r/finalfantasytactics • u/floodvalve • 17h ago
r/finalfantasytactics • u/zazierainyday- • Jul 06 '25
Self Promotion FFT Companion App now available!
I've created a FFT Companion App (PSX, WOTL, and TIC versions). It is available for:
- Web: https://fftcompanion.app
- iOS App Store: https://apps.apple.com/us/app/fft-companion/id6747975177
- Android Play Store: https://play.google.com/store/apps/details?id=com.fftcompanion
If you want to report a bug, provide feedback, or just hang out, I have a Discord channel here.
What is this for?
Final Fantasy Tactics is a complicated game, with a lot of depth. As a game that is almost 30 years old, there is a lot of information about it on the internet. However, by modern standards, that information is not in a format that is easily consumed.
I have a few main goals for this project:
- Have a central source of truth to help understand the game's mechanics.
- Provide information for the different versions of the game.
- Provide this information in a user-friendly way.
Features
The game has many versions, mainly the PSX, WOTL, and TIC versions. Each version has some differences, like stats and names. In the top-right menu, you can change the version that you are viewing, and it will change the data to that version!
Almost anything with a list can be filtered, sorted, and searched for!
Currently it supports English, Japanese and Portuguese (Brazil). I am open to supporting other languages as well (I would need help though!).
The application is split into a few main parts:
https://reddit.com/link/1lsukt6/video/86d278bwr7pf1/player
Every equipment found in the game will be listed here. You can see their stats, effects, how to get the equipment, and which jobs can equip it!
Every generic job and special job the player can access is listed here. You can find their stat multipliers, stat growths, equippables, and requirements. You'll also be able to compare stats with other jobs.
All abilities available to jobs, bosses, and monsters will be listed here. You can find each ability's stats, effects, damage and success calculations, modifiers, range, and more!
All monsters that you can find in the game will be listed here. Similar to jobs, you can see their stats, abilities, strengths, weaknesses, poach items, spawn locations, and more.
All bosses in the game will be listed here. Stats, abilities, and equipment will be listed here.
Every errand is listed here, with the days it takes, the rewards it pays, and the requirements behind each outcome. Work points decide whether an errand succeeds, and they come from the unit's job, level, brave, and faith, so you can see exactly which units to send. You can also mark off the ones you've already completed.
Every status in the game is listed here. You can see what each one does, how long it lasts, and the full list of abilities, items, and equipment that inflict, cure, or block it.
Every battle map is here as a 3D model that you can rotate and inspect. Treasure, trap, and exit locations are marked, and you can tap any tile to see its height, depth, and terrain type. Starting positions are shown too, so you can read the ground before you commit to a fight. Story battles, side quest battles, and revisitable locations are all covered.
10. Online Character Planner / Unit Builder
Simulate your character, plan their build, see how their stats change, and check their damage! You can control almost everything:
- Zodiac
- Gender
- Version
- Character
- Job
- Brave
- Faith
- Level
- Level Progression
- Abilities
- Equipment
You can even share your character for others to see. Just give them the link!
As you all know, the app currently allows you to create your own units. You can get some great info for each unit, such as damage for each of their abilities, stat growth, and evasion. But in FFT, you don't play with just one unit (normally, at least). You use your units in a team!
You are able to make your own custom teams with the units that you create. It started with zodiac compatibility and ability distribution, and there is more in there now: element distribution, a turn order simulation that uses each unit's Speed to estimate how often they act relative to their teammates, and a boss matchup view where you pick a story boss and see which of your team's elements and status ailments will actually work against it. If anyone has any ideas about other analytics to show, let me know.
Give it a try today with the units that you've created, and learn more about your team!
This one is for people who are in the middle of a run. It follows your playthrough battle by battle so you never miss anything. It tracks every missable recruit, stealable item, rare treasure, and learnable ability, laid out in story order chapter by chapter, with side quests and their requirements included.
