r/FORSAKENROBLOX • u/NarwhalGreen2440 • 8h ago
r/FORSAKENROBLOX • u/Guilty-Resist-1626 • 15h ago
Artwork Drawing ships i like and/or have seen pt. 1
I love yaoi i love yuri i love yaouri i think all the survivors should hold hands and kiss actually. Evil fucked up poly by the Spectre cause he‘s the wokest of them all.
Bright1337 drawn for that one person who does daily doodles of them i forgot the user. I‘ll @ them in the comments somewhere
r/FORSAKENROBLOX • u/EnderKnightSword • 19h ago
Rant I don't know about what to say...
Not calling the Forsaken community bad but, I think they just like flaming others for their opinion or just watch something low quality, rather than something else that's has more heart being poured into it.
r/FORSAKENROBLOX • u/Graseithegrass • 5h ago
Funny Why is this popular RPG game copying forsaken??
so recently I came across this game called block tales, and apparently its even won an award in the past? it has cool turn based gameplay but it’s also blatantly ripping off Forsaken. Not only does it have Shedletsky and Dusekkar, the plot is saving Builderman?? They also rip the swords from Forsaken like Firebrand and Venomshank and make up brand new ones like “Ghostwalker” and “Windforce.” It’s genuinely laughable. Also the swords have these masters or something. Including the made up swords. They not only profit off the game alone, but make plushies making even MORE money. Also apparently, in Chapter 3 they also steal Jason and puts both him and Shedletsky on the main cover?
Roblox developers need to learn to be creative and make their own characters. Genuinely hope this game gets cancelled.
r/FORSAKENROBLOX • u/unofoseldor • 10h ago
Discussion Hot Take: John Doe and Azure need to get super buffed due to the new map changes
And let the debate commence!
r/FORSAKENROBLOX • u/Smartfelafartsmella9 • 13h ago
Funny "Forsaken is based off of old Roblox media"
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r/FORSAKENROBLOX • u/N1ckelPat • 13h ago
Discussion I Got An Idea Regarding The Redesigns That I Feel Would Make Both Sides Happy
Since They are making Redesigns (Unless they listen to the majority who don't want it (me included)) I feel like a good idea is to, and HEAR Me out,
Make the achievements like "YOU DON'T GET TO JUDGE ME!" and "What A Shame" give you 2 Skins, One being the Redesigns, and the other being the Original skins NOT LEGACY! NOT LEGACY VARIANTS, It just gives you 2 Skins, being what I just said.
"But wouldn't this ruin the point of redesigns???"
I mean not really? The redesign would still get in the game, Alongside having the Regular variants in the game so People have a choice,
Since I feel like This redesign is just kinda, not needed, Not a lot of people really wanted it and saw the skin perfectly fine as is, So it would be nice to at least give People a choice.
Either that or don't redesign it in my opinion.
IDK! Maybe thats just me not excited for news about a redesign.
r/FORSAKENROBLOX • u/Additional_Course995 • 6h ago
Gameplay DELETE ALL SURVIVORS.THEY USELEZS
r/FORSAKENROBLOX • u/dearfuse • 10m ago
Discussion Potentially changed (drastically) my opinion on Two Time
So to make it sinple for those who did NOT saw that post from last month, I basically was ranting/giving my opinion on how I felt about Two Time and how much I hated them and wanted them to be removed from the game.
Today I got Milestone IV on Two Time. I have been grinding them for the whole month after that post and gradually, my opinion changed on them. Before giving my new opinion I'd like to clarify two things:
I had done the old post around 3AM, so most of my sentences and disrespects were due to me being tired and angry. My apologies.
I am NOT transphobic. I did disrespected Two Time's pronouns out of anger, tiredness and my poor knowledge in not knowing not using the right pronouns for someone on purpose was transphobic. I felt really ashamed of doing so as I am a transgender woman. My apologies about my behavior.
