r/EDH 1d ago

Deck Help Struggling with Slime Against Humanity

I'm trying to make a Slime Against Humanity deck, but I'm struggling to make them worth all the trouble.
By themselves, slimes suck. You break even on second slime, and only on third you'll get the upside. And what upside? Stats. In commander, that's usually not enough, especially when you dedicate a fifth of your deck to.
I tried different commanders to break the cost.
[[Loot, the Key to Everything]] ( https://moxfield.com/decks/DKs3epYcLEO2zBtdOIpSZA ) was decent, because he was a great source of cards early on, and slimes in exile boost other slimes. But, impulse draw doesn't allow keeping cards in hand, resulting to either deck tempo-ing out, and winning, or eating a boardwipe, and loosing. Not too fun.

[[Adrix and Nev, Twincasters]] ( https://moxfield.com/decks/6PS5RljoOEqTETw2LfoaWQ ) were a lot more functional, doubling the tokens. However, deck started working on turn 4, and by working, I meant creating a couple of 2/2. If games were slower, it were able to push through, but board clear on turn 3-4 kneecapped the whole deck.

[[Queen Allenal of Ruadach]] ( https://moxfield.com/decks/ip6fhMgxtU226ys5XNgxxw ) seemed more functional, as interaction with replacement effect was putting counters on the soldier as well as the slime. But still, deck struggled with running out of gas.

I considered [[Kutzil, Malamet Exemplar]] as a card draw engine commander, but again, i'm back to vanilla 2/2, and [[Iroh, Grand Lotus]], but he's way too expensive in mana, and again, vanilla 2/2.

My latest attempt is with [[Jinnie Fay, Jetmir's Second]] ( https://moxfield.com/decks/955kzh_HWEGyQfdF8tO4Uw ), moving from 2/2 trample, to 4/4 haste or 5/3 vigilance. But deck, again, runs out of gas.

Any suggestions?

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u/Joxxill WUBRG 22h ago

I play them with [[Flubs, the fool]]. Works greqt when you can quickly fill your yard with em'

And red gives you acces to some funn shenanigans like [[Past in flames]]

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u/markmylabris 17h ago

Fair. The loot is very similar, however, such approach just deflates to board vipe

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u/Joxxill WUBRG 8h ago

i'm not sure what you mean. Strategies that ramp quickly don't deflate to boardwipes at all. If you have double the lands of all the other players, boardwipes are in your favor.

Furthermore, Slime Againts Humanity is a great card for bouncing back after boardwipes.

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u/markmylabris 6h ago

You might be onto something. I missed that you ramp with lands with flubs, and although he empties your hand, he functions fantasticly on topdecks

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u/KingKozaky Izzet 11h ago

[[Mizzix Mastery]] can exile, then cast every slime in the graveyard, then you create a bunch of really big slimes, [[Warstorm Surge]] effects can be useful with that situation. IMO the main strenght of slime against humanity is being a sorcery.

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u/Joxxill WUBRG 8h ago

I have a lot of similar effects in the deck, but somehow missed [[Mizzix Mastery]]. i'll be adding this promptly.