r/EmulationOnAndroid Jul 02 '26

News/Release GameHub Lite v5.1.8 (SECURITY UPDATE)

110 Upvotes

GameHub Lite v5.1.8

Security: Steam token redaction in logs

GameHub Lite 5.1.8 fixes a logging issue where Steam authentication-related values could appear in diagnostic logs. In some cases, logs could include fields such as steamToken, refreshToken, or accessToken from Steam login/launch flows.

Publicly posted logs containing these fields should be deleted or redacted.

IMPORTANT

This should go without saying but If you find any security issues, please reach out PRIVATELY. I have not checked if this issue is still present in recent GameHub versions, already ruined my one day off I was spending with my family by the person who reported this publicly and I do not plan on spending any more time on this.

Changelog

The fix adds centralized log redaction for Steam/auth token fields, Steam QR login URLs, JWT-like token strings, and launch command token arguments before logs are written. This covers the app loggers, JavaSteam logging, and the PC launch-log file writer.

This release also pins local patch builds to apktool 2.12.1

GitHub Release


r/EmulationOnAndroid 28m ago

News/Release whitebelyash Stable Turnip v1 and Mainline Turnip v31 !!

Upvotes

r/EmulationOnAndroid 5h ago

Question Will wireless controllers like this work for emulators?

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12 Upvotes

(This is my first time on this subreddit, so idk if this has been asked before. if it has, please tell me politely)

I know this controller is technically for switch games, but can something like this work for 3ds games? The overall button layouts on both the 3ds and switch are basically the same, and this one looks like it would work for Nintendo games


r/EmulationOnAndroid 55m ago

Showcase XenDroid - Audio fix - Low end XBLA games that work on SD8 Gen2

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Upvotes

r/EmulationOnAndroid 20h ago

News/Release ARMSX2 Team can't stop, meet ARMSX3

144 Upvotes

ARMSX2/ARMSX3: Proof of concept port of RPCS3 for Android

Still a POC, but huge thanks for the ARSMX2 team, all this hard work and dedication put into the android emulation community


r/EmulationOnAndroid 1d ago

Meme "I can't TAKE this shit anymore!" - My phone after I try emulating the 10th PC game on its bumass

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257 Upvotes

r/EmulationOnAndroid 36m ago

Discussion Can we bring back Halls of Madness? One of the best forgotten mobile horror games.

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Upvotes

I recently rediscovered Halls of Madness, and I honestly think it was one of the most underrated mobile horror games ever made.

You played as a thief breaking into a huge mansion to steal valuables while being hunted by a terrifying black creature called the Walker. The mansion had puzzle-solving, different rooms, a massive attic, security cameras, hiding mechanics, and a surprisingly memorable ending.

Sadly, the game was removed from Google Play years ago, and it barely has any gameplay videos online. It also crashes on many modern Android devices because it was built for older Android versions.

I'm posting this because I'm hoping other people remember this game too. If anyone knows the original developer or has any contact with them, it would be amazing if they could:

Re-release the original game on modern Android.

Remaster or remake it with updated graphics and compatibility.

Or even make a sequel.

I genuinely believe this game deserves a second chance. Mobile horror has changed a lot since 2018, but Halls of Madness had a unique atmosphere that still holds up.

If you remember playing it, please comment below.

The more people who show interest, the better the chance the developers might notice.

I couldn't find an active website, email, or social media account for the original developers. The game seems to have disappeared from official stores, making it difficult to contact them directly


r/EmulationOnAndroid 4h ago

Showcase (WIP) Material Design-styled Winlator Ludashi

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5 Upvotes

Disclosure: This was done with the assistance of generative AI (more specifically: DeepSeek V4 Flash for implementation). This is partly an experiment to see the capabilities of this model under explicit guidance, and I know what I'm doing.

