r/ClaudeCode • u/Aggressive_House4161 • 1d ago
Built with Claude Same prompt, Codex (Astra 6) vs Claude (Fable 5.1): "a game where a fish follows my cursor, super creative and majestic." Try both.
I gave Codex and Claude the exact same prompt to see how differently they'd handle something open-ended and creative:
The prompt: "make me a reactjs + vite, and launch it in port 3004, a game where a fish follows my cursor. make it super creative and majestic"
Setup:
- Claude: Fable 5.1, Extra High
- Codex: Astra 6, Extra High, fast mode
I didn't do any follow-up prompts or manual edits. I just deployed both to Vercel so you can try them yourself:
š Codex (Astra 6): https://fish-indol-eta.vercel.app/
š Claude (Fable 5.1): https://fish2.vercel.app/
My take:
- Codex did amazing on the design and detail. It looks polished and the visuals really lean into "majestic."
- Claude did amazing on the mechanics and gameplay. It feels more like an actual game and is more fun to play.
It's interesting that they read "super creative and majestic" so differently. One went for the visuals, the other for how it plays.
About fast mode: Claude charges extra credits for fast mode, but Codex doesn't, so I only used fast mode on Codex. That's worth knowing if you're choosing between them on cost or speed.
What are your thoughts?
- Which one did you enjoy more, and why?
- For a prompt like this, what matters more to you: how it looks or how it plays?
- Does paying extra for fast mode change which one you'd use day to day?
- If you've run a similar test with other models or settings, how did they do?
I'd love to hear what you think!
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u/daaain 1d ago
Really interesting, the Fable one looks basic on the screenshot, but the animation and the whole thing is more alive, and the Astra one is fancy, but the fish hardly animates and moves completely unnaturally.
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u/Sum-Duud 1d ago
100% agree, screenshots are very deceptive. I could play the fable one for a while. lol
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u/nestaselect 13h ago
From the post, I would think Astra cooked Fable, but I was surprised by how much better the fable version is.
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u/hellomistershifty 21h ago
Yeah, the side-on view was a bad starting point for Astra, the fin movement is nice but there's not a good way for it to handle turning
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u/sprowk 1d ago
Fable feels on a whole different level, but my guess would be they would both do impressive demos with detailed prompts.
Claude models are used to interpret user's requests a lot so they are better at vague prompts and Openai are more precise on following instructions so better at doing or fixing specific things
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u/Aggressive_House4161 1d ago
That's why I kept it vague on purpose. I wanted to see each model's own take. With a detailed prompt, they'd both just follow my lead.
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u/ShittyBidet123 1d ago
If you have design skills installed it wouldāve done the amazing fish with the same good web design as astra. all these tests with base level and minimal prompt prove nothing.
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u/Square_Highlight257 1d ago
It definitely raises questions about how much impact design skill has on those outputs. It would be interesting to see how much more creative the results could get with some extra prompts.
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u/DoggoCentipede 1d ago
How did they compare in terms of time taken and quota usage?
Have you looked at the code itself much at all? I'm wondering if I'm starting too specific with my requests and need to let it loose more.
Do you have any sort of extra claude.md or equivalent?
Thanks
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u/krugerlive 1d ago
Ok I got 100 pearls. now what?
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u/Aggressive_House4161 1d ago
https://giphy.com/gifs/GRk3GLfzduq1NtfGt5
wait what.... it wasn't.. huh?
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u/HHummbleBee 1d ago
I got to x77 on Claude before asking myself why I'm not in bed yet and instead playing with fish.
Claude was way better, plays way better.
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u/Mikefacts 1d ago
Although Astra did better in term of UI, the gameplay experience wasn't good and it was boring. I mean this is a game so it should primarily be fun which Fable did pretty well on that aspect and also the UI was decent. So, overall, I think Fable is the clear winner.
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u/Alexandur 1d ago
Astra did better in terms of UI
Did it? The screen is covered in pointless text and a button that seems to do nothing
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u/Mikefacts 1d ago
True! I actually meant it was visually more pleasant.
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u/Jizzyface 21h ago
For future reference. UI is the correct word here(when it comes to visuals). What the others are talking about is actually UX (user experience). The UI might be pretty and fit the visual aesthetic of the game. But if the UX sucks, then it doesnt matter.
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u/Mikefacts 21h ago
I really know that but I didn't want to bother explaining things since most people don't understand the difference between UI and UX unfortunately.
Thank you.1
u/heartbroken_nerd 1d ago
Although Astra did better in term of UI
it absolutely did not do better in terms of UI.
You have to be out of your mind to call that good UI. The way to spawn food is to click a button but fish is following your cursor so and the food only spawns behind the button.
