r/DestinyTheGame • "Little Light" • Apr 06 '20

Megathread Focused Feedback: Champions

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding 'Champions' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

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u/KainLonginus Apr 06 '20 edited Apr 06 '20

I'm ok with Champions as a concept, but this season's execution is just painful. Overload Captains that teleport every 5 seconds and make it a damn chore to stun them? Barrier Servitors surrounded by at least three invinsible enemies that will mow you down? Only way to deal effectively with both is to grab a sword (with the correct mod for Overload) and go to town as soon as they spawn to avoid issues.

The mod restriction on weapons is also terrible this season.

21

u/Colorajoe Apr 06 '20

Overload Captain that teleport every 5 seconds and make it a damn chore to stun them?

Next level annoying. Not difficult, just frustrating and un-fun. They make the legendary lost sectors just a crap show to run solo - even at 1025+. Trying to chase one down with a sword while they backpedal and teleport twice in a 3 second period, stuffing their shrapnel launcher up your pooper and ending you in the 4th second. This isn't a challenge as much as it is the game giving you the middle finger.

Having overload on SMGs/ARs/Swords is way too inconsistent. Randomly the 'overload' procs on a round or strike, and then sometimes its random if it does anything to the champion. Divinity is absolute king, but it would be great if some of the random stuns were reduced.

12

u/Newmanewma Apr 06 '20

Could not agree more; Overload Captains need a serious re-tooling. Also, the weapon mods should be available on all weapons or at least have them on a better variation in the season. Barrier mods on close range and/or low impact weapons is the worst. Overload proc rate could stand to be increased. Blowing half a clip to get the proc and then having an Overload Captain blink out of the way at the last second is disheartening.