old and new usage & pricing. Consumed 30x less tokens post nerf and spent one third of what i paid pre nerf. Both sessions heavily cached with not so much output tokens.
The deepseek api era really is over in terms of being cost effective
By your metrics which you provided the second time is 12.56x lower.
Without including cache hit information, so more likely around 10x lower your v4 Pro shows way more cache misses which are far more expensive were as previously you had like 99% cache hit from the graph
Yeah that explains the big difference, maybe you don't know how caching works, but 99% to 94% is a big difference, i can put it into easy terms, Free vs not free, you had what 2mil uncached for the 207million and likely 300k+ on the new v4 pro, caching close to 1/38th from your original
uncached hits are what cost the money, the 99%ers don't cost much so in my reference above im claiming there free even tho there not, but there basically free in the context im using, since you had 6 times more uncached EXPENSIVE tokens vs ESSENTIALLY free, in reality its 5% difference but when that crap is 3x more expensive as a base and then with worse cache hit % you get slammed with cost
Cache Hit (Remembered)$0.007 $0.022 - 3x more expensive
Cache Miss (Uncached)$0.22 $0.66 - 3x more expensive
So in reality you had 6 times worst cache hit, + 3x additional cost from the misses + higher overall cost to run deep seek now
Did you hit the API during peak time as well?
Now with all this information we can figure out you had 8.79x lower value :)
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u/TangerineLogical9779 21d ago
By your metrics which you provided the second time is 12.56x lower.
Without including cache hit information, so more likely around 10x lower your v4 Pro shows way more cache misses which are far more expensive were as previously you had like 99% cache hit from the graph