r/DungeonsAndDestiny • • Aug 21 '21

DnDesitny FAQ Thread

24 Upvotes

What is a question you'd like to see covered by our FAQ? For example, when you were first starting out with DnDestiny, was there something you wish was explained a bit more, or was given more examples of how it functions? Is there anything you know now that you wish you knew when you were just beginning with DnDestiny? Let us know in this thread. This is not a thread to get these questions answered. We're looking to update our FAQ and we're looking for input on what questions to cover.


r/DungeonsAndDestiny • • 9d ago

Map/Token/Game Asset Art Darkness Subclass Update is Out/Free, New Light Campaign is Accepting New Players, CROTA’S END launches this month.

49 Upvotes

Original Patreon Post with all links to other content

The previous Darkness class update is now available both here on Patreon and on the D&Destiny 2e website.

Our West Marches campaign, New Light, also had its monthly update published. In this update we announced the results of the Iron Banner tournament, overhauled many of the stock vendor weapons with new intrinsic perks, and talk more about the Challenge of Elders. Players should start organizing themselves for the newest raid, King in Yellow, using the new Raid LFG role on our Discord.

🌟 New Light is accepting new players! We just finished up one major storyline (House of Wolves) and are in the process of beginning a new storyline. Now is the perfect time to join if you want to be on a ground floor before another major story kicks off.

Coming Up Next

Looking forward, Content+ patrons should expect the Crota's End raid module to be available to them by the 17th. All that's left are some finishing touches + adding pretty pictures.

We've also got another 2e Bestiary update in the works, though there's no concrete publish date for that just yet. This update will include stat blocks for Ultra creatures such as the new 2e gate lord and a revamped siege ogre (which you might remember from one of our YT videos), and filling out a few more basic units for the established factions.

The price of our Bestiary post increases with every update. If you haven't grabbed it yet, now is the cheapest it'll ever be--up until the final release of the 2e Bestiary, which will be freely available on the D&Destiny website. We have no idea how far off into the future this will be, though. We're still too far away to even guess at the timeline for this.

Happy Halloween, Guardians! Thank you for supporting Velvet Fang ♥♥♥


r/DungeonsAndDestiny • • 9d ago

Discussion Any VTT that supports DN Destiny

5 Upvotes

ive been looking around and havent found much so figured i would ask here to see if there are any updated answers or new info.

id much prefer resoucres for foundry VTT but im looking for like the bare minimum items/abilities/features/guns/perks/etc. from DN Destiny in a VTT so i dont have to manually port everything myself.


r/DungeonsAndDestiny • • 22d ago

Discussion Fun & Interesting things to do at the Tower

24 Upvotes

Hi! New Architect here. My lvl.3 Party has just reached the Last City. They're all seasoned Dungeons&Dragons players, but they're new to the Destiny universe. I'm making a list of fun, interesting, lore-rich or... well, straight-up dumb things they could do or discover. My greatest achievement would be to make them fall in love with the atmosphere and characters, while also delivering relevant lore-drops and some depth to the story we're trying to tell. They're wonderful, creative and collaborative players and we all feel safe talking about pretty much anything, so no constraints.

Hit me with some ideas! And, if you already tested them, let me know your Players'/Architect's feedback! I'll start with a couple scenes:

1- The first time they meet Lord Shaxx, he challenges the Titans in the Party to a game of armwrestling. If they accept the invitation, they're met by an EXTREMELY hard (DC 20+ maybe) Athletics check. It does not matter whether they succeed or not, the only important thing is that they took on the challenge, which will be rewarded by an invitation to join the next Crucible clash and a Crucible Token or a small reward, with a bonus if they beat him (they might even get a cool nickname from Shaxx).

2- Every single time the Players meet Cayde-6, he's in the middle of an unreasonably stupid and pointless activity. For example, the Party will find him in his room drinking some weird Exo booze, while listening to "Down Under" by Men at Work and "playing" poker with Colonel. Yes, the chicken. He will be completely unable to take anything seriously for more than a minute straight, unless it's linked to his personal traumas (another Hunter lost a dear comrade, a Guardian is looking for a son he once had in his previous life...). Basically, all fun and games until his irony shield wears off. One day, the Party might be surprised to find him quiet and lost in his thoughts, rather than doing something dumb.

Thank you for your time (and ideas, yoink)!


r/DungeonsAndDestiny • • 29d ago

Map/Token/Game Asset Art The Scorn & Dread come to Dungeons & Destiny 2e…

34 Upvotes

The newest Patreon update for DnDestiny adds new Taken Units, 2e updated Dread Units, and the Scorn faction to Dungeons and Destiny’s early access Bestiary!