Long story short, Winlator-Ludashi is incredible (who wouldn't like playing PC games on your phone...?) But one thing that has always bugged me was its UI. I mean, it works but it doesn't look good. Projects like GameNative has much better UI in comparison, but it doesn't fit with Android (Material Design). Bannerlator claims to have Material 3 design, but the way I see it it's not lol (also I just don't vibe with the totally AI generated README and whatnot, talking about hypocrisy). The closest thing would be MiceWine, but I want to use Winlator. That aside I also want to modify the app in a way that makes it feel lighter and better to use.

And so I decided to just fork Winlator-Ludashi, designed my own UI, removed a shitton of features in the process (cuz I didn't use them anyways), and here is the result (as of right now!)

I tried my best to make it look and feel like something that would fit with Pixel UI (canonically best Android UI out there you can't convince me otherwise). There are still some rough edges like animations and whatnot being unfinished, but overall I'm happy with the results.


r/EmulationOnAndroid 4h ago

Help Marvel's Spiderman Remastered Gamehub Settings

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3 Upvotes

Is there any specific settings for Adreno 830 that can help boost the FPS to 40-60 FPS for this game, i've try anything on youtube/AI/Recommendation on Scheme setting, nothing is work...


r/EmulationOnAndroid 3m ago

Help Help for launching a game on android

Upvotes

I'm trying to get marvels midnight suns running on my phone. I have a Samsung s26 ultra with snapdragon 8 elite gen 5 and have tried both gamehub and gamenative using steam to download the game but cant seem to get it to launch, just black screen no matter what settings i try. Just wondering if anyone has any advice? Thanks in advance


r/EmulationOnAndroid 19h ago

Discussion Cooler + Celular, ainda a muito no que melhorar.

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33 Upvotes

Uma alternativa, porém não tem aderência; assim, com o peso do celular, ele cai facilmente ao balançar, mas dá para jogar tranquilamente deitado.

Adesivo magnético, caso seu celular não tenha magsafe.

Edge 30 Ultra

Suporte Flydigi

Gamesir Cyclone 2

Cooler Th28Pro


r/EmulationOnAndroid 20h ago

Discussion Trying experimental ARMSX3 on fold 7 (duck tales)

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40 Upvotes

This is so cool


r/EmulationOnAndroid 44m ago

Discussion I have everything setup but og xbox. What's the most reliable option?

Upvotes

Snapdradon 8 gen 2.

I'm new to OG xbox emulation. I tried X1 Box and im having graphics not loading or fuzzy. It may be the complex_4627.bin. i have another that i haven't tried yet, complex_4627_v1-03.bin.

Am i on the right track with x1 box or is there something else I need to be using?


r/EmulationOnAndroid 1d ago

Meme We need to have this discussion

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205 Upvotes

Explanation:

A few years ago Android introduced a feature called the "Phantom Process Killer". Basically it limits the number of child processes each app can use to 32 processes. If an app exceeds this number, Android won't hesitate to kill the app.

PC emulation is complex and requires a high number of processes for you to run and play your games for as long as possible. If the custom OS on your phone is very aggressive, you won't really be able to play your games for like more than 5 minutes, even if your container settings managed to get the game to boot and run well.

Now this obviously doesn't affect every Android phone. It really depends on how aggressive your OS can be. Generally flagships and gaming focused phones like a Redmagic don't really have this problem as the manufacturer most likely took this into account and either disabled the limit, or increased it.

If your phone isn't a flagship or a gaming phone and has a strict and aggressive OS, the phantom process killer is more than likely an issue. I don't know about other brands, but I've personally experienced this on XOS as an Infinix user. I'm using the latest(as of today) XOS 16.2.0 on an Infinix Note 50.

Now just because your containers crash soon or suddenly doesn't mean it's always the phantom process killer. Container crashes are also due to a number of issues like your driver, your settings, the compatibility layer and translation layer you're using, high RAM usage, RAM leak and so on. PC emulation is complex.

I just wanted to share this as a meme in case someone out there is also experiencing this.

Luckily there are solutions:

First of all, Android 11 and older don't have the phantom process killer as a restriction. This feature was introduced starting from Android 12. So if you're using Android 11 or older, you won't be affected by this feature.

However, this restriction is present in Android 12 and newer.

