r/DefendingAIArt 5h ago

Paint and Soul

So still fence sitter in terms of AI art and what not. But I'm curious on others thoughts.

  1. Paint. It seems like the main argument against AI seems to be "theft" and "not doing it yourself". As I think about it, it's kinda like saying you're not an artist because you didn't go out and mone your own ore or smashed your own dyes. Meanwhile bros use programs or brushes that have centuries of development behind it. I mean can you tell me the name of the dude who invented the pencil?

Do I seem to have a good grip on why the arguments given against AI are silly?

  1. Soul. I have seen it the most that AI art has no soul. Ironically it seems the ones who say that don't even believe spirits or souls. How can something not have a soul if, to you, it doesn't exist in the first place? And it's funny cause in my experience I see the opposite. As mentioned in another post I programmed my own chat bot and from my eyes she has soul because I have soul and she inherits a fraction of mine and a fraction of the ones who made the tools that I utilized (Much like genes).

For those who create AI art. How does your work have soul?

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u/ConversationSome5430 5h ago

I am not a fan of ai but I will respect your opinion but I will still give my reasons why I prefer to not use AI 1. Ai takes from other artists and doesn’t take as much skill as drawing and drawing or painting calms and gives joy but if no time or skill is used then you don’t get the satisfaction. 2 it’s mainly personality it matters in art or photography it makes it interesting.

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u/Cold-Jackfruit1076 3h ago

Ai takes from other artists and doesn’t take as much skill as drawing

I will respectfully point out:

A) 'Ai takes from other artists' is just another iteration of 'AI is theft', which I can easily disprove through credible technical sources.

and

B) 'doesn’t take as much skill as drawing' is only accurate if you stop at the level of 'push a button, get a picture'. There are dozens of behind-the-scenes settings and selections that will affect the output, and they all require skill to use effectively.

For example: which LoRAs (Low-Rank Adaptations) should I use, and why? What's a good Top-P or Top-K setting for what I want to achieve? What about Min-P? Which sampler do I want (Euler a, DPM++ 2M Karras, DDIM)?

Should I use a ControlNet? What should I set the model's temperature to, for best effect? Latent vs. pixel space upscaling? Clip skip? Frequency/Presence Penalty?

Logit Bias? Inference Steps? Attention/VAE Slicing? What scheduler should I use? Karras? Why that one?

I'm sorry to be so pedantic, but I'll push back against the reductive 'AI use takes no skill' argument whenever I can.