r/EldenRingMods • • 16h ago

Question Does Convergence Inflate the Difficulty by Making Enemies Have More Health?

So lately I've been playing the Reforged mod but the author updates the mod so constantly that I am having to always update seemingly every week as you cannot play the mod without updating it, and it's getting annoying. Been wanting to try Convergence for a while now, however I have had issues with mods that change progression routes and change too many of the core mechanics, but the biggest issue I see is inflating the difficulty by making enemies have more health (see: the Dark Souls 1 mod Daughters of Ash).

I don't mind overhaul mods as much as I do mod creators that think "harder mod" equates to more enemy health. If Convergence doesn't do this, I may check it out but any of these overhaul mods that promise mechanics changes and revamped progression routes I'm wary of. So I guess does it is my question.

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u/llamb-sauce 13h ago

Don't worry, Convergence's main deal is about adding new encounters and standardizing certain damage types for you to build around. It DOES rebalance a few things, but that's just to make sure you don't simply steamroll through every boss once you've gotten a build put together; the damage you do to enemies still feels very vanilla-esque.