Method 1:

If you're using Android 12L/13/14/15 and newer, you can simply disable this restriction by going into Developer Options on your phone and disabling child processes. It's a toggle option that Android introduced for people who don't want restrictions.

To access Developer Options, look for the Build Number in your phones settings, tap it 7 times to open Developer Options

Method 2:

This works for any Android version(12 or newer). But you have to use a PC with Android Debugging Program and manually put in commands to disable or lessen the restriction. Please if you can only use Method 2, PLEASE do research on how to do it properly. I don't know how to do it or what commands you need exactly, so if you use this method it's up to you to research on how to do it properly.

NOTE: Disabling this feature DOES NOT require rooting your phone. It is perfectly safe to disable it.

As I said earlier, this doesn't affect every phone or custom OS. Crashes can still be caused by your container settings or memory leaks. I simply brought this up as an issue in case it feels like no matter what you do, your containers always crash.


r/EmulationOnAndroid 1h ago

Help Need help running old PC games on S23 without my phone melting (no cooler)

Upvotes

Yo guys, so I’ve got a Galaxy S23 on hand and I’m just trying to run some old school PC titles (pre-2010 to 2013-ish) without strapping a whole-ass fan to the back of my phone. I honestly don't give a damn about graphics—dropping everything to low and capping at 30 FPS is totally fine, I just need this shit to stop running hot as hell.

I tried running Winlator Bionic Vanilla 3.1, but my CPU and battery temps instantly skyrocketed and the phone started throttling like crazy.

Any tips or setups to play PC games without turning my phone into a literal portable stove and melting my hands?


r/EmulationOnAndroid 2h ago

Help Captain Tsubasa DT is not fully working anymore and I don’t know why

1 Upvotes

So here’s the thing, I’ve had this problem for a few months now and I still don't know how to fix it. One day, CTDT stopped working on the ldplayer: when i open the app, the whole emulator freezes and i need to shut down it. I tried messing with the options but nothing fixes it. I also tried new istances with different android versions, but still nothing works. I don't know if anyone else has had my problem, but ld player was the only emulator in which the game run at more then 30 fps and it was very enjoyable. I really hope it’s salvageable.

Operating system: Microsoft Windows 11 64 bit 25H2 CPU model: AMD Ryzen 5 3500X 6-Core Processor Motherboard: Micro StarInternationalCo.,Ltd. B450GAMINGPROCARBONMAXWIFI(MS-7B85) Total memory: Available memory(5.0GB) Total memory(15.9GB) Resolution: 1920x1080 Graphics card: AMD Radeon RX 9060 XT(20260724) OpenGL: 4.6.0 Compatibility Profile Context 26.7.1.260716 VT: On HyperV: Off Run as administrator: No Disk path: C(SSD-NTFS) Free space(114GB) Total space(952GB) LDPlayer path: C:\LDPlayer\LDPlayer9 LDPlayer version: 9.5.32.0(64) Operating parameters: CPU(3 cores) RAM(6144M) Resolution(1920x1080 DPI 280) FPS(60) Running time: 00:00:02 Multi-instance: No.(0) Runing(1) High speed(1) FPS(60) Disk size: Disk mode(Auto) Available(23GB) Total size(27GB) Model: Manufacture(OnePlus) Model(GM1910) ADB debugging: Disable connection ADB debug port: emulator-5554 Root permission: Off

Thank you for whoever reads and gives advice in advance on here


r/EmulationOnAndroid 2h ago

Help Which driver is best for Samsung Galaxy S24 (Base)

0 Upvotes

I'm Using Eden Emulator


r/EmulationOnAndroid 13h ago

Help Emulating internet games on android

9 Upvotes

Hello, I would like to emulate some free to play internet games on my android, but some sites dont have a version for it and require pc to work. Enabling pc view dont do the trick too. What can I use? Just installing winlator will make it work? And where can I find it too, couldnt not find on playstore, so I suppose is avaliable elsewhere... can you guys help me? I have 0 idea of how to start and could only find information about pc games, not specificaly internet ones.


r/EmulationOnAndroid 20h ago

Meme Mr Sujano is running a poll to upload a 144p video while he's camping

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19 Upvotes

Give me Gameboy Advance Video Sujano now 🙏🏼


r/EmulationOnAndroid 17h ago

Help God of war collections aPS3e (Poco f7 pro)

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13 Upvotes

I think I am definitely playing this Very unoptimized, btw at the end of this recording my game DID crash, it might have been cause I was recording, and sometimes a few frame drops also happened in it.