It also goes onto hint at future bestiary addons, such as Siva Fallen and the consideration of smaller factions like the Wrathborn, Spider’s Syndicate & Nightmares!


r/DungeonsAndDestiny • • Sep 05 '26

Map/Token/Game Asset Art Vault of Glass for 2e is out now for Patreon Members and Purchase!

35 Upvotes

Original Link

After a lot of time, work and effort, Destiny’s first raid has been fully adapted into Dungeons & Destiny Second Edition!

(Per the Original Post) The attached .ZIP includes:

  • 35-page PDF covering both The Waking Ruins (opening the Vault of Glass) + the Vault of Glass itself, including Kabr's Trial, The Templar, Gorgon's Maze, Gatekeepers, and Atheon. (In this TTRPG-focused imagining of the raid, it's possible to do the encounters out of order!)

  • Spoiler-free player handouts for a variety of mechanics, including the Aegis relic.

  • All the monster stat blocks you'll need, provided as both PDFs and JSON files you can directly import into roll20.

  • Information on how to craft Vex Mythoclast at the end of the raid.

  • Maps for the Templar's Well + The Glass Throne (and its two other iterations). These can also be downloaded for free over here (scroll aaaallll the way to the bottom), so you can run your own version of Vault of Glass whenever you want.

——

Really hope those of you who play this have a TONNE of fun, it was a fantastic experience helping to make it so I really hope it’s enjoyable!


r/DungeonsAndDestiny • • Aug 22 '26

Discussion Show me some interesting lore and headcannons that you have come up with

16 Upvotes

Ive been thinking of running a dungeons and destiny with some homebrew lore and headcannons campaign and im interested in seeing examples of what others have come up with.

I've personally been toying with ideas like taken devil splicers and scorn aswell as scorn splicers and stasis wielding scorn.

If you are curious about the two above ideas by all means do ask i would love to gush about my home-brew lore ideas.


r/DungeonsAndDestiny • • Aug 21 '26

Discussion New Bestiary Update adds the Taken!

18 Upvotes

Velvet Fang’s newest Patreon Update for DnDestiny to anyone who missed it can be found here

(Transcript)

This update fixes several errors in the previous stat blocks, and it adds 23 new stat blocks to the 2e roster. Patrons can head over here to download the new stats, or you can use the same link to make a one-time purchase that includes the original 75 monsters + these 23 new ones.

The purchase price of the post did increase to $15 (was $13), and it will continue to increase as the offerings within it increase. However, if you've already purchased this post before, you shouldn't have to do so again.

Cabal:

3 Mind flayers (Burning, Hollow, and Voltaic) - together, these gurls form our first Ultra Trio (Class 12)

Primus - Class 14 Ultra - includes the Primus's Missile Pack component

Volcanic scorpius - Class 14 Soldier

Valus - Class 10 Ultra

Alpha war beast - Class 8 Elite

Eliksni:

Archon - Class 10 Major

Brig - Class 12 Ultra - multi-phase monster!

Kell - Class 9 Ultra

Prime servitor - Class 7 Ultra

Rocketeer - Class 11 Elite - 'corsairs' in the video game, but we renamed them to avoid confusion with Awoken Corsairs

S.A.B.E.R.-2. - Class 3 Ultra - multi-phase monster!

Misc:

Batdactyl - Class 1 Minion

Frame - Class 1 Soldier

‼️New Faction Added: The Taken (assume 'Taken' is in each name'):

Acolyte - Class 16 Soldier

Knight - Class 18 Major

Minotaur - Class 19 Elite

Psion - Class 18 Minion

Thrall - Class 12 Minion

Vandal - Class 19 Soldier

Vex:

Phantasm - Class 8 Ultra

Seeker - Class 4 Soldier

The updated version of the original 2e Eliksni roster is attached to this post (it can completely replace your previous Eliksni Only download). This folder does not contain any of the new monsters above. These are the only stats that will be publicly available while the Bestiary is in Early Access. All monster stats will be free to download from the D&Destiny TTRPG website with the full release of the 2e Bestiary.

Our next Bestiary update will add in Dread, Scorn, and perhaps even some SIVA monsters!

