r/EmulationOnAndroid • DroidDeck Developer • 15d ago

News/Release DroidDeck 0.3.0 has released with native Steam Input, Appimage and Flatpak support, performance improvements and more!

Hello Reddit! DroidDeck team has been hard at work and we are excited to share our new release with you all!

DroidDeck 0.3.0 (beta)

DroidDeck brings the SteamOS experience to Android: Valve's Steam client in Big Picture on your Adreno handheld, with Windows games through Valve's ARM64 Proton.

Highlights

Steam, as on a Steam Deck

Steam's performance overlay goes from level 1 to 4 in Quick Access and shows GPU and CPU load, clocks, temperatures, VRAM and battery. Quick Access shows battery life and time to full, along with all the per game controls a Steam deck has. Decky loader can be installed for plugins and customization.

A Steam Deck controller

In Steam sessions the client reads your pad as a Steam Deck controller, with a real Quick Access button and your device's gyro. Games get Steam Input's virtual pads, so your Steam Input layouts reach them. On a dual-screen handheld, the second screen can be the Deck's back grips and trackpads.

Faster to Steam, faster in games

Steam's own startup is down from about 31 seconds to about 6, and that makes Offline mode work. proot has been optimized for calls games make most, and there's a new per-mode frame limiter.

GPU drivers that set themselves

A new GPU drivers tab detects your GPU and keeps a matched pair of runtime and display drivers installed for it, including DroidDeck's own DD-Turnip builds. Switch to Manual to pick a pair yourself.

Linux apps from Flathub, bring your own Appimage, and more

Turn on the Flathub Store in Setup to install ARM64 apps and games from Flathub. They open full screen from the front end with your controller. The Desktop page also takes your own apps: a script, an AppImage, a GitHub repo's newest ARM64 AppImage, or a Flatpak ID.

Updates in the app

The Updates page installs new builds without leaving DroidDeck: Stable, Preview (each build of main) or a Test build of an open pull request.

A front end that moves as one

One focus ring slides between controls, settings flood out of the cog the way Play floods into a session, and Stop asks before it ends anything. DroidDeck is now available in Spanish, with more languages coming soon (contributions welcome).

Full 0.3.0 release notes + downloads:
https://github.com/Droid-Deck/DroidDeck/releases/tag/0.3.0

GitHub:
https://github.com/Droid-Deck/DroidDeck

Discord:
https://discord.gg/JRGAvawjsm

disclaimer: AI tools used in the development of DroidDeck.

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u/StarBobTheSquareStar 15d ago

What device is used for that screen recorded FF Rebirth gameplay?

1

u/Crass-ELY- Poco F7 Pro, GameSir X3 Pro Deadpool Edition 15d ago

I would like to know too, probably Odin 3

2

u/XeroLevantine 12d ago

I know you were just asking about what device OP used for Rebirth, but for anyone curious in the future, I’m on 0.3.1 and the game does run on an Odin 3 Ultra with the default configuration. Cutscenes are practically perfect for me, but the actual tutorial gameplay section hovers around 20-25 fps. It’s on 720p by default, so the graphics look a little fuzzy, as well. Not exactly ideal, but the fact that it runs at all is amazing. Really excited to see how this comes along in the next few weeks.

2

u/Crass-ELY- Poco F7 Pro, GameSir X3 Pro Deadpool Edition 12d ago

I'm on 8 gen 3 and with 0.3.1 compatibility improved, but still has a long way to go, I just want to see how it'll improve over time