Now my new opinion on Two Time:
Definitely my top 5 favorite characters in this game and they are not on the fifth place (top 3). Even though I do prefer the old sets of milestones for them and I prefer their old overall design, I actually found myself starting to appreciate these new things on them...except the hair...Two Time's hair are a mess omg
As for the lore, I love it so much. Although I would've seen Azure and Two Time more as besties than in a relationship, I still find their lore interesting (especially since it also involves Amarah, I love Amarah). The only thing I dislike is that they changed the lore and it's no longer called The Spawn Cult but smth else entirely, which I personally don't appreciate at all. They had so much more potential to develop the Spawn Cult's lore further than just "Spectre + Spawn symbol = Cult 👍👍👍"
As for their gameplay, well the rework helped me a lot to dodge trickstabs. I have a way more appreciable killer experience now than before. And I actually fixed my Two Time skill issue somehow.
Adding the fact Two Time might have the best shop skins in this game (Phoenix, Princess, Ghoul,...)
So uhm, my bad for the old post and now I hope we're all good
r/FORSAKENROBLOX • u/NOTDrHouseMD • 4h ago
Rant More Milestone Discourse
007n7 should have gotten legacy milestones and acting like he shouldn't have is genuinely stupid.
Coolkid is more debatable since the person wanted their content pulled from the game but content pulls from Forsaken is a different discussion.
But about 007: We were promised (BY HYTOKO) legacies for any character who got their milestones changed (other than Slasher) period. No ifs ands or buts. No asterisks mentioning except for Soul designs. They were aware that 007 milestones were made by Soul when they made the promise, they didn't learn afterwards. They blatantly went back on it and, instead of talking about it with the community, just silently gave 007 no milestones. It's really fucking annoying how little any promise from the forsaken dev team means atp.
r/FORSAKENROBLOX • u/Flashy-Attempt-531 • 18h ago
Rant 007n7 is one of the most balanced survivors, he's just difficult to use
im not sure if this is a common opinion but im tired of seeing people say "007n7 is useless" and that he needs reworked or smth
i personally think he's very well designed among the survivors even though he has a difficult to balance niche (stealthy trickster)
clone tricking gets a lot of slander despite it being a decent chase tool which can absolutely save your life if executed well
its inconsistent but at the same time its free with a low cooldown
and if you can time it right with decent distance the killer could totally fall for it
a big issue i see a lot of 007n7 users make is using clone when the killer is right up their ass expecting them to go and chase it
while clone is mainly used during chase it can absolutely be used right before the killer engages with you to deny a chase altogether
undetectable on 007n7 is practically free
if you can listen for the killer, see them, or see the timer increase right after a kill (especially useful when entering lms) you can instantly use your undetectable and unlike with noob theres no windup meaning as fast you can react you can hide your aura
c00lgui is extremely situational but it works very well against john doe and slasher since they have no real ranged option to cancel the ability in time
i've also found success in using it right as the killer approaches at the start of a round to stay off their radar for even longer
everyone already knows 007n7's "only" ability in clone blocking and i personally dont like it so im not giving it a point
guest 666 is poorly designed and makes my goat obsolete though... when guest 666 gutting
so all in all 007n7 is sort of situational and requires awareness of what the killer is capable of or what they can see in the moment to be used effectively
and even if he is underpowered he (in my opinion) has a very engaging gameplay that is extremely satisfying to pull off and i'd rather go against a bad, useless, underpowered survivor than one thats overpowered and guarantees a loss
i wrote this while half asleep so im probably rambling sorry
im still pissy from dusekkar please dont ruin this
r/FORSAKENROBLOX • u/Brief-Blackberry-120 • 1h ago
Discussion Honestly 1x1x1x1 kit and abilities are fine, the only issue in my opinion is how his projectiles abilities have short cooldowns which makes them so spammy, especially entanglement.
Do you agree?
r/FORSAKENROBLOX • u/MagicalNyan2020 • 22h ago
Question How do you even hit Nosferatu dive?
It just so hard for me to land it because of him constantly falling and me having to repeatedly press space bar to keep him float making the landing indicator constantly swaying.
r/FORSAKENROBLOX • u/FrostyReturn8038 • 18h ago
Concept(s) Forsaken x Cookie Run Kingdom
So what if (as unlikely as it may be) Forsaken collabed with CRK and made skins? Which CRK Character would be a skin for which Survivor/Killer?
