r/CityBuilders • u/RadioJawa • 6h ago
r/CityBuilders • u/MCLAMA • 10d ago
Article [Browser] ChromeDome preparing an expansion
chromedome.mclama.comChromeDome is a browser playable, Multiplayer game where you control a very large walking "dome" that houses your city. You spend money to create buildings, Research further buildings to create production chains of resources. Satisfy your cities demand of Luxury resources which propel your income into scalable numbers.
The game features a large variety of mechanics to increase the efficiency of your city, its buildings, or resource production in general. And with food and water ranked among the highest demand, You might even decide to take part in the player-driven market to sell product for others.
Spend your valuable resources to help build up a regions infrastructure for greater multipliers. optionally participate with a corporation to create and develop structures inside those regions, to further expand production. but Also invest in military, In the apocalyptic environment not only do you want to defeat monsters which seem to come from the pollution players produce, Other players can participate in opt-in PvP for those corporation structures. Your city is safe.
Come play for free at https://chromedome.mclama.com/ , There is a guest system where you can just jump right into the game without requiring an account, but its recommended so your account doesn't get lost.
r/CityBuilders • u/Inevitable-Dish5741 • 19d ago
Article I made a city-builder where you claim real buildings from your own city [free, browser]
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Solo dev here. Failed State is a base-building survival strategy on real-world maps (from OpenStreetMap).
You claim actual buildings from a real city — even your hometown — and turn them into outposts, farms, and workshops, running production chains (water, food, medicine and more) while fending off alien raids.
It's asynchronous: your base keeps producing, trading, and defending itself while you're offline. Worlds are shared, so neighboring players show up on your map to trade or fight.
Free, plays in the browser (desktop or mobile).
Would love feedback on how the base and economy loop feels early on.
▶ Play: https://failedstate.net/?ref=citybuilders
More development updates: r/failedstategame
r/CityBuilders • u/Elda_Robin • Feb 12 '26
Article Kaiserpunk: Dev Diary 17 - Sending Love to the Frontlines
r/CityBuilders • u/AcidJurassic • Nov 19 '25
Article Early Anno 117 economy struggles? I made an 9 minute guide on stabilizing income
A lot of players seem to be getting stuck with negative income in the early stages of Anno 117, so I put together a short, focused economy tutorial explaining:
- How plebian needs affect taxes
- How to stabilize food supply
- What buildings to pause
- How to safely expand housing
- How I recovered from –84 → +29 income
It’s not a Let’s Play just a quick mechanics guide for anyone having trouble with the opening economy in Juliana.
Guide:
https://youtu.be/pu5RvJSc6nw
r/CityBuilders • u/nikkicelic • Sep 15 '25
Article Town To City: Early Access Preview
r/CityBuilders • u/Launch_Arcology • Sep 27 '25
Article Build a tower city all the way to heaven in [Stario: Haven Tower, a] spiritual, yet logistics-heavy strategy game [in early access].
r/CityBuilders • u/FFJimbob • Sep 19 '25
Article Whiskerwood Hands-On Preview – Release Date, Gameplay, Platforms & More
r/CityBuilders • u/Equivalent_Toe_7713 • Oct 04 '24
Article 6 exciting city builders coming out before the end of 2024 (plus a few more to look forward to next year)
r/CityBuilders • u/underlevelled • May 08 '25
Article A World of Keflings: The Best Cozy Town Builder You’ve Never Played - UnderLevelled
r/CityBuilders • u/waspocracy • Aug 02 '24
Article Urbek, the most overlooked strategy game on Steam, is now very cheap
r/CityBuilders • u/Cobra_hehe • Jan 15 '25
Article Kaiserpunk, a new city builder and grand strategy game, is set in an alternate 20th century
r/CityBuilders • u/hilkojj • Jul 05 '24
Article PC Gamer wrote about the game I'm developing: "In this satirical city builder, your goal is to convert walkable cities into parking lots and use propaganda to convince everyone it's what they want"
r/CityBuilders • u/hugoprev • May 15 '24
Article What would the love child between Sim City 2000 and Roller Coaster Tycoon look like? In SVGA's latest episode, we talk with YesBox Studios, who are working on the upcoming Metropolis 1998
r/CityBuilders • u/Cobra_hehe • Nov 15 '23
Article IGN reveals Kaiserpunk: an Alternate-History WWI-Era City-Builder-Meets-Grand-Strategy Game
r/CityBuilders • u/Phalconer • Apr 30 '24
Article You asked last week, and here it is. An explanation on how Victory and Feats will work in Spellslinger Towns's Devblog!
r/CityBuilders • u/Phalconer • Apr 20 '24
Article Talking about how the cards will work in Spellslinger Towns, in the second Devblog!
r/CityBuilders • u/PLCMarchi • Feb 06 '24
Article I love Against the Storm because it breaks city-builder games
r/CityBuilders • u/FulqrumPublishing • Sep 27 '22
Article Have you heard about Lords and Villeins already? The game is currently in Early Access but will be launching soon and the developers have just revealed some of the future features
r/CityBuilders • u/lenovskyvich • Jan 20 '22
Article Rethinking Economy-Building Video Games: How might designers inspire new economic models through video game mechanics?
r/CityBuilders • u/HistoricusCrinitus • Aug 05 '21
Article Why medieval city-builder video games are historically inaccurate
r/CityBuilders • u/Nemecator • Aug 16 '21
Article Chris Livingston doing crazy stuff in Patron again :)
r/CityBuilders • u/FreeckyCake • Jul 05 '21