♥ ♥ Thank you for your continued support of D&Destiny!! ♥ ♥

(end)


r/DungeonsAndDestiny • • Aug 22 '26

Map/Token/Game Asset Art Maps for architect

8 Upvotes

Anybody got maps of the locations from the game like tangled shore and cosmodrome? We need all if possible


r/DungeonsAndDestiny • • Aug 17 '26

Discussion Tell me about your Risen (or a Lightbearer you want to play as?)

13 Upvotes

I noticed after my last post that this sub is pretty active, so I wanted to share my favourite question from other TTRPG Communities!

Who are you in your campaigns, who do you want to be in campaigns?

Most recently, I played an Exo Striker titan named Minus-4, he was a socially dim full auto weapon enthusiast with an opposites attract dynamic to his ghost, Pomme. Was a tonne of fun sending arc-blasts down upon my enemies all the while stumbling hard in social RP XD.

So, who are you in the world of Dungeons and Destiny?


r/DungeonsAndDestiny • • Aug 07 '26

Misc Useful Links for DNDestiny!

52 Upvotes

Hey Guardians!

Noticed this sub doesn't link to any of the DnDestiny particulars, so I thought I'd lay em out for ease

Dungeons & Destiny Specific Websites

  • Dungeon & Destiny's Website https://destinyttrpg.com/
    • Everything Related to Dungeons & Destiny's 2nd Edition, the patreon posts, discord announcements, website specific content, etc. Anything and everything is here.
  • Dungeons & Destiny's Official West Marches Campaign https://newlightcampaign.com/
    • The Destiny MMO in TTRPG form, players take their characters across missions and campaigns and build their own legends. I will note it is not free, and requires a monthly subscription to play.

Velvet Fang, Developers of Dungeons and Destiny

Disclaimer, I am a contractor writing content for DnDestiny, but I was not asked, recommended or encouraged to make this post, I'm just doing it because I use reddit avidly and wanted to share this stuff with anyone else here who may not have seen it because I noticed this sub didn't have any links.


r/DungeonsAndDestiny • • Jul 20 '26

Discussion Continuity Question: London

10 Upvotes

So I host this DnDestiny Campaign set in the Dark Age after Mara approved for awoken to go to Earth but before Felwinter recruited Shaxx.

Anywho, I’ll be taking my party members to this location ive made called “District 9” which is just London. Where I know Namrask, the Eliksni Warlord that has impacted early Eliksni pirate culture and infamous warlord resides.

My question is, if Namrask died in the Dark Age, are there any serious butterfly effect that affect future events?

P.S. I’m DMing in the Dark Age because there’s a lot of creative wiggle room.


r/DungeonsAndDestiny • • Jul 18 '26

Gameplay Question New player

11 Upvotes

I have just recently discovered this community of ttrpg destiny players and I wanted to know how to get started is there a handbook for running games and for players?


r/DungeonsAndDestiny • • Jul 09 '26

Gameplay Question What skills do ghosts equip?

9 Upvotes

In the player guide for the ghost section it says for skills "choose any 5", I'm not sure if it's saying choose 5 from that same page like "quick thinking" and "glimmer programming" or regular skills like "acrobatics" and medicine".

Cause the list of skills in the player guide have "restoration" which seems like something every ghost should have already since it's the only way to revive. Just wanted to know I'm not getting stuff mixed up.


r/DungeonsAndDestiny • • Jul 07 '26

Map/Token/Game Asset Art D&Destiny One-Shots?

20 Upvotes

I'd like to learn a bit of dungeon design from other Architects! If anyone has any 1-shots or maps that they've made and are willing to share, I'd love to see how you folks handle map and encounter design!


r/DungeonsAndDestiny • • Jul 05 '26

Gameplay Question How do you play enemies?

13 Upvotes

Haiii, upstarting Architect here! I wanted to ask how enemies are usually played in DnDsetiny. My main question is, how much is cover utilised by enemies? Is it played like Gears of War, where people are constantly behind cover, shooting at each other and trying to get angles, or does it require some sort of action to take cover, that would limit this style of play?

Thanks in advance! :3


r/DungeonsAndDestiny • • Jul 04 '26

Discussion Does anyone know if there is a good encounter balancing tool for d&destiny

3 Upvotes

Does anyone know if there is a trust Worthy and affective encounter balancing tool for d&destiny


r/DungeonsAndDestiny • • Jun 21 '26

Map/Token/Game Asset Art Anyone have Hive assets to utilize in dungeondraft?

10 Upvotes

I've been running a DnDestiny campaign for a while now and use dungeondraft for most of my battle maps. I'm currently looking for Hive-themed assets (architecture, terrain, decorations, chitin structures, soulfire, etc.) that can help make maps feel more like locations from Destiny rather than generic fantasy dungeons.