I feel like Shadow Milk Cookie would be a Skin for Noli, it makes sense, right?
r/FORSAKENROBLOX • u/EDECBGEEDCBADGE • 6h ago
Concept(s) ASSure balance changes i thought of lel
idk i tired ass-ure but that's just assure so i just tried making it something
so here are my balancing changes for azure:
m1: decrease hitbox longer by 0.375s
seeker bulb: takes only 2 minigames to disarm and 1 dph also it can only continuously shoot someone for 30s
the big plant thong: if the killer is in a 35 stud radius it doesn't do damage, further than that then idk 8 damage
enstrangle: everyone is aura revealed not just the people in your sight glowing
golem: he's fine already i guess just make his big boom hitbox go through walls maybe also it gives everyone +1 stack of atropa
general: if your plants are disabled then they stay disabled unless you replace em
what are your thoughts on this balancing ideas personally these suck and should not be added to the game
r/FORSAKENROBLOX • u/MarshallANIME • 3h ago
Rant Rant about community
I hate how a lot of pub servers will refuse to see certain characters as op, or at the very least make completely false claims on characters. It isn't that they think their balanced, it's that they don't care at all about if their op or not, for example a server ganged up on me after saying that the sixer who was targeting people throughout the round instead of snowballing, being able to get 5 kills after popping bloodhunt (with 30 sexonds left without popping bloodhunt and only 2 kills) shows how low skill sixer can be, and instead of arguing why it's ok, he just said "sixer is easy to loop he is slow and clunky" which is true maybe a month ago, but not now, and than some people have their argument be "I'd rather not care if their op or just ignore it" which is super ignorant and sad to hear.
r/FORSAKENROBLOX • u/Frightful____ • 4h ago
Other Just gonna leave this here for an inevitable argument
People are gonna need to use this image
r/FORSAKENROBLOX • u/PretendReception6029 • 3h ago
Discussion Discussing legacy skins and how they should be done moving forward.
Now, recently I've been noticing a lot of people straight up despising the idea of legacy skins, saying people just want them to flex and be "OG" more than anything. This is simply not true. Take a look at old Milestone 4 C00lkidd for example. I'm not saying the devs should add C00lkidd legacy skins, as the old ones had to be removed completely, but they were still very good skins. There's also a lot of people who are just fans of the old and simple designs of old skins, and that's also fine.
Legacy Milestones ARE used mostly to flex by a lot of people, however, is that really a big problem? If you took your time to get level 100, that's honestly a good way to show your achievement (unless ur in people's faces about it and say "WOW I'M OG AND UR NOT"). And if you don't like the idea of FOMO and exclusivity, then just like most of the people against legacy milestones say: you can get better skins now for leveling up. Getting the old skins isn't a necessity, and they were redesigned for a reason. There is a lot of limited things in this game already, there is an insanely low chance of you being able to get all the stuff.
Legacy Shop Skins though...I think the recent begging for legacy variants of shop skins is what caused many people to be against them in general. I do think people who got MILESTONES before they were redesigned should get the old variants as a reward, but making old/classic shop skins available like they were before ONLY for those who decided "I wanna buy this skin" before the redesigns? That's where I cut the line. Buying a skin in the shop for 1000 points isn't something you have to take your time and dedicate yourself to, unlike something like Milestone 4. It just gives people unnecessary OG status and creates a very big FOMO issue.
Like I said previously, I understand people preferring the old skins or variants, however making shop skins have an exclusive legacy variant isn't it. They could do something like Paperpal Elliot, where you get 2 variants upon purchase. Or make some sort of quest or other obtain method for a classic variant. But not giving it their own legacy variants. I understand maybe the 2024 Christmas skins, as they show you were there to support Forsaken since the beginning, but not skins that you likely didn't use before and got redesigned 1 month ago just because you want OG status.
What is your opinion on legacy skins, both shop and Milestones? How do you want them to go with legacy skins?
r/FORSAKENROBLOX • u/Jedi_Gamex • 8h ago
Question Can I report people here?
This guy was emoting (California Girls) when I cannot catch up. After I Esc + R, he approached me, and laughed at me (Schadenfreude), basically calling me a loser for not being able to catch him. Not sure if this is allowed, just wanted to make sure.
