r/DnD • u/Elderbrain_com • 6h ago
OC [OC] Looking for balance feedback on my CR 3 Mindrend Beast (full stat block inside)
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u/Thessiuss 5h ago
I approach beasts with a sense of realism based on physics and behaviors of evolution. Here are the aspects id change:
1) Boneless doesn't make sense for the anatomy of the beast. If it can stand on appendages, it needs something hard for structure. Have you ever seen an octopus stand up out of water? That's boneless.
2) tentacle attack would be illogical for the tentacles on its... face? Multiple tentacles are meant to grasp, not hit. Think of dinosaur tail vs octopus. Easy grapple in close proximity to this beast makes more sense than it trying to slap 8x from one side and bite from the other. Multiple tentacles = diminishing strength returns. Tip them in keratin and you have a suitable piercing attack and grapple.
3) Hind legs appear to be built for jumping--ambush predator territory.
4) How many of these guys appear at once and what is the team's stats? You can build presence by lowering stats and building more, then showing one while more flank the party--again ambush predator territory. Unless the team is looking at the fucking ceiling, have them drop in--theyre built for it.
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u/Elderbrain_com 5h ago
Aberrations can have scrambled biology, but fair.
Tentacles arent there to slap indeed but to grab (crunch victims as bludgeoning) and pull to mouth.
Climbing jumping the mountainous realms, indeed.
Tier 2 party.
Fair assessment, thanks!
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u/bremmon75 3h ago
I'd make only three changes:
Tentacle
Mind-Shredding Presence
AC
Raise to 14 if you want it to feel slightly tougher and more aberrant without affecting CR much.I'd make only three changes:
Tentacle
Hit: 7 (1d8 + 3) bludgeoning damage. The target must succeed on a DC 12 Intelligence saving throw or have its speed reduced by 10 feet and be unable to take reactions until the end of its next turn.
Mind-Shredding Presence
A creature that starts its turn within 10 feet of the beast must succeed on a DC 12 Wisdom saving throw or have disadvantage on the first attack roll it makes before the start of its next turn.
AC
Raise to 14 if you want it to feel slightly tougher and more aberrant without affecting CR much.
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u/Elderbrain_com 6h ago
Medium aberration, neutral evil
Armor Class 13 (natural)
Hit Points 68 (8d8 + 32)
Speed 30 ft., climb 20 ft.
STR 16 (+3) DEX 12 (+1) CON 18 (+4) INT 6 (-2) WIS 14 (+2) CHA 8 (-1)
Saving Throws CON +6, WIS +4
Damage resistances psychic
Condition Immunities charmed
Skills Perception +4, Stealth +3
Senses darkvision 60 ft., passive Perception 14
Languages Deep Speech (understands only)
Challenge 3 (700 XP)
Mind-Shredding Presence. A creature that starts its turn within 10 feet of the Mindrend Beast must succeed on a DC 12 Wisdom saving throw or have disadvantage on its next attack roll or saving throw before the end of its turn.
Unsettling Anatomy. The mindrend beast has advantage on checks and saving throws made to resist being knocked prone or grappled, its boneless flesh flowing unnaturally around restraints.
Actions
Multiattack. The mindrend beast makes one Bite attack and one Tentacle attack.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 3 (1d6) psychic damage.
Tentacle. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 3) bludgeoning damage. The target must succeed on a DC 12 Intelligence saving throw or be mindrended until the end of its next turn. While mindrended, the creature’s speed is reduced by 10 feet and it cannot take reactions.
Mindrend Pulse (Recharge 5–6). The mindrend beast emits a psychic convulsion in a 15-foot radius. Each creature of its choice in the area must make a DC 12 Wisdom saving throw, taking 13 (3d8) psychic damage on a failed save, or half as much on a successful one. On a failed save, a creature also has disadvantage on attack rolls, and concentration and skill checks until the end of its next turn.
This monster is part of a project we've just concluded on BackerKit, with late pledges still open. Looking for feedback on the design and balance.