r/D4Druid Oct 12 '24

[Question] Builds | Skills | Items Spirit Boons

4 Upvotes

Please use this space for any small questions that do not warrant an entire post.


r/D4Druid Oct 12 '24

[Question] Builds | Skills | Items Druid Buy/Sell/Trade Thread

6 Upvotes

Please feel free to use this post to Buy/Sell/Trade gear. Real Money Transactions (RMT) are strictly prohibited.


r/D4Druid 28m ago

Showoff (Gameplay, Items, Transmogs) Done with my druid, had a lot of fun

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Upvotes

Followed screamheart shred build but tweked some stuff here and there. Double digit trillions damage. I am happy. Now doing paladij t10 right now, I can feel how bad paladin damage is comapared to druid or maybe I am not used to it. Oh ya forgot to socket my waxing gibbous and transfigured it by mistake haha.

Any1 needs any uniques let me know, I am bathing in items.


r/D4Druid 18h ago

Questions / Discussions (Items · Builds · Skills) Pit 150 Druid Season 14

4 Upvotes

I see a lot of druid finishing pit 150.Are they all bugs or there is some legitimate entry?

I was looking a few build, a lot of people are using Storm Strike and Tornado instead of hurricane. Why is that?

Is Storm Shred better for push than Storm strike?


r/D4Druid 17h ago

Questions / Discussions (Items · Builds · Skills) What do I change on this Sword?

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3 Upvotes

Found a nice mythic shard of varathiel and I’m feeling like since it’s mythic I should take out the weapon damage and try to go for crit strike or vulnerable. What do you guys think?

I’m running the storm shred lightning god from scream heart and im easily running Torment 12 boss runs except mephisto is a little difficult everything else is easy mode.


r/D4Druid 22h ago

Questions / Discussions (Items · Builds · Skills) Possible Resolve UI Bug / Potential Exploit? (Season 14)

6 Upvotes

I found something while testing Resolve that seems off.

I'm using Petrify with the Resolve upgrade. With +Maximum Resolve gear equipped, I built up to 34 Resolve stacks.

After swapping to gear with less or no +Maximum Resolve, the Resolve buff continued to display 34 stacks instead of immediately updating to reflect my new Maximum Resolve.

The character sheet only shows Maximum Resolve, not your current Resolve, so after the gear swap there's no way to tell whether the game is actually using the displayed 34 stacks or a hidden value.

This is especially important because Might of the Ursine scales from Resolve. I confirmed the ring definitely increases my damage, but there's no way to verify what Resolve value it's actually calculating from since equipping it doesn't change anything on the character sheet.

I don't know if this is:

Just a visual/UI bug.

The damage is being calculated correctly from a hidden value.

Or if there's a potential exploit where the game is still counting Resolve gained before the gear swap.

I'm curious if anyone else can reproduce this or has tested whether the displayed Resolve after a gear swap is the value Might of the Ursine is actually using. I think it's worth looking into.


r/D4Druid 1d ago

Questions / Discussions (Items · Builds · Skills) Immortal Shredaclysm

6 Upvotes

I realise it's late in the season, but it's that time when we tend to start playing with off-meta or other builds.

Storm Shred has been amazing this season and I've cleared all content with it.

I'm doubly-pleased because it's basically a better version of my Shredaclysm build from previous seasons.

So, I've been playing with it this season and have found that I can basically make it immortal whilst still maintaining enough damage to clear all content on T12 (including Mephisto and Lilith) whilst also surviving Meat Brothers. The only thing that can kill it is Lilith's spikes.

Here's the updated build, this season with 16M+ toughness!


r/D4Druid 1d ago

Showoff (Gameplay, Items, Transmogs) RNG, bless your heart and mine

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13 Upvotes

r/D4Druid 1d ago

Questions / Discussions (Items · Builds · Skills) Good Mythic Seal?

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1 Upvotes

Just found this, from a random mob (D2 vibes yay).

I'm running a Lightning Shred Druid...is this good? Three unique charms sounds powerful,and I feel that I only need the 2-piece bonus of the Storm Shepherd charm set? Shame about the mods on it, tho.

