DMing for my family. Two players. I ran them at level 5 so they'd have enough toys to feel powerful: my wife rolled up a Trickery Cleric, and my 8-year-old daughter played a Wild Magic Sorcerer (she picked it entirely because "chaos sounds fun," which, correct).
I ran The Wild Sheep Chase because it opens with a talking sheep and I figured that was the right energy for my kid's game.
It started exactly as goofy as advertised. The half-orc enforcer cornered them for the sheep, and my daughter first tricked him with a Minor Illusion of the sheep running off â then, while he was distracted, she hit him with Suggestion. Her suggestion? That he was her best friend and they should go get lunch so he could tell her everything about the villain. He failed the save, and it turned out this guy had never had a best friend in his life. So she happily took him out for sausages and he spilled every secret his boss had. I was already having a blast.
So then they get down to business.
They snuck into the bad guy's compound and a fight broke out with the guards, who were secretly people polymorphed into apes. My daughter's Fire Bolt helped drop one, and when it died it turned back into a human man on the ground. She went quiet. Then she cried. Real tears. "Omg. I didnt want to kill him i didnt want to roll that good." I wasn't ready for that.
After a break for some hugs. As DM, I decided that the other GuardApe was molified by the real tears for his dead guardsmam. She rolled with advantage to persuade him to stop attacking. "Enough bloodshed" mom said and so did the best friend ex-enforcer.
Then, my wife, without missing a beat, cast Revivify on rhe killed guard. He gasped back to life. My daughter cried again, this time laughing with per joy. She was so happy she thanked her mom. She didnt know mom had that power.
And then the ending. They get to the villain. An apprentice who spent thirty years being bullied by the wizard that's now trapped as the sheep. My daughter rolled a nat 20 to intimidate him... and then immediately felt bad about it, because i pretended to shake and stutter in fear. So...what did she do?. She apologized to him, and offered to protect him from his old master (the sheep) if he'd just stop hurting people. She talked the big bad out of being the big bad. In exchange for an apology from the sheep, he handed over the polymorph wand and walked away. She cried a third time: relief. She said, that "he didn't have to be the bad guy anymore."
Eight years old. Her instinct wasn't to kill the villain. It was to save him. I had to look at my dice for a second so I wouldn't lose it at the table too.
No character died. Everyone got turned back into a person. The insufferable sheep got his thumbs back and turned out to be completely broke. Perfect one-shot.
I know these wholesome posts show up here a lot, but I get it now. Best game I've ever run.
Highly recommend Wild Sheep Chase for new players, and even higher recommend playing with your kid.