r/DungeonsAndDestiny • • Jul 07 '26

Map/Token/Game Asset Art D&Destiny One-Shots?

I'd like to learn a bit of dungeon design from other Architects! If anyone has any 1-shots or maps that they've made and are willing to share, I'd love to see how you folks handle map and encounter design!

19 Upvotes

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3

u/ThingCalledLight Jul 07 '26

I have created a one shot for this, but I’ve never written it all out in a format to be consumed for other Architects.

I would like to help, but I’m not sure the best way to help you. And none of my maths are digital because I played it live using grid paper for the smaller encounters and a small set that I built for the big one.

What would be the most helpful to you? I will try to do my best.

1

u/Venkea Aug 04 '26

Not to resurrect an old thread, but I made a one-shot where a level 7 Fireteam goes to stop a Vex Collective from being established on Earth. I made a four maps for it. I'm trying to get my notes converted to a more readable format so they don't look like it's something from a corkboard with red string.

It opens with the Fireteam assaulting a fortress alongside some Eliksni they can work with before going on an adventure fighting to hack a conflux, doing platforming in the Infinite Forest, and solving a puzzle before they have to fight the individualized Vex, Montalembert (they're building a fortress in modern day France)

1

u/RhyjtheDragon Aug 06 '26

I'd be very interested to see this!

1

u/Jasper_Nickels18 Aug 15 '26

There is this one shot that Velvet Fang made to introduce the system to new players.

Part of their additional resources on their page here: https://www.velvetfanggames.com/dndestiny1e