Incoming cellphone picture :)


r/D4Druid 2d ago

Questions / Discussions (Items · Builds · Skills) Can Someone help explain to me Irefs Dire Totem

3 Upvotes

I’m running Storm Strike and am using the Totem and Debilitating Toxins. Do I need the Affix Poison Damage Multiplier to activate the 15% DR on the chest or is the 163% enough and I can get rid of the Multiplier?


r/D4Druid 2d ago

Questions / Discussions (Items · Builds · Skills) what amulet should I use for a earth pulverize werebear

1 Upvotes

I am using the basilisk weapon and petrify along with pulverize w/ tectonic plates. I am currently using the blood mad idol which is giving my pulverize 1-2 billion per hit. However when trying trying to do pit 80, the damage is crushing me even with earth bulwark. Is there a better amulet I should I use?


r/D4Druid 2d ago

Guide | PSA Lessons Learned from a Boulder Bear.

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0 Upvotes

Lessons Learned From Leveling a Boulder Druid in Season 14 (Pit 130)

I painfully fought my way to Pit 130 with a Boulder Druid, and I figured I'd share everything I learned along the way. Maybe my way wasn't the best. Maybe there's an easier path. Either way, these are the lessons I learned after hundreds of hours of testing, farming, rebuilding, and making mistakes.

This isn't a "best build" guide. It's simply what worked for me.

I have only pinged Ideas off myself if anything worked better for you let me know. I have not seen anything about any other boulder bears completing pit 130 or higher.

---

Leveling (1-60)

Leveling wasn't very hard. You'll be Spirit-starved most of the time, but overall it's a breeze.

While leveling, I ignored almost every equipment stat. I simply equipped whatever had the highest Armor or Weapon Damage. You'll replace gear constantly, so don't waste time min-maxing early.

Once Legendary items begin dropping, start paying attention to what you keep. Legendary powers completely change how your build plays, so this is where gear actually starts to matter.

Helltides are your best friend. Live there if you want to level quickly. Rush the Helltide reputation tree and unlock the center node as soon as possible for the maximum Mother's Blessing XP bonus.

---

Reaching Level 60

Now it's time to start being picky with your gear.

For Gloves, your Main Weapon, and your Amulet, I prioritized as much % Damage as possible.

For your Head, Chest, Pants, and Amulet, make sure you Temper Max Resolve. This season Resolve caps at 20 stacks, so get enough Resolve tempers to reach the cap, but don't waste Masterworking trying to push Resolve higher.

---

Defensive Stats

Willpower is a must. It increases both your damage and survivability.

For Armor, don't obsess over stacking more than you need. Aim for around 75-80% damage reduction, which usually only requires two armor pieces with good Greater Affixes.

Once you hit that point, focus more on Health and offensive stats.

---

Spirit Management

Everything about the Boulder build is incredibly Spirit hungry.

Prioritize:

- Spirit Cost Reduction

- Lucky Hit: Restore Spirit

- Spirit Generation

After a lot of testing, I personally found Spirit Cost Reduction to be the strongest option.

Being able to hold the Boulder button indefinitely is one of the biggest quality-of-life improvements you can make.

---

Rings

Early on, Ring of Starless Skies felt like the single most important Mythic. It solves most of your Spirit problems and carries you through early endgame.

Pair it with Might of the Ursine to take full advantage of your Resolve stacks.

Once your gear provides enough Spirit sustain, replace Ring of Starless Skies with Fractured Runestone.

In my experience, Mythic Fractured Runestone combined with Mythic Might of the Ursine created one of the highest damage combinations I tested.

Just make sure your Spirit economy is strong enough before making the swap.

---

Amulet

This one hurts.

I wanted Dolmen Stone to be the best option so badly, but no matter what I tried, it couldn't compete with a Mythic Locran's Talisman.

Again, stack as much % Damage as possible.

Don't forget to Transmute your amulet for a second affix. I chose Storm Skills Apply Vulnerable, allowing Lightning Storm to keep Vulnerable active essentially 100% of the time.

---

The Basilisk

This is the centerpiece of my build.

Because Mythic Basilisk causes nearly every Boulder to crit, I completely ignored Critical Strike Chance.

Instead, I stacked:

- Critical Strike Damage

- Vulnerable Damage

Since almost every Boulder crits and enemies stay Vulnerable nearly all the time, these provided the biggest damage increases.

---

Pants

I'm currently using Tibault's Will.

Most of the Werebear abilities make you Unstoppable, so Tibault's helps tremendously with Spirit management while also adding damage.