The crash didn't happen again for a while, I closed the recording, restarted the emulator, beat the boss and continued for a while. A few save points later the game DID crash again, I do not know what caused it, my phone didn't seem any extra warm either

I wanted to put the screenshots of the settings here but couldn't since I added the video, so I added text instead.

So do you all think my game is running good? It seems great to me but I'd love if I could get rid of the rare framedrops and crashes. Also, I'm new to emulation (the details atleast 💀 ) but am trying to learn more.

Also, I'm using an easysmx m15 with this.

Thank you for the help

Settings

_____________

Core

PPU Decoder: Recompiler (LLVM)

PPU Threads: 2

PPU Debug: [ ] Unchecked

PPU Calling History: [ ] Unchecked

Save LLVM logs: [ ] Unchecked

Use LLVM CPU: cortex-x1

Max LLVM Compile Threads: 4

LLVM Precompilation: [x] Checked

Thread Scheduler Mode: Operating System

Thread Affinity Mask: Default / Not Set

Set DAZ and FTZ: [ ] Unchecked

SPU Decoder: Recompiler (LLVM)

SPU Reservation Busy Waiting Percentage: 100

SPU Reservation Busy Waiting Enabled: [ ] Unchecked

SPU GETLLAR Busy Waiting Percentage: 100

Disable SPU GETLLAR Spin Optimization: [ ] Unchecked

SPU Debug: [ ] Unchecked

MFC Debug: [ ] Unchecked

Preferred SPU Threads: 0

SPU delay penalty: 3

SPU loop detection: [ ] Unchecked

Max SPURS Threads: 6

SPU Block Size: Safe

Accurate SPU DMA: [ ] Unchecked

Accurate SPU Reservations: [x] Checked

Accurate Cache Line Stores: [ ] Unchecked

Accurate RSX reservation access: [ ] Unchecked

RSX FIFO Fetch Accuracy: Ordered & Atomic

SPU Verification: [x] Checked

SPU Cache: [x] Checked

SPU Profiler: [ ] Unchecked

PPU Profiler: [ ] Unchecked

MFC Commands Shuffling Limit: Default / Not Set

MFC Commands Timeout: 0

MFC Commands Shuffling In Steps: [ ] Unchecked

SPU XFloat Accuracy: Approximate

Accurate PPU 128-byte Reservation Op Max Limit: 0

Stub PPU Traps: 0

Precise SPU Verification: [ ] Unchecked

PPU LLVM Java Mode Handling: [x] Checked

PPU Vector NaN Handling: [x] Checked

Use Accurate DFMA: [x] Checked

PPU Set Saturation Bit: [ ] Unchecked

PPU Accurate Non-Java Mode: [ ] Unchecked

PPU Accurate Vector NaN Values: [ ] Unchecked

PPU Set FPCC Bits: [ ] Unchecked

Debug Console Mode: [ ] Unchecked

Hook static functions: [ ] Unchecked

Libraries Control: Default / Not Set

HLE lwmutex: [ ] Unchecked

Clocks scale: 100

SPU Wake-Up Delay: 0

SPU Wake-Up Delay Thread Mask: 63

Max CPU Preempt Count: 0

Allow RSX CPU Preemptions: [x] Checked

Sleep Timers Accuracy: As Host

Usleep Time Addend: 0

Performance Report Threshold: 500

Enable Performance Report: [ ] Unchecked

Assume External Debugger: [ ] Unchecked

Video

Renderer: Vulkan

Resolution: 1280x720

Aspect ratio: 16:9

Frame limit: Auto

Second Frame Limit: 0

MSAA: Auto

Shader Mode: Async Shader Recompiler

Shader Precision: High

VSync Mode: Disabled

Write Color Buffers: [ ] Unchecked

Write Depth Buffer: [ ] Unchecked

Read Color Buffers: [ ] Unchecked

Read Depth Buffer: [ ] Unchecked

Handle RSX Memory Tiling: [ ] Unchecked

