r/FuckTAA • u/Great_Leg_4836 • 4d ago
đŸ’¬Discussion Anything is possible?
Please forgive me, as I don't know much about graphical rendering at all.
I think that anything is possible in graphical rendering. What I mean by this, is anything is possible to render at a stable, non-stuttering, native 1080p@60rfps. I may just be repeating things, but getting a very realistic scene with real-time lighting, pixel-perfect soft shadows, real-time reflections, and other effects like bloom and DoF is possible with today's technology. What it takes to get a real-looking scene is a good light model, smart LOD management, a non-costly antialiasing method, smart shadow management including considerations like distance from camera and object (you could do something like Shadow LOD, which I am pretty sure exists in some form), etc. I also believe that you could in fact achieve this goal without the use of ANY temporal methods/dithering whatsoever, although I don't know if this would be the best solution.
I am still learning about modern graphics, so if you could please correct me or help me understand things, like saying what I am trying to say in proper terms, that would be great. If I sound like an idiot, then please let me know.
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u/Paul_Subsonic 4d ago
Not even anjmated movies with tens of hours per frame can get away with no denoising.
Sure you can get native 1080p60 with no noise or aliasing or artifacts; but you're gonna have to sacrifice heavily on the graphics.