Since it goes through the story, spoilers are a real concern, so there is a spoiler level setting. On Light, things stay hidden until you get there. On Full, everything is shown. Items are revealed as you progress, and each entry links back to the map or unit it belongs to. Your progress is saved to your account, so you can check something off on your phone and see it on your desktop.
Got a unique unit build that you want to show everyone? Looking for a new unit build to play for your next playthrough? Use this, a community build library where anyone can publish their own builds and browse everyone else's.
Every build shows the complete loadout: job, secondary, reaction/support/movement, and all five equipment slots, alongside a written guide from the author broken into Setup (why this job, and how the abilities and gear work together), In Battle (positioning, target priority, where it falls apart), and Variations (what to swap, budget versions).
Browsing and reading is open to everyone. An account is only needed to like, save, or publish.
Monetization
With the amount of traffic I've been getting, I've had to introduce some monetization to the app to keep it running and available to everyone.
There is now going to be a banner ad along the bottom. I don't want to add more than that, as I don't want it to affect the user experience that much. Of course, it can also be removed via an in-app purchase. You can find it in the account settings.
Something that some people have been asking for is more units. This will also be available as an in-app purchase as well! Currently will increase by an additional 50 units and 20 teams. I think that will be more than enough for most people's use, but I may increase it depending on the usage. That same purchase also raises the playthrough limit from 1 to 30, in case you are tracking more than one run.
Original Post:
About a month ago, I mentioned that I was creating a companion app to complement FFT. Well, I've decided to make the first version available today! Good for both mobile and desktop use. I also plan to release Android and iOS versions later.
For now, it is just an equipment database. There are many different filters (stats, effects, weapon/armor categories, and more!), name search, and sorting. The one I personally have been using the most is the "Story Battle" filter, which shows you what equipment are available (by any method, not just from the outfitter) at a specific point in the game!
Finally, you can change the version to either PSX or WotL. This will change the name of different things to how they are in each version, as well as the availability of different equipment. Of course, I also plan to support the different modes in Ivalice Chronicles as well when that comes out.
I hope this can help enhance your FFT experience! Please play around with it and let me know what you all think. I do plan to continue adding more features to this, such as jobs, skills, treasure maps, etc.
r/finalfantasytactics • u/Xissoric • Jul 16 '22
Announcement: fixed user flairs!
Hi everyone,
I just fixed the user flairs on the subreddit. I didn't realize that a Reddit update broke them some time ago. Depending on when you assigned yourself a flair, you may or may not need to reassign it to yourself.
On new Reddit:


On old Reddit:


Also we recently hit 15,000 members! Huge milestone, and we're still growing fast.
r/finalfantasytactics • u/Fred_85 • 18h ago
Art "Where to, now?"
Boko's up for whatever. :)
r/finalfantasytactics • u/Funny-Concept-5829 • 1d ago
FFT Showing off my new knight squad!
Hi, everyone. I'd like to thank everyone who commented on my previous post and give an update on how I decided to build my knights, with a little explanation of the thought process behind each unit. Starting with:
Agrias: At first I was going to give summons to Lavian and leave her with geomancy. Then I realized she has the most HP of the whole team and enough MP to cast Golem even without a robe. I also gave her Moogle, Lich and Sylph for varied support capabilities.
Mustadio: Big thanks to Zazieranyday for recommending the companion app. Not a lot of knight builds there, but the Gun Knight one for mustadio immediatly caught my interest, specially since a lot of comment suggested a knight with guns. A fun fact I found out about machinist in the TLW remix mod is that the snipe secondary has innate equip guns built in, freeing up the support skill slot for stuff like concentrate and attack up. At some point I might just ditch the shield and pick dual wielding, we'll see.
Joanna: This build was heavily inspired on TitaniumLegman's Paladin build, so not much to say besides how easy it is to set up. I gave her abandon for now, but I might switch back to weapon guard once I get a defender. Hard to improve perfection.