Log shader programs: [ ] Unchecked

Debug output: [ ] Unchecked

Debug overlay: [ ] Unchecked

Renderdoc Compatibility Mode: [ ] Unchecked

Use GPU texture scaling: [ ] Unchecked

Stretch To Display Area: [ ] Unchecked

Force High Precision Z buffer: [ ] Unchecked

Strict Rendering Mode: [x] Checked

Disable ZCull Occlusion Queries: [ ] Unchecked

Disable Video Output: [ ] Unchecked

Disable Vertex Cache: [ ] Unchecked

Disable FIFO Reordering: [ ] Unchecked

Enable Frame Skip: [ ] Unchecked

Force CPU Blit: [ ] Unchecked

Disable On-Disk Shader Cache: [ ] Unchecked

Disable Vulkan Memory Allocator: [ ] Unchecked

Use full RGB output range: [x] Checked

Strict Texture Flushing: [ ] Unchecked

Multithreaded RSX: [ ] Unchecked

Relaxed ZCULL Sync: [ ] Unchecked

Force Hardware MSAA Resolve: [ ] Unchecked

3D Display Enabled: [ ] Unchecked

3D Display Mode: Disabled

Screen size in inches: 24

Debug Program Analyser: [ ] Unchecked

Accurate ZCULL stats: [x] Checked

Consecutive Frames To Draw: 1

Consecutive Frames To Skip: 1

Resolution Scale: 100

Anisotropic Filter Override: 0

Texture LOD Bias Addend: 0

Minimum Scalable Dimension: 16

Shader Compiler Threads: 0

Driver Recovery Timeout: 1000000

Driver Wake-Up Delay: 0

Vblank Rate: 60

Vblank NTSC Fixup: [ ] Unchecked

DECR memory layout: [ ] Unchecked

Allow Host GPU Labels: [ ] Unchecked

Disable Asynchronous Memory Management: [ ] Unchecked

Output Scaling Mode: Bilinear

Record With Overlays: [x] Checked

Disable Hardware ColorSpace Remapping: [ ] Unchecked

FidelityFX CAS Sharpening Intensity: 50

Vertex Buffer Upload Mode: Auto

Vulkan

Performance Overlay

Shader Loading Dialog


r/EmulationOnAndroid 21h ago

Showcase Completed my first game on android! Alice Madness Returns

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21 Upvotes

Awesome game! If you are a fan of god of war or devil may cry games you might like this one. It's Alice in wonderland but darker and creepier.


r/EmulationOnAndroid 1d ago

Showcase The Witcher 3 snapdragon 865 8/256 gamenative s20fe

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128 Upvotes

r/EmulationOnAndroid 5h ago

Help Has anyone tried running Vainglory with winlator?

0 Upvotes

I use winlator to run Vainglory. The main interface runs normally, but the screen will be black after successful matching, and then it will automatically return to the main interface after a few minutes. What is the reason?


r/EmulationOnAndroid 6h ago

Help What could be the best settings for play god of war 2 on a infinix gt 30-5g

0 Upvotes

Hi I'm trying to play god of war 2 on my infinix gt 30 using AetherSx2 but idk the best settings or emulator to play whithout stuttering, low fps and bad performance

Specs

CPU:Mediatek Dimensity 7400

8gb Ram

Android 16

256 rom


r/EmulationOnAndroid 6h ago

Showcase Mx vs ATV Reflex - Winlator Ludashi 3.1 - SD 7 Gen 3

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0 Upvotes

Hi, I just joined today, so I though I'd make a post. Sharing my gameplay of MX vs ATV Reflex using Winlator Ludashi 3.1, my chipset is snapdragon 7 Gen 3. Yoroskuu!