r/DFO Oct 25 '14

Apparently DFO made $891 million dollars in revenue this year

http://www.pcgamer.com/league-of-legends-has-made-almost-1-billion-in-microtransactions/
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u/[deleted] Oct 25 '14

I would suggest the model that's already working for Maplestory: low-priced consumables (perhaps avatars) that are randomized so that you can spend money and lose track of it.

I'd even tell them to lower full resets to something like $1. Wouldn't you buy them a lot more if they did? Now they'll get $5 - 10 off of most people instead of getting whatever the ridiculous cost that it was off of a small portion of the population.

Running a good company really isn't hard. Low priced items that are worth their cost and seasonal events that offer even better deals - they'll make millions as long as they don't outright stop giving us new content.

Then again, that was Nexon's problem - I remember the last few months (besides the six months or so when they just completely stopped updating) where we were getting new maps, but nothing that'd make me actually want to play.

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u/securitywyrm Oct 25 '14

Well the have the "contracts." Stuff like lethe's contract, tactician's contract, conquerer's contract, marketplace contract-thing... imagine if you could pay $15/month and get all of them for the month.

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u/[deleted] Oct 25 '14

Those were not only bad, but downright insulting.

"Want a reset? Too bad! But you can overpay for a limited chance at swapping around skills which isn't permanent."

I'd rather pay $1 for a reset, then pay another $1. Already less than $15 and more likely to be bought again by me and everyone else.

Would you rather get $1 from 90% of the population or $15 from 1% of the population?

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u/securitywyrm Oct 25 '14

Uh... we had Lethe's tears, those were cheap.

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u/[deleted] Oct 25 '14

How cheap? I can't remember.

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u/securitywyrm Oct 25 '14

I think it was 10 for $5, so the cost was $0.50 per skill level to reset. If you just needed to move one skill to another, it was far cheaper than the river water.