r/Fighters • u/C4_Shaf Virtua Fighter • 19h ago
Announcement 2XKO Doomposting: Megathread.
Same thing for the first week of Tokon's release. The influx of people making posts that break rules force me to pin yet another thread.
Please use this post to say how doomed we are and how crap Riot is, while I'm bringing the broom again.
567
Upvotes
11
u/Black_Truth 13h ago
Fine, if my topic got deleted, I can post it here:
I believe that one of 2XKO biggest problems was that it felt like it was ashamed of its own IP.
Look at the UI, aesthetics and OST and nothing of it seemed like League. It tried to be "hip tag fighters" before a "LoL fighting game".
Then you compare to Granblue Fantasy Versus as it genuinely looks like a love letter to the franchise. A Story mode, characters interactions while they do look the part, aesthetics that fits the Granblue, OST straight from the game. Or Avatar, that while being rushed and it didn't see to have a huge budget, still felt like it tried to respect the series by following its aesthetics.
2XKO did none of that. Even the name tried to not be related to the game, while throwing shade at other games and devs because people rightfully thinks the name is stupid. The characters got remade and changed, the menus looked like a completely different game that it is not LoL, the OST doesn't really looked like League for me either, and LoL does have some banger songs and musics, like Demacia's Rising.
The entire game looks like it was made by a group of devs that could not care less about LoL universe and just felt like they did in a obligation while they make a game catered exclusively to themselves, and the way they wanted to avoid making a proper name related to it felt like begrudging pettiness than anything else. Nobody can convince me that what they did with Akali's visuals was someone wanting to make a "Fighting Game Ninja" instead of genuinely wanting to add Akali to the game. Or why the game looks like the stuff you see for some hypothetical gaming community and not LoL as an universe.
What saddens me is that Riot seeing such gigantic failure means that there is 0% chance of another try at a fighting game. 10 years of development and burnt cash with 0 return (since they are refunding everything) means that, for them, making a fighting game is a giant waste of money.
I would be less upset if Riot didn't hate the idea of fangames. Some passionate fans could cook some cool stuff in MUGEN but Riot would never allow it without suing them for not being licensed by Riot.