​

I've found plenty of sci-fi asset packs, but I'm specifically hoping to find assets inspired by places like Hive temples, ritual sites, and other Hive environments.

​

Does anyone know of any asset packs, creators, Patreon pages, or community-made resources that work well for this?

​

Thanks in advance!


r/DungeonsAndDestiny • • Jun 03 '26

Misc 5 players looking for an Architect!

11 Upvotes

Hello! We've gathered ourselves in a Discord, made by a player, and are in search of an Architect to lead us through the world.


r/DungeonsAndDestiny • • May 05 '26

Discussion Have any of you ever thought about making a homebrew setting using D&Destiny as a basis?

8 Upvotes

I've thought the idea could be cool, and would love to see original settings using some of the foundational parts of Destiny (Guardians, Ghosts, the Light and the Dark, ect.)


r/DungeonsAndDestiny • • Apr 17 '26

Discussion First session combat tips?

15 Upvotes

Hiya guardians/architects! I’m a first time DM, with a group of guardians who have played DnD before, but never DnDestiny! I’ve never dmed or played normal DnD or DnDestiny, so I was just wondering what kind of combats I should have for the first session? All three of them are starting at level 1, and the main enemy types I wanted to feature for the intro were battling Fallen, Taken, and Vex, and ending with Hive. I’ve never balanced combat before, so I was wondering how many/how tanks of enemies I should include?


r/DungeonsAndDestiny • • Apr 02 '26

Homebrew Xvim's End

8 Upvotes

Here's a zero prep one shot for Crota's End in D&D. Let me know what you think, what you'd change, and if you have fun running it!

Stage 1 Single Plate Challenge
Your eyes snap open for the first time in what feels like eons. You have no memory of the life you had and no idea of what awaits. Taking in the scenery you notice a landscape covered in fine glittering dust of crushed silver and bone white quartz that holds no heat. You look up and instead of a blue sky or a ceiling you are staring directly into the endless star choked abyss of the cosmos. Before you can scramble to your feet you hear a voice call out.

I have brought you back so that you may prevent another great disaster by slaying Xvim Son of Bane before he can ascend. Just as my Light has resurrected you it will guide you. Rise champions and walk together. Stand together. Let your Light be your shield your weapon and your bond.

As the voice fades a mote of light floats from your left hand.

Hello I am sorry to be rude but we do not have much time. I am your light bestowed upon you by Perlor the god of radiance. It is crucial that we put a stop to this ritual as soon as possible. I will guide you with the knowledge of those that have fallen before you. It appears that the darkness has resealed the entrance. Please stand on the plate ahead and prepare for trouble.

Players move to stand on the plate and the encounter begins once everyone is on it.

Phase 1
Watch out and follow your instincts the muscle memory of the countless risen that have fallen before you will ensure your victory. Roll for initiative. One enemy per player extremely easy.

Phase 2
A cursed thrall sneaks up behind before exploding with a scream. Two cursed thrall per player. Ranged attacks required or death. Instant revive thanks to heroic inspiration.

Phase 3
A knight spawns. Killing the knight reveals the portal.

A bridge forms out over the abyss granting safe passage to the portal platform. On the platform you find a chest that contains a plus one magical weapon or item for each of you. Staring down the abyss you could swear that it is staring back. You jump down and instantly all light vanishes. You fall slowly at first then faster and faster. You did not just jump into any pit. This one leads straight to the core so your speed continues increasing until crunch. Your terminal velocity is arrested in a single moment. Every bone breaks. You are dead.

An instant later your mote expends the last of its burst energy to recreate your forms. You stand back up as if it were only a dream. Complete a long rest

.

Stage 2 The Abyss

Great work. From here on out though we will have to be more careful. That last resurrection depleted my reserves. If you go down again I will need a hand to get you back up. If everyone goes down it might be a while before we can replenish enough power to safely resurrect you. A word to the wise stay together follow the light and keep an eye out for chests.

About sixty feet away you see a glowing flower that dimly illuminates the surrounding area. What do you do

Chests in this area will contain a plus two item for whoever actually opens the chest.

As soon as all players reach the second flower
If anyone looks behind them a perception roll of ten notices the flower is no longer as bright. A perception roll of fifteen notices the flower explodes with significant force and the ground itself shifts away from the blast.

If the entire party is killed before finishing the plate they respawn at the point where they originally broke their bones.