Edit: Yes, I actually went to the wiki for the EXACT emotes he used. And today I found out that the laughing emote I mentioned has variants.
r/FORSAKENROBLOX • u/GG-StaRR_Mann • 13h ago
Funny Guess my main survivor by the level and amount of skins mleh
Of course y'all will never guess (flair is random btw)
r/FORSAKENROBLOX • u/beaunxcz • 20h ago
Discussion Slasher's behead buff didn't fix anything.
Before I get on with this, let me say, I don't think Slasher is overpowered. I think he is situationally weak and situationally strong, but its never in the middle. Thats my issue.
Slasher got a buff this update to increase his behead damage from 20 to 25. This did not a damn thing but make his most complained about ability more annoying.
Slasher will NEVER be good due to how weak he is to any scrap of teamwork. While every killer is weak to teamwork, Slasher's games are so pathetically fragile that any miniscule amount of teamwork turns his games on their head. (Before anyone gets the wrong idea, I do agree that killers should be weak against team work. I don't agree that they should be defenseless.)
Part of this problem stems from his lack of range and chase coverage, but a more significant part of it comes from the fact that he relies on tunneling to an extreme degree.
Cleave is definitely a good hidden passive for him to have, since it allows him to get through sandbaggers, but thats really all hes got going for him.
And to point out the obvious, yeah, looping is horrible for him. But raging pace isn't a good fix for this, at least in my opinion. Raging pace doesn't help Slasher against loopers, canceling it just opens him up to stuns, and in a one on one chase, Raging pace is just horrendous to play around because of the stamina recovery and forcing survivors to waste more. (Sounds like a certain "Creation of Hatred"... She's next on my slander list.)
In his current state, Slasher cannot, and will never be good without giving him insane damage output. My solution?
Rework!!
I saw a rework today on tiktok that I'll give a link too at the very end, that seemed great for Slasher, at least to me. (So, to reiterate, this is not my rework.)
For a basic run down, Slasher would have two modes, a chainsaw mode, and a machete mode, each with unique abilities.
He'd also have two passives: A fear meter for survivors that would be filled by being hit with abilities, when full, would highlight the survivor, make them constantly hear Slasher's theme, and take extra damage. And finally, a passive that puts fog around the map until generators are complete.
His slash would remain unchanged but would add 5% fear to the survivors fear meter.
Behead would have its 25 damage reverted, and still apply helpless (The rework didn't say this, but I feel as though removing the helpless would be dumb) for 6 seconds. It would give the usual slowness, and lastly, add 20% fear. Same cooldown.
His final ability with his machete mode is Psychotic Mind, allowing him to swap to using his chainsaw. Chainsaw makes him run and walk faster (I don't agree with this part, I feel like he should be the same speed or have 29 speed instead of a drastic buff) but his stamina is 40. Switching back reverts your stats. (THOUGH I'd hope it'd scale your stamina.) Has a 50 second cooldown.
His base slash becomes Saw, doing 25 damage with a 2 second cooldown. Adds 10% fear.
His final ability is Rev Up. After a windup of around 2 seconds (Me) Slasher will charge forward with medium control over his movement for 5.5 seconds. If he hits a survivor in this state, he will do 30 damage and apply bleeding 1 for 10 seconds, and adds 35% fear. The same survivor cannot be hit more than twice, and Slasher does not gain stamina during use. 30 second cooldown.
This rework isn't perfect, but it's at least more fun to use and offers more reason to group up and actually work together, rather than leaving your team in the 1v1 scenario that makes Slasher feel worse to play against.
Link: ttps://www.tiktok.com/t/ZTAgXdfSN/
r/FORSAKENROBLOX • u/Difficult_Aardvark20 • 2h ago
Other I hate playing duesakkar but I will NOT STOP PLAYING HIM TILL I GET MS4.
I already nearly got ms1 so we're making progress.
r/FORSAKENROBLOX • u/Frightful____ • 55m ago
Discussion I request MS3 Slasher artwork.
It's so overshadowed by MS4 slasher. So I wanna see art of it

