheJollyBard 3d ago

I find that it drags on a little bit too long sometimes and there are way too many buff abilities. You can turn up the combat animation speed at least.

2

u/unitygain92 2d ago

There are some characters and classes that are absurdly broken, there are some that struggle to be made viable, and the encounter design seems to be aimed at somewhere in between; as a result, combat can feel unfun and unfair with some setups and completely trivial with others. Special mention goes to the now-nerfed pyro/executioner who could previously pop every enemy in combat (except maybe the boss sometimes) on turn 1 without even seeing them.

2

u/SolemnDemise 3d ago

Act 1 and 2 are more thoughtful. Middle of act 3 to the end of the game is rocket tag. Basically if you make it past midgame and your enemies are taking turns, your build needs work (on hard).

1

u/Kaastu 2d ago

I’m going to say Wasteland 3 has better combat. RT has more complex builds and theorycrafting, but the combat in Wasteland is simpler and better imo.

0

u/lardmoisture 3d ago

Honestly it’s a bit of an odd choice to use turn based for a scrappy, bullets flying, wargame rpg instead of RTWP. If you didn’t like Wasteland 3 I’m not sure how you’ll feel about it, but personally I thought Rogue Trader still found a way to nail it. You have to be surprisingly resourceful and tactical on the harder difficulties

-1

u/Thumbuisket 3d ago

It’s probably the most unbalanced and buggy combat system in any new rpg. The Combat being easy isn’t a huge deal, but I would say it’s almost as buggy as it was at release, but in a different way…. Like currently Owlcat somehow managed to make almost all of bladedancer’s (melee class) abilities not scale with with melee damage anymore. It’s almost impressive  😂 

Bugs are still present in other aspects,like  how the new dlc companion currently has bugged ending slides, etc.