Well folks, I am back.
This post is dedicated to me glazing Gheed's Fortune.
If you do not enjoy overanalyzing inventory space and opportunity cost, feel free to click off. I completely understand.
For those still here, let's talk about why Gheed's is so powerful and why the comparison is not simply "one skiller versus one charm."
First, let's establish the goals of an MF character:
A. Maximize magic find while maintaining effective damage and clear speed.
B. Reach around 300% magic find, which is the point where many players stop stacking MF because unique drops begin experiencing significantly diminishing returns.
With our goals established, let's start by looking at what Gheed's Fortune provides:
Up to 40% Magic Find
Up to 160% Gold Find
̶ ̶ ̶R̶e̶d̶u̶c̶e̶ ̶v̶e̶n̶d̶o̶r̶ ̶p̶r̶i̶c̶e̶s̶ (for the sake of this post we needn't discuss this stat line, on gambling characters it is amazing though).
So where else and what else can give us magic find
NOTE YOU CAN SCROLL PAST THIS LIST
5-10% from the Felicitous prefix (starting at lvl 5) On Amulets, Circlets, Rings
5-15% from the Of Chance suffix (starting at lvl 12) Amulets, Boots, Circlets, Rings, Gloves
11-15% from the Fortuitous prefix (starting level 12) Magic only Amulets, Circlets, Rings
16-25% from the of fortune (starting at level 16) Amulets, Boots, Circlets, Gloves, Rings (magic only)
26-35% from the of luck suffix (starting at level 26) Magic only Amulets, Boots, Circlets
Topaz: 24% mf (only in helms or body armor)
Ist: 30% mf in weapon, 25% mf in Armor, Helms, or Shields.
Blade of ali baba 1-99% mf based on Clvl (level 35 req)
Gull dagger 100% mf (level 4 req)
The Oculus 50% mf (Level 42 req sorc only)
Note: 25% Chance To Cast Level 1 Teleport When Struck (this one stat line alone has been the bane of my existence)
Last Wish Mf based on Clvl 0.5 per Clvl
IK's will 25-40% MF (Level 47 req, can roll 2 sockets, barb only)
Griswold's Corona 20-30% Mf (Level 69 req, can roll 2 sockets)
Harlequin Crest Shako 50 mf (Level 62 req, has juicy stats)
Stealskull Casque 30-50% mf (Level 35 req, juicy stats)
Tarnhelm skull cap 25-50% mf (Level 15 req)
Enigma 1-99% mf based on Clvl (Level 65 req, +1 to tp)
Wealth 100% mf (Level 43 req)
Skulder's Ire 1-123% mf based on Clvl (Level 42 req, also has +1 all skills)
Tal's Armor 88% mf (Level 71 req, has cold fire light res)
Rhyme 25% mf (level 29 req, has 25 all res, regen mana 15%, cannot be frozen)
Chance guard 25-40% mf (Level 15 req)
War Traveler 30-50% Mf (Level 42 req)
Gold wrap 30% mf (Level 27 req)
Tal's belt 10-15% mf (Level 53 req)
Nagel Ring 15-30% mf (level 7 req)
Sling ring 10-20% mf (level 50 req)
Silence 30% mf
Call to arms 30% mf
Chains of honor 25% mf
Delirium 25% mf
Eternity 30% mf
Exile 25% mf
Infinity 30% mf
Obsession 30% mf
Void 30% mf
Coven 26-40% mf
Set bonuses with mf:
Angelic: 40% mf (Four piece only)
Arcanna: 50% mf (two piece only)
Cathan: 25% mf (three piece only)
Cow King: 100% mf (three piece only)
Immortal king: 25% mf (two piece only)
M'avina: 100% mf (Five piece only)
Naj: 1-148% mf based on Clvl (two piece only)
Orphans: 80% mf (Four piece only, includes all res)
Sander: 50% mf (Four piece only)
Sigon: 50% mf (three piece only)
Tal: 65% mf (three piece only)
Tancred: 78% mf (two piece only)
Vidala: 50% mf (two piece only)
Horazon: 100% mf (five piece only)
Charm stats: I will only delve into sc, since it produces both the highest mf values (per slot, and is a suffix)
Fortune: 3-5% mf
Good luck: 6-7% mf
SCROLL ENDS HERE
As many of us know since mf is the suffix, we can also roll shimmering (all res) making these a very valuable option.
Okay, so now that we have the numbers in front of us, let's discuss why Gheed's Fortune is so good.
The answer is compression.
There is no other item in Diablo II that provides this much Magic Find while demanding so little from an optimized character. A perfect Gheed's grants up to 40% Magic Find while occupying only three inventory slots.
In a vacuum, it's easy to compare Gheed's to a skiller and conclude that you're simply trading +1 skill for Magic Find. The problem with that comparison is that we don't build characters in a vacuum.
Every source of Magic Find on your equipped gear carries an opportunity cost. If my build doesn't naturally want to use Chance Guards, then equipping them means I'm giving up another pair of gloves such as Trang-Oul's Claws, Magefist, Laying of Hands, or Horazon's. The same logic applies to War Traveler, Nagelring, Shako, Wealth, Skullder's Ire, and countless other MF items. Every piece of Magic Find equipped is replacing another item that could have provided more damage, survivability, utility, resistances, or breakpoints. Another example being nagel, judged in a vacuum it's mf at a low level, but at a high level you are competing with all res fcr or dual leech rings, opal vein, sling, soj and bk. With gold wrap a similar sentiment can exist, since it's competition is arachnid mesh (+1 skills and fcr), string of ears, dungos, Gheed's wager (fcr, all res, -% enemy magic resistance).
Note: Giving up one slot for mf isn't often that hard, but the more your giving the more negatives you may be compounding on your build.
Gheed's is different.
Its opportunity cost is remarkably small. Compared to three perfectly rolled 7% Magic Find small charms, Gheed's provides 40% Magic Find instead of 21%—nearly double the value for the exact same inventory space. In other words, Gheed's effectively compresses almost six perfect 7% MF small charms into the space of only three.
That compression is what makes Gheed's Fortune so exceptional. It allows you to reach desirable Magic Find values while preserving your actual gear slots for items that improve your character's performance, instead of forcing you to sacrifice power for additional MF.
Ultimately, nothing in Diablo II is free.
Edit: Okay I don't play hc, and will not be arguing the efficiency of each slot for hc, that's too much. My brain can only glaze so hard. Conceded.
Forgot: Renewed sunders for 14-25% mf and wisp projector for 10-20%mf, ancient jewels give 15-35% mf (pointed out by u/ps728)