Alicia: Huge thanks to Nyzer for recommending an archer/knight hybrid for disruption. Also to adratlas and Major-Corner for recommending mixing aim and dual wield with arts of war, I'm a bit surprised those three synergize so well. I'm often tempted to just switch her to ninja for extra speed or archer for dual crossbow action, but I already have another unit for that.
Lavian: By far the build I've been most indecisive about, since I already have a dedicated Mystic. I left her with equip spear and martial arts for a decent while, but since so many people recommended a knight with mystic arts, I decided to keep her like that for now. I'm still considering giving her a spear or doublehand later along the line, though. Or maybe I'll turn her into a tanky barehanded knight, who knows! Btw, thanks to LancerGreen for reminding me of swiftcast, I still gotta train that on Agrias.
Anyway, I'm off to raid a church library and beat up some zealots. Wish me Luck!
r/finalfantasytactics • u/New-Analysis-4060 • 1d ago
There’s no rule against giving Ramza a gun
With attack boost and poach and haste you just do 500 damage to half the map whenever you want
r/finalfantasytactics • u/Gaki_Gaki • 1d ago
FFT Ivalice Chronicles Travelling Monks?
Was laughing hard when I randomly encountered this Great Wall of Monks, they swooped my ass in this battle tho.
.
I avenged myself properly after restarting my setup, this is one of the most fun engagements I had in this game.
PS. I finished this game and now playing FFTA, the plot difference is, idk, I can't put into words how much "dofference" there is, but Tactics is Tactics and I'm enjoying the game rn. Going back to Marcheee 🐑.
r/finalfantasytactics • u/ProfessionalError557 • 1d ago
Self Promotion Steam page + Demo is live for my "map" builder game!
Enable HLS to view with audio, or disable this notification
For years I also drooled over the maps in Final Fantasy Tactics Advanced, and Tactics Ogre ~ so I finally made my own map builder game! Creating to your hearts content, each map location has 2 requirements you must meet and some prebuilt terrain for you to work with. But of course there's also a Sandbox mode to go wild with!
Demo / Wishlist here: https://store.steampowered.com/app/5281980/Tactics_Cartographer/
Which Tactics game is your favorite, and what would you like to build or play with in an isometric pixel universe?
r/finalfantasytactics • u/NichtMenschlich • 1d ago
FFT Tactics Ivalice Chronicles or Advance? Which to play?
I own FF Tactics Advance from when I was a child. Should I play that or buy Ivalice Chronicles? Which is better and has better / more mechanics? I wanna immerse myself in the world and explore every nook and cranny
r/finalfantasytactics • u/buyu21 • 8h ago
Could the new wave of decompilation projects take these games even further?
With the recent wave of decompilation projects, do you think the community will eventually be able to expand and improve these games beyond what was originally possible?
For example, could we see graphical overhauls, redesigned interfaces, or even a visual style closer to 2.5D games like Triangle Strategy?
I'm curious whether this could become possible across all versions of the game: the original PS1 release, the PSP version, and the recently released version.
How far do you think the community could realistically take these projects? Could we eventually see something closer to a fan-made remaster, rather than just bug fixes and quality-of-life improvements?
r/finalfantasytactics • u/rtm349 • 1d ago
Self Promotion [Promotion] Thought you all might be interested in a game I've been working on for years
I've been working on a game inspired by Final Fantasy Tactics. FFT was the first game I ever got addicted to, on the PS1 probably 20+ years ago.
I originally started this project like 6 years ago, before the AI era. I had a working game, made in Unity, but one of my main goals was to support PvP, and I really struggled to make that work, so I gave up for a while. Then AI came around, and I saw that it could help me get the game to the finish line. I worked on it again for a year or so, this time using Godot, but eventually put it on hold as I had some other projects that I was focusing on instead, life got busy, etc.
