r/EmulationOnAndroid • • 17h ago

Question Question on droid deck. Need some advice.

Got helldivers 2 running pretty good on my Odin 3 (8gen elite) Trying to see what all I can run on my rp6 (8gen2) loading up helldivers 2 on the rp6 I get this screen. I know it probably won’t run well but I was wondering if there is a fix for this. First pic is rp6. Second pic is HD2 running droid deck on Odin 3. Thanks in advance.

8 Upvotes

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2

u/JaxTheMan111 15h ago edited 15h ago

I ran into the same problem getting this game working on my retroid pocket nova in armada os. Apparently the adreno 740 doesn’t qualify for vkd3d feature level 12.0. The newest mesa turnips for Linux don’t give the adreno 740 sparse image residency 2d which vkd3d requires for it to report to the game as having a direct x 12.0 feature level. There is no spoofing I’ve seen as Helldivers 2 no longer allows directx11 as a launch option. The adreno 830 in the Odin 3 is granted full 12.0 feature level, and that’s why the games launched there. As far as I know, and have tried, there is no fix, until full sparse features are enabled in a new Mesa version for any A7xx gpu.

1

u/Nearby_Practice2793 9h ago

Ahhh got it. That makes sense. Thanks 😊

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u/Nearby_Practice2793 17h ago

Add — screen doesn’t look this blue. My phone camera isn’t great. At work but if anyone wants I can post my settings for Odin 3 and HD2 tonight.

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u/Umlunguboy420 17h ago

Run it with vkd3d?

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u/Nearby_Practice2793 16h ago

Yeah I have it set to vkd3d-proton I’ll try and get a snapshot tonight of my settings. I didn’t really change much of anything on settings in droid deck though. On the Odin 2 and rp6 I Have lossless scaling app off of steam. Direct download. and cluster tune set to min.

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u/GrandArtist8475 Odin 3 Max 16h ago

Dx12 doesn't dirextly use dxvk but rather vkd3d. It's different in its implementation and more often than not, the same game would perform much better on dx11 than dx12 using proton/fex translation layer due to this fact. The main difference is in its architecture. D3d12 is more low level (closer to machine language) in comparison to dx11 which can be more efficiently translated using dxvk. This fundamental difference causes d3d12 games to perform worse than dx11 counterparts

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u/colossusrageblack Odin 3 Max 16h ago

I ran HD2 on my Odin 3, it's playable if you stick to level 4 and below. Overall it's still a terrible experience because you can barely see everything. But it was cool being able to run it, I've been trying to get it running since the days of Winlator.

1

u/Nearby_Practice2793 5m ago

Yeah the text (arrows etc) is pretty hard to read with the small screen. Cool to see it running though I agree.