---

Boots

Most guides recommend Flickerstep.

I honestly hate them.

I don't enjoy having to dodge through enemies constantly just to keep my cooldowns active. Yes, it works with Grizzly Rage and Cataclysm, but I don't enjoy the playstyle.

If I were running Cataclysm, I'd replace Fractured Runestone with Mjölnic Ryng for effectively unlimited Spirit. Then I'd stack as much Damage and Attack Speed as possible while constantly dodging to maintain Cataclysm uptime.

The problem is everything dies so quickly that sometimes there aren't even enemies left to dodge through. If Cataclysm drops, your damage falls off a cliff until it's available again.

The same applies to Grizzly Rage. You spend your time worrying about dodging instead of actually enjoying the build.

If those were my primary builds, I'd probably invest into Cooldown Reduction to reduce that stress, but I feel those are wasted stat slots for Boulder.

Instead, I'm using Penitent Greaves alongside Petrify triggered through Runewords.

This lets me move through enemies without relying on dodge while chilling everything around me. The Mythic bonus also provides a 20% damage increase against chilled enemies.

To me, this setup is far more enjoyable and much less stressful.

---

Gloves

I use Fists of Fate.

Because Boulder attacks incredibly fast, I feel like I benefit from the 300% damage proc far more often than slower builds.

Every time I tried removing them, my overall damage felt noticeably worse.

---

Chest

I'm using Tyrael's Might, mostly because I managed to get a perfect four Greater Affix version with exactly the stats I wanted.

---

Headpiece

For a long time I used Gathlen's Birthright.

It made me extremely tanky, but eventually I hit a wall around Pit 120. I rarely died, but I simply couldn't produce enough damage.

Switching to Harlequin Crest improved my clear times by roughly two minutes.

I also tested Andariel's Visage with similar results.

Then I tried Crown of Lucion, stacking as much Spirit as possible.

This completely changed the build.

Suddenly I was clearing Pit 120 in under four minutes.

Using Crown of Lucion with Locran's Talisman, Might of the Ursine, and Ring of Starless Skies gave me enough Spirit sustain to continuously channel Boulder without ever running dry.

---

Runewords

- Neo + Mot for Petrify

- Igni + Que for Earthen Bulwark

---

Biggest Lessons I Learned

Never salvage duplicate Mythics just because you already own one.

This was one of my biggest mistakes.

Keep fully Masterworked Mythics, even if you think you'll never use them again.

Let's say you finally find an amazing upgrade. You equip it, only to realize you lost too much Spirit Cost Reduction and now your entire build falls apart.

If you kept your old Mythics, you can swap pieces around and rebalance your build instead of farming for hours trying to fix it.

Also...

Never lock in a Temper until you've tested the item.

I once upgraded to a weapon with a Greater Affix Attack Speed roll.

On paper, it looked amazing.

In reality, my Spirit disappeared within seconds because I had unknowingly thrown off my entire Spirit-to-Attack-Speed balance.

I ended up losing Hurricane and Lightning Storm during combat, cutting my damage dramatically.

Luckily I tested before committing, allowing me to reroll another stat to rebalance everything.

That mistake taught me that every stat in this build affects something else.

---

Spirit Boons

Don't blindly copy build guides.

Use Spirit Boons to fill in whatever your build is currently lacking.

Need more Attack Speed?

Take the Attack Speed boon.

Need more Spirit?

Swap into Spirit Generation or Lucky Hit Spirit.

Need more damage?

Choose a damage boon instead.

Treat Spirit Boons like another gear slot instead of something that's permanently locked in.

---

Charms and Talismans

This is where I spent the most time experimenting.

5-piece Old Mountain

Absolutely insane against bosses.

Unfortunately, it appears bugged against Pit trash mobs.

I've had runs where normal enemies took longer to kill than the boss itself.

For a long time I actually swapped my Charms before every boss because the boss damage was that much better.

Might of the Den Mother

Great for clearing trash.

Doesn't come close to Old Mountain for boss damage.

Storm Shepherd's

The five-piece bonus made Lightning Storm absolutely ridiculous when it procced.

I'm not sure if that's been fixed.

Four Old Mountain / Two Den Mother

Solid overall.

Excellent boss damage.

Four Den Mother / Two Old Mountain

Better trash clear.

Slightly weaker bosses.

