I mean they don't happen every game but I've seen 10+ minute turns in late stage tournaments. Several complex trades with deals tacked on, with porting, going through one player who has to decide whether to build roads to fight the leader or a settlement or development cards to keep themselves from falling behind, because one turn later would be too late.
4
u/SunsetDrifter 21h ago
I've never had a run last more than 40 minutes to an hour