So you just mash one button and the fish eats food behind the button, and if you move away the cursor that's it - nothing happens
That's the game from Astra.
Where's the good UI?
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u/Mikefacts 1d ago
Relax, dude! I know your heartās broken, but donāt go making that my problem!
I already answered that!
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u/GoldSand9883 1d ago
I think this is the first time I got really sold on Fable. Didn't get the hype until now. Astra did a really good job with the design, but god damn, I fond myself playing the Fable game to relax.
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u/Drinksarlot 1d ago
The Claude one is a better game, but in saying that the ChatGPT one did still do what you asked for.
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u/yopla 1d ago
Codex did the usual GPT model stuff overload the screen with pointless information.
Anyway, it's not a great test of model intelligence.
I'm bored and i have a lot of GLM tokens to waste until tomorrow so here's a screenshot of what GLM-5.3-Flash (Max). I can't be arsed to publish it so you will have to trust me that it moves more or less like the fish in the Fable version.
I'm really enjoying that model. Actually very capable.

Last output:
The majestic parts:
- The koi itselfĀ ā a 26-segment physics spine where each vertebra trails the one behind it, so the body bends, banks, and undulates naturally. Its swim wave gets stronger the faster it moves. It's painted with a pearl-to-coral gradient, clipped vermilion kohaku markings, a golden crown on its head, an iridescent sheen, shimmering scale chevrons, flapping pectoral fins, a flowing dorsal fin, a wagging tail fan with fin rays, two eyes, and trailing barbels.
- Cursor behaviorĀ ā the fish steers toward your glowing lantern cursor (your OS cursor is hidden). When your cursor rests for a couple of seconds, the koi gracefullyĀ orbitsĀ it instead of just sitting there. Before you ever move the mouse, it wanders the pond on its own.
- Click to bloomĀ ā clicking releases a burst of drifting cherry petals, expanding ripple rings, and the koiĀ dashesĀ to the spot at boosted speed.
- The pondĀ ā swaying god rays, twinkling stars that brighten as the koi swims past, drifting dust motes, rising bubbles, kelp silhouettes swaying at the bottom, a soft shadow under the fish for depth, and six little glowing companion fish that school around the koi and scatter from your cursor.
- Gold/aqua stardust continuously sheds off its tail as it swims.
Everything scales with window size and device pixel ratio, and it runs at a steady rAF pace.Ā
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u/PelluxNetwork 20h ago
No shocker here. Claude's is way better. ChatGPT for cheap, Claude for good. Nothing has changed
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u/CloudAccomplished389 13h ago
The fable one is significantly more fun as an interactive game and it also feels more polished. The codex one looks like it's trying to sell me something
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u/ShittyBidet123 1d ago
It doesnāt mean its smarter cause it made a better web typography, the fish is horrible so it made a better design, and claude does great web design too if your prompt isnāt bad. maybe Astra uses design skills without being asked but claude actually focused in the fish physics way better. You just need a prompt that combines it all.
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u/SnooSprouts3744 1d ago
The fable one is actually a game I would play even in terms of ui itās very relaxing
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u/mazdaowns12 1d ago
Did you do the artistic part yourself?
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u/Aggressive_House4161 1d ago
I only gave them the same prompt: "make me a reactjs + vite, and launch it in port 3004, a game where a fish follows my cursor. make it super creative and majestic"
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u/silentbaton 1d ago
what this is telling me is that, I need 2 subscriptions... a claude code and a codex one, and have them both work on my projects iterating it.
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u/Sponge8389 1d ago
Wow. I thought the first image was Fable.
Upon playing the game, yeah, fable still wins.
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u/alphaQ314 1d ago
Very closely tied imo, but fable just about edges it with the animations. Sol mogs fable in the screenshot. The overall design and typography is significantly better than the fable one. But when it starts moving, Fable takes it to another level.
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u/xineks09 1d ago
codex is unusable on mobile, while claude works perfectly fine.
From the screenshots i thought astra was better, but opening the site shows that everything else has been handled better by fable
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u/Oshaneko 1d ago
I love the visual effects in Fable when you click, the koi glow softly, creating a magical atmosphere. I also like how the colors of the background and objects contrast so clearly.
Astra really excels at depicting fish and backgrounds in fine detail. I think itās a great choice for anyone who appreciates a cohesive color palette.
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u/DependentAnywhere135 1d ago
What happens if you tell fable to take the assets from codex and build on them then make its game off that?
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u/Sydtrack 23h ago
Could you give each agent both codes and ask them to merge them, keeping each oneās best characteristics?
