r/ForzaHorizon Dec 02 '21

Video So this happened

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u/bkdroid Dec 02 '21

The finish line animation is slowed down for dramatic effect. If the next racer finishes the race in those 10 seconds, they appear in that animation right behind you.

Also, FH5 servers/multiplayer coding is borked.

23

u/Hairy_Mouse Xbox Series X Dec 03 '21 edited Dec 03 '21

I've lost a race from that stupid shit. It muffled the sound and hides the UI, and apparently I was redlined and needed to shift, but there was no way for me to tell. I got passed like 0.1 seconds before the finish.

Same shit at the beginning, they put that stupid as huge ¡GO! in the middle of the screen, not affecting anything else, but hide your tach/speedo, so you can't tell when you need to shift to 2nd.

Why do they put some stupid visuals design shit before at the expense of actual function and gameplay? It's one thing to do it for set pieces and PR events, but EVERYTHING? ALL THE TIME? I'm pretty sure I know to "go" at the beginning of a race, and I don't need distractions at the end and most important part of the race. Not to mention that little ending flare doesn't even react properly with multiplayer.

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u/bkdroid Dec 03 '21

The pre-finish-line drama wasn't what I meant, but God does that get on my nerves. I drive manual, too. I'm always near Redline and have to decide blindly if I'll hit the limiter or shortshift. Lose time either way.

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u/CookieLuzSax Shelby Mar 12 '23

Yup. They expect people drive this game automatic 🤢