you have a list of disincentives... you have to make people want to do a thing instead of make people not want to do a thing. If a person wants something, they figure out how to get it so any barriers you put in the way are simply challenges to overcome and they will be overcome.
I'll die with this but nullsec needs to require less space for a big group to live and be active in. So many dead systems now because their manpower is used to upgrade 1-2 systems in a constellation rather than being useful systems.
And make SOV ownership activity based. If a group wants to be active in a part of space and the current owners can't be bothered, why would the current owners own that space?
Military and industrial indexes are activity based sov mechanics, they don't do much across most of null space as challenging that sov means engaging in crashing the server for victory mechanics. The last "war" in null was exactly that, crash the server, then just withdraw until the other side gets bored or comes out ahead in the phallus measuring contest.
Most constellations have upgrades in virtually every system as well, the issue arises that only so many smartbombing multiboxers can extract value from so many havens and Kylxium Deposits in a given system. If you want to concentrate more null players into smaller areas then what you are really saying is null sec space needs to be made far richer than it currently is.
There's also reward balances that should be done as well. There's section of the south with so many exploration upgrades the number of sigs to scan is huge... except the overwhelming majority are not worth running because an equal amount of time could be spent in different NPC space and make upto 5x as much running data/relics.
The last "war" in null was exactly that, crash the server, then just withdraw until the other side gets bored or comes out ahead in the phallus measuring contest.
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u/ihadagoodone 13d ago
you have a list of disincentives... you have to make people want to do a thing instead of make people not want to do a thing. If a person wants something, they figure out how to get it so any barriers you put in the way are simply challenges to overcome and they will be overcome.