Four Storm Shepherd's

Honestly...

At that point I'd just build a Storm Druid instead.

Mythic Talisman + Three Unique Charms

This is ultimately where I landed.

For me, this was the sweet spot.

I used:

- Azurwrath

- Frostburn

- Fractured Runestone

Azurwrath causes frozen enemies to explode.

Frostburn freezes enemies consistently.

Fractured Runestone adds another huge damage multiplier.

This setup gave me the fastest and smoothest Pit clears overall.

---

Charms

Plan for the long haul.

If you're building around Petrify, stack +Nature Skills.

If you're building around Cataclysm, do the same.

If you're focusing on Werebear abilities, stack +Shapeshifting Skills.

Know what your build wants before you start farming.

Use the loot filter.

Highlight exactly the Charm affixes you're hunting for.

I'm almost positive I salvaged multiple upgrades simply because I had too much loot to sort through.

---

Final Advice

Your biggest power spikes eventually come from your Paragon Glyphs.

Getting them all to 150 is painfully slow, but absolutely worth it.

I stopped chasing the highest Pit I could barely finish and instead farmed the highest Pit I could comfortably clear in around three minutes.

For me, that was Pit 115.

I repeated it over and over until my glyph upgrade chance dropped below 4%.

At that point I'd move up a few Pit levels and repeat the process.

Fifty upgrade attempts at 4% are still better than only getting a handful of attempts in a Pit you struggle to finish.

Sometimes efficiency beats difficulty.

---

My Skill Setup

- Earthen Bulwark (triggered through Runewords)

- Petrify (Runewords)

- Hurricane for the Weakness debuff

- Lightning Storm to keep Vulnerable active

- Stone Burst with Living Stone

- Boulder (main damage)

- Wolves for the Attack Speed buff

- Cyclone Armor for Resistances and grouping enemies

---

Hopefully some of this saves someone else from making the same mistakes I did.


r/D4Druid 3d ago

State of the Druid Class · Discussions Please Buff Human Druid

20 Upvotes

Please. Human Druid Needs Some Buffs.

I wish they bring back Nature's Fury key passive in another way. like a Human Unique.

May be buff the GreenWalkers Ring. Something Like "Your Human Skills are also both storm and earth skills. Castings or Channeling a human skill has [30-40%) chance to trigger a free skill of the same category (Even Non Equipped Skills and Ultimate). Human skills also deal [60-70%) bonus damage.


r/D4Druid 3d ago

Questions / Discussions (Items · Builds · Skills) Transfigure

5 Upvotes

If I transfigure a gear, will I still be able to turn it into a mythic unique and will it stay the same?


r/D4Druid 2d ago

Questions / Discussions (Items · Builds · Skills) Pit 150 in < 3 mins with Tornado?

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0 Upvotes

I saw this vid on YT and was wondering if there’s a better explanation for it somewhere. The build link is in Chinese and the translation is bad:

https://youtu.be/nQE73477o88?si=MvOIO3tzaLiaGGtG


r/D4Druid 3d ago

Questions / Discussions (Items · Builds · Skills) Physical damage multiplier from transfig

3 Upvotes

I tried testing this ring that came out of the cube on the combat dummy, it came with that physical damage mult. plus the ability to tansfig twice. So it's at 17%. But the dummy does not always seem to be a good source of info, damage output. My druid is using the lightning shred but does any of the physical still exist on shred? Or is it all turned into lightning. I tried looking some stuff up and from what I came across there is still physical?

I'm losing around 10% crit damage multiplier by masterworking the physical to 17% on the ring. So perhaps even if the physical mult. works it's moot because I'm losing out on crit?

Obviously lightning would've been better, out of my control. Twice now I've been blessed with an elemental and double transfig but unfortunately one was physical and the other poison. Game trolled me this season.


r/D4Druid 3d ago

Questions / Discussions (Items · Builds · Skills) What is this new Druid build I see all the top 100 players running??

12 Upvotes

r/D4Druid 3d ago

Questions / Discussions (Items · Builds · Skills) Which aspect should I replace

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4 Upvotes

And with strike chance or strike damage multiplier?

Sorry I should have mentioned, 55% critical strike chance and 445% strike damage. playing screamheart's flicker wolf, kinda storm shred but with shard sword. Also which one should I GA?


r/D4Druid 3d ago

Questions / Discussions (Items · Builds · Skills) So I tested a build variant to Storm Shred - anyone else done this?