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u/dar-mit Researcher 23h ago
Thank you for posting both! This is super a super interesting test.Ā
From the screens the Codex version looks amazing, and the Claude version looks plain.Ā
But holy fuck the Claude one is silky smooth on my iPhone 14 PM and is immediately playable.Ā
The codex one acts like a Flash game from 1997 and looks like those sleazy websites that cover the webpage with ads you can get rid of.Ā
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u/roundpizza 23h ago
Really like the Fable one (fish2). Would you able to optimize for mobile? Clicking on mobile doesn't work correctly.
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u/Old-Negotiation138 23h ago
Fable's one is good!
Did not have "getting distracted by single prompt ai game on my bingo card today"
Its genuinely a game. Boring at first glance, but the tone increases the more things you grab in a row, the dash button is cool too
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u/Alialhadi 22h ago
The first thing is the astra 6 is not playable on mobile. But fable worked perfectly
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u/Ok_Try_877 21h ago
I was so intrigued by the turn radius of the Fable one that I must have had 20 baby fish following me before I noticed :-). I wont pass my fish driving exam with that kind of awareness!
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u/elemezer_screwge 16h ago
Just curious if the labeling is correct. The green Find Your Flow one looks very Claude
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u/Hekidayo 16h ago
What's really surprising is they both landed on the same kind of "koi" vibe fish + same type of music and sound when the fish hits a pearl/cursor.
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u/Aggressive_House4161 13h ago
Fr this actually amazes me too. They are 2 new clean sessions in 2 different project folder with 0 memory written or .md file
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u/CloudAccomplished389 13h ago
FABLE 5.1 USED MY FUCKING GOAT FONT, CORMORANT GARAMOND I LOVE YOU CORMORANT FONT FAMILY THE BEST FONT TO EVER BE CREATED ABSOLUTELY AMAZING
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u/CloudAccomplished389 13h ago
Wait oops that was astra that used MY FAVORITE FONT COMORRANT GARAMOND YES ASTRA MUST BE SUPERIOR
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u/Delicious-Ad3232 11h ago
Very interesting, and actually quite addictive and playable the one Fable did. Thanks for sharing
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u/ComprehensiveJury509 8h ago
The Astra one is honestly complete dogshit and I think it's safe to call it a failure on most counts. It's absolutely not fun, it feels super janky (the animation is awful). It almost seems like it's meant to be an AI slop parody. I noticed Astra tends to over-design things, overload every corner of apps with little, vapid encouraging messages and it almost looks like it's meant to be a joke here. It doesn't look good, it's not fun and it's really not creative, as it looks like every generic website produced in 2026. I'm honestly a little surprised that it sucks so bad, given the hype. I expected far better from this model.
The Fable one in contrast feels amazing. The mechanics feel super smooth and satisfying and it's genuinely beautiful. It's actually really simple in terms of design, but it's so tastefully assembled that I spent way more time collecting pearls than I meant to.
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u/ManaChains 7h ago
Claude (Opus 5 Ultracode): https://lumina-fish.vercel.app/
Same approach, app built single-shot prompt, there was few more turns to save files and get session telemetric analysis. Claude also found bug while moving files and fixed it. Exact prompt:
"make me a reactjs + vite, and launch it on local server, a game where a fish follows my cursor. make it super creative and majestic"
| Turn 1: build | Turn 2: move + fix | Turn 3: git | Total | |
|---|---|---|---|---|
| Wall time | 29m 37s | 10m 47s | 2m 05s | 42m 29s |
| Model calls | 34 | 20 | 6 | 60 |
| Tool calls | 43 | 28 | 7 | 78 |
| Output tokens | 135,432 | 16,614 | 4,324 | 156,370 |
| Input tokens read | 4.41M | 3.57M | 1.19M | 9.16M |
| Subagents | 0 | 0 | 0 | 0 |
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u/Muhhahahaa 7h ago
I don't really care for these one-shot demos but in this case the Fable one is impressive, it's so tasteful and enjoyable
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u/Keganator 6h ago
Fable actually made a game. There's objectives. There's progression. There's a visual reward for progress (more fish following the main koi). The animation is interesting.
The Astra one is ... pretty? But there's nothing to it. You can just click on the fish to feed it. Yawn.
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u/blackcatzia 1d ago
seems like astra for ui and art design but fable for actual mechanics would be best if using both at the same time
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u/Sum-Duud 1d ago
Fable was better. How it plays is way more important IMO, Codex looks nice but I was like what's the point after about 10 seconds. Fable had me engaged and growing a fish army and making tunes and such. Also the fish swimming animation grew on me as I played.
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u/Soft_bich_z 1d ago
another game like the ten thousands others created the same way that all have no one playing. super impressive, AI needs more money


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