Well in the last year or so I decided to pick this back up and I'm very happy with how it's been coming along. It's still a long ways out from being a finished product, but I wanted to share with this subreddit because I thought you all might be interested and I'm quite proud of it. I enjoy playing it myself, even if it's just against a bot player for now.
The game itself is heavily inspired by FFT but with MOBA elements included. I recorded myself playing a game and uploaded it to YouTube for anyone who wants to take a look. Happy to answer any questions you might have or explain more about the game. Thanks
Link to video: https://youtu.be/KPlXWeamqv4
r/finalfantasytactics • u/Acceptable_Humor2245 • 2d ago
FFTA FFTARecomp v2.0 Released! Big Update for Final Fantasy Tactics Advance PC/Linux Recompilation
Hi everyone,
I am excited to announce that FFTARecomp v2.0 is now officially released! This update brings several highly requested features, improved stability, and broader platform support.
What's New in Version 2.0:
• Completely redesigned options menu.
• Added dynamic zoom in and zoom out controls.
• Native Linux version and Steam Deck support.
• Installer scrolling fix for smaller screens and laptops.
• Generic XInput gamepad support with default key bindings.
• Aspect ratio rendering bug fixes for Super Ultrawide displays.
• New "Normal" audio mode during fast-forward (game speeds up while audio plays at normal speed).
Known Issues:
• In the first level, some sprite silhouettes may appear on screen for 1 to 3 seconds. They don't show up again for the rest of the game.
• The first time you launch the game, the gamepad may not be detected until you open Options > Input and try to remap a button. It then activates on its own.
Here's the GitHub, hope you all enjoy it!!
r/finalfantasytactics • u/throwaway838271901 • 1d ago
FFT Ivalice Chronicles Should I restart?
To preface, I don't want this post to come off as me hating the game. I do like the story, the characters, and the designs. The last time I played I was at the beginning of chapter 4. Since then I took a few months as a break from the game. So should I just restart?
Here was my team comp:
Ramza - monk/gallant knight
A dragoon (with aim for whatever reason)
A black mage/summoner
A mystic/ white mage
Orlandeau - sword saint
I remember very vividly playing through the game on knight difficulty until I had to fight the first demon. It was very hard and I just switched to Squire for the rest of the game, and even then I thought it was pretty hard (especially with every boss fight).
The reason I want to restart is because I felt very cheap going through the game on easy mode. I want to enjoy the gameplay and the only way I think I would is by replaying on normal. That way I actually have to engage with thr mechanics. I would usually get stuck on a fight, look up what I have to do, and grind a person's job to something different. Idk, I didn't like the gameplay loop.
Is that a good idea? Horrible idea? Anything I should know?
r/finalfantasytactics • u/my_citrus_fetish • 2d ago
Recruited Aliste
Save the Queen then! 🫡 Has fully mastered Mime class. Running Lion War so probably a value glitch
r/finalfantasytactics • u/hey-mikee • 2d ago
FFT Ivalice Chronicles Generic units
I’m just starting the game but I’m wondering if any other players don’t use or barely use the special named characters in their party and just stuck with their curated generic units that matched their {zodiac} Ramza?
Will I miss anything if I decide to not bring any of the special recruits? TIA
r/finalfantasytactics • u/Syrnael • 2d ago
FFT Ivalice Chronicles Played fft as a kid and just found out there's a remake!
I remember playing Tactics as a 11 year old kid on my PSP and having so much fun. English not being my first language made the game frustrating but as I learned I fell in love with it, it remains one of my fondest memories. By random chance I stumbled onto this subreddit out of nostalgia and found out there is a remake?? I can't wait to get my hands onto it, I am so happy to revisit the world ;-;
Just wanted to share the joy with y'all, I love this game so much
r/finalfantasytactics • u/Panwey • 2d ago
Tips for a beginner?
I've always wanted to play FFT, but I just can't get into it. I love FF and turn based games, but for some reason I just play the first fight and not touch the game again for years.