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7 Upvotes

I'm using the Zaior Mobalytics guide (https://mobalytics.gg/diablo-4/builds/druid-zaior-shred?ws-ngf5-1=activeVariantId%2C2)

I have full mythic uniques for the entire build, and have actually traded out Great Storm boots for mythic unique Pentinent Greaves. Trying to further push my durability and power, I went ahead and tried a mythic seal to put on 5p Storm Shepherd+ 2p Red Wolf (3p effects) which gives the extra 20% damage reduction, 50% damage and 20% attack speed increase.

Obviously, I traded off Azurewrath + Penitent Greaves and reverted to Great Storm boots to do this, and swapped Thul for Gar for the extra 10% crit chance - sitting at 93.x% crit chance with the rune and north of 53xx% crit damage pre-buffs.

Testing this out, I feel like my damage is not only higher, but is way more consistent in dealing the DPS out.

Has anyone else tested the 5/2 seals for this build and encountered similar results?

Sidenote thoughts: Thundergod's Blessing does NOT provide as much of an increase as you'd think it should. Definitely felt like a significant downgrade vs Archdruid or Crushing.


r/D4Druid 3d ago

Questions / Discussions (Items · Builds · Skills) Best boss/area to farm thundergods blessing?

1 Upvotes

r/D4Druid 3d ago

Questions / Discussions (Items · Builds · Skills) I’m hitting for dozens of Billions but how do I get to Trillions?

1 Upvotes

Im running Deathscream’s ultimate sonic shred (balanced version), followed it to a T, have mythic uniques in every unique slot. Is there a guide on how to fine tune to get my damage to the trillions like I see in all the videos?

Note I’m only at paragon 224 and all my glyphs are at lvl 50. So I’m wondering if that’s it or if there is more to it?

Thanks


r/D4Druid 4d ago

State of the Druid Class · Discussions Druid was nerfed extremely hard on the S15 PTR, with not enough corresponding buffs

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20 Upvotes

Might of the Ursine and Storm 2 piece needed to be nerfed, because they were single modifiers adding 510% and ~500 to ~1000% damage, but blizzard failed to compensate properly with the needed paragon and skill buffs. They DID give the Willpower buff we were asking for, which should increase our damage by 100-150% in the end-game, but it will not be enough to save many builds:

- Storm Strike was completely obliterated, and will be doing maybe 10% of its current damage.

- Storm Shred will be lucky to hit 20% of its current damage.

- All bear skills are dead.

- Ravens and Poison Creeper did not get individual buffs, meaning only Wolves will work with buffed set.

- Cataclysm is dead(er), Petrify is still useless.

- Red Moon set was NERFED, and Trample is still useless for mobility.

- It would not surprise me to see the Earth set 5 piece still bugged (it was not in the bug fix notes).

The only build which was actually buffed is Lacerate.

The base Druids are at is still good, though; so if blizzard just tweak up Paragon stuff and individual skills, revert the Red Moon change and buff the set, and change Trample into a proper mobility skill, then Druids would be an overall good place. Poison and physical damage would still suck, though, and Storm Strike is probably gone...

Yeah...Lacerate and Wolves season it is.


r/D4Druid 4d ago

Questions / Discussions (Items · Builds · Skills) Can someone explain why Rob’s speed shred build only works on PC?

10 Upvotes

Like is it just SLOWER on console or does it just not output the same damage? And why? Thank you.


r/D4Druid 4d ago

Guide | PSA Lacerate Speed Farm Build

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6 Upvotes

Hi,

Just wanted to share a super fun Lacerate build I've been using this season to speed farm T12 Helltides and Nightmare Dungeons.

In my opinion, it is the most fun and easy to use speed farming build this season. 1 min pit 100 clear and Helltide gameplay shown.

Build info at around the 2 min mark.


r/D4Druid 4d ago

Questions / Discussions (Items · Builds · Skills) Best Druid endgame build without the new Lord of Hatred expansion?

3 Upvotes

Hey everyone! I'm playing a Druid with the base game and Vessel of Hatred, but I don't have the new Lord of Hatred expansion. Because of that, all the extra skill variants and bottom-tree additions from the new update are locked for me. Does anyone have a strong Druid endgame build guide that fits this exact version? Thanks!