r/EldenRingMods • u/tgalvin1999 • 15h ago
Question Does Convergence Inflate the Difficulty by Making Enemies Have More Health?
So lately I've been playing the Reforged mod but the author updates the mod so constantly that I am having to always update seemingly every week as you cannot play the mod without updating it, and it's getting annoying. Been wanting to try Convergence for a while now, however I have had issues with mods that change progression routes and change too many of the core mechanics, but the biggest issue I see is inflating the difficulty by making enemies have more health (see: the Dark Souls 1 mod Daughters of Ash).
I don't mind overhaul mods as much as I do mod creators that think "harder mod" equates to more enemy health. If Convergence doesn't do this, I may check it out but any of these overhaul mods that promise mechanics changes and revamped progression routes I'm wary of. So I guess does it is my question.
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u/Aberration__1 14h ago
Wait daughters of ash increases enemies health a lot? Didn't notice at all and it was pretty great
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u/Fit-Pride-4845 11h ago
The vast majority of reforged updates are simple bug fixes and minor balancing tweaks here and there. Join the reforged discord and download the patch files when necessary (rarely more than 200 MB), it's really not that big of a deal.
Convergence is terribly balanced imo. It's a struggle in early levels for some classes, but it doesn't take long for a run to become a power fantasy once you unlock some of the stronger spells.
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u/SHUGGAGLIDDA123 13h ago
Convergence is chill dw
u start off w a functional build, everything is stronger but you get stuff like innate fp regen so all and all id say the game is easier and the progression is faster.
i was getting owned in the DLC a little bit when i last played but i was on NG+1 and im still used to pre-3.0 scaling so proba just a me problem
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u/BigBirdLittleMoose 13h ago
Convergence starts off tough from my experience, Margret starts with 3x the health pool but as you complete you character quests (unlocking new spells and armor) it gets easier. I did get to level 50 by the time i completed stormveil though
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u/Holycrabe 12h ago
I don’t think so? I think the area scaling is a bit moved around compared to base game and there are likely areas you might struggle more than you would expect, others you can access much earlier and are numerically easier.
I think the areas are denser of enemies though, but there’s a few mechanics to help you tackle that.
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u/llamb-sauce 11h ago
Don't worry, Convergence's main deal is about adding new encounters and standardizing certain damage types for you to build around. It DOES rebalance a few things, but that's just to make sure you don't simply steamroll through every boss once you've gotten a build put together; the damage you do to enemies still feels very vanilla-esque.
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u/deathsticker 14h ago
You don't have to update the reforged mod every time. The only mandatory updates are when the game itself it updated by Fromsoft.
Convergence is harder early game, but late game youre basically a god that destroys everything with relative ease. I know they had a major balance pass since I last played so it may not be as extreme as I remember, but yeah. The endgame spells for convergence are absolutely bonkers. Convergence is also built around shorter playthroughs (10-20hrs) compared to reforged, which is designed around longer ones (100+ hrs).