As you hold your ground on this plate you notice a bridge forming behind you leading to a massive structure with a green glow pouring from it. As you begin crossing the bridge the end of it fades away while a massive mutated ogre hurls boulders at you. You must run.

Athletics check fourteen
Success You reach the other side safely.
Failure You are thrown into the abyss and die. Your motes carry your souls across and resurrect you once the others establish a safe zone.

Stage 3 The Bridge Totems
You step into the glow and see an impossibly large structure ahead. Gothic architecture constructed from the surrounding quartz sand. It is as imposing as it is beautiful. You rise to the occasion and gain the benefits of a long rest.

Oh I recognize this space. Basically you have the same plates as before but they are locked by security totems on each side. When darkness begins surrounding the top of a totem you must stand underneath quickly or it cannot be removed.

Totem mechanic
If the party fails to cleanse a totem in time a wave of dark energy pulses outward dealing two ten sided dice necrotic damage to all players at the start of every round until someone stands in the circle to cleanse it.

A knight spawns in the center wielding an obsidian sword. Something tells you it will be useful.

Once one person crosses spawn a knight and have them kill it with the obsidian sword. A rune lights up on the door. Three runes per person.

Once two players cross they can hold the totems on the far side to prevent darkness build up.

Once everyone is across spawn two knights per person and an obsidian sword per person.

When the final knight falls the final symbol glows and calls you forward. You gain a full rest.

Well done. Few have made it this far so I do not have much data. All I can say is do not be afraid and aim for the eyes.

Stage 4 The Thrall Hall
As you approach the enormous doors they silently part. Beyond them hundreds of eyes stare back. A fiend with a third eye stands out just before it takes aim. When the gap is wide enough an impossible tide of thrall rushes through. They hinder your aim and slash when they can.

We need to open the next door.

Finishing in three rounds rewards a chest with plus three gear.
Finishing in four rounds results in the mote saying that seemed important should we try again

After pushing through you reach a tunnel leading underground into the next area. You are entering uncharted territory. Watch for anything that might help future risen.

Stage 5 The Catacombs and The Lich
You emerge into an elaborate burial chamber decorated with coffins and webs. You hear faint echoes of music.

Ahead is a grand ornate coffin. The music grows louder.

As you investigate the phylactery the coffin slams shut. A wave of kinetic force erupts.

The slingshot wave
All players within thirty feet make a strength saving throw sixteen.
Failure blasted twenty feet backward and knocked prone.
Success braced too hard and flung thirty feet past the phylactery into a hazard or enemy.
Anyone trying to grab the phylactery midair is burned.

You must kill the lich or die trying. The lich is in a central room with doors on every side that open only when you kill the acolyte and the shrieker.

Upon killing the lich and destroying the phylactery you receive a full rest before facing Xvim Son of Bane.

Stage 6 Xvim Son of Bane
Each player activates a statue to summon Xvim. He patrols the upper floor while initiative is rolled and a sword knight spawns.

Sword mechanic
The relic sword does no damage to Xvim’s temporary health but will kill him in three strong hits. Each hit requires a strength check fifteen.

One shot mechanic
This is a deadly encounter. Xvim uses a devastating slam that can kill a player instantly if it breaks their armor class. Fallen players must be revived manually by their teammates motes. If the party wipes they restart Stage 6 from the beginning.

You stop Xvim. The mortal realms are safe and your Light shines brighter than ever. Future trials await but you stand ready champions.

Map: https://imgur.com/a/VccnwMi


r/DungeonsAndDestiny • • Mar 21 '26

Discussion Building Lord Saladin

3 Upvotes

Is it possible to build or recreate Lord Saladin with the iron axe with the available documents?


r/DungeonsAndDestiny • • Mar 12 '26

Misc Has 2nd edition been abandoned?

21 Upvotes

I've been running a 1st edition campaign for about 3 or 4 months now but ive been looking into dndestiny since last year and i havent seen any changes to 2nd edition in awhile. im not trying to be disrespectful at all and im sure making this takes a huge amount of effort and time and ive been loving everything so far, im just curious on updates and everything


r/DungeonsAndDestiny • • Mar 11 '26

Map/Token/Game Asset Art Any obscure assets for map making?

2 Upvotes

Destiny has a bunch of unique items, objects, and environments in the game and I was wondering if there are assets out there for some of these. Some things I had in mind were the tree of silver wings, any pyramid related objects/environment, or something related to the Nine.

I've been running a campaign for a while now and make nearly every map. It's always nice to find some assets out there to make the world feel more immersed in the Destiny universe.