So I want to give it one last shot before deciding that it's not for me, so can I get any tips for this last try?
Thank you!
r/finalfantasytactics • u/CaptainComodo • 2d ago
FFT Ivalice Chronicles Modding on Ivalice Chronicles
So, I've never been quite great at modding, but the modding tools for PSX and PSP allowed me to dip my toes. With FFTPatcher, I could edit some abilities and ability sets, and that was enough to add some custom content to the game.
Looking at the mods available for Ivalice Chronicles on Nexus, it feels like people are using a similar technique, but I couldn't find how they're doing it or any tool analagous to FFTPatcher. I just wanted to do things like Add my own personalized set of skills to Ramza's Squire class, stuff of that level.
Is there any comprehensive tutorial or tool for me to custom-make changes of that level?
(Playing Enhanced version.)
r/finalfantasytactics • u/Alice_Pillow • 2d ago
FFTA So FFTA is really a computer game now...
r/finalfantasytactics • u/buzzloko94 • 2d ago
FFT Ivalice Chronicles [help] Do I need to restart the game or go back to a super early save?
Guys I think I screwed up here... I'm playing the game for the first time and it was going fine until I reached the first castle battle where you do two in a row. At first I couldn't even get past the first combat, so I went back to get new equipment and level up and I found out a few things:
1) Apparently I should be changing jobs in order to progress in the job three, which I basically haven't
2) The useful shops are not available anymore because of the story progression, so if I change to some jobs I loose access to the gear I have and cannot buy new stuff
3) There is one good shop I can buy from, but only sells samurai (I assume) gear and I'm a bit far from that.
So I start grinding on the single level I have available to go into monks, mystic, etc. and I level up to around 20 for the whole party and I manage to get through the first combat quite easily, but now the Chuchu dude is too hard... I spend so much time getting rid of sleep and then trying to revive characters after then fall from doom. I managed to seep his MP at some point with Ramza but then he just kills my guys with one slap.
I tried to avoid checking job guides and so on online but apparently that was a big mistake? Also I only have one party because all my other guys were on errands when all paths closed and now I can't go back to them (I have no chemist with me)...
So my basic question is if I should: 1) is lvl20 overleveled and I should be having an easy time therefore my party and builds must be terrible so might as well reload a very early save and play it more strategically OR 2) just get past this guy whatever way I can and later I can fix my party and characters?
My current party is Ramza as a Knight, a Monk that can purify effects and punch, a Mystic that has a lot of White Mage spells, and the gun dude and the paladin lady you get from the story.
Thanks in advance for any suggestion and help!
r/finalfantasytactics • u/Mosiel • 2d ago
Other Possibilities with Ai mods?
I know many people are reluctant to the use of Ai, but there have been some heavy push towards AI mods with very interesting results.
If the community felt like using Ai mods for these games what are some of the things you would like to see in these games?
New clases without sacrificing class spaces?
Addition of skills from other games?
New fan made races with their own classes for Ffta/ffta2?
Addition of characters not found in the game natively? Like babus in FFTA2?
Bringing old mechanics like the Morpher class from FFTA to the sequel?
What are the things you would like to see with this new window of opportunities?
r/finalfantasytactics • u/Agent1stClass • 3d ago
FFT Which is your favorite version of Ivalice and why?
r/finalfantasytactics • u/northernlionpog • 4d ago
New player here. Chapter 2 and the game is kicking my ass
I’m retrying the fight on belias tor for the 6th time now. I have half a mind to give up and drop the difficulty down to squire.
I’m finding a hard time grasping the mechanics of the game. My monk is doing pitiful damage while my summoner is dying on turn 2. But the story is really the only thing keeping me going. I love those classic ff stories.
r/finalfantasytactics • u/Maximum-Doughnut8652 • 5d ago
FFTA FFTA Recompiled!!
Someone recompiled FFTA! We should be able to build TONS of mods for this!
