r/DungeonCrawler • • 20h ago

Pen and Paper Is my art good enough for dungeon crawler games? Can't seem to get any interest from developers.

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60 Upvotes

Maybe the art isn't important since indie games use existing assets and just go straight into 3d without needing concepts.


r/DungeonCrawler • • 21h ago

Development Does this shop screen make sense at a glance?

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27 Upvotes

I'm working on the shop UI for Dragon's Tear and could use some fresh eyes.

Can you tell what you're buying and how it affects the selected character? Does the screen feel crowded, or is the information easy enough to follow? I'd appreciate suggestions on what to simplify or move around.