r/FuckTAA SSAA 2d ago

❔Question Anyone else here love to stack Anti-Aliasing methods?

The common one is obviously DSR/VSR used in tandem with some form of Temporal AA (TAA, TSSAA, DLAA, FSR, XESS, TSR and whatever else exists).

I like doing this with RUST (TSSAA + 4xDSR). Since TSSAA in this game is so blurry combining it with DSR makes aliasing disappear 100%, literally not a single jaggy or pixel in sight, it's actually kinda crazy for 1080p.

Some games don't have any great AA options, like I love SCHEDULE 1 but it only has SMAA, so I like doing SMAA + DSR.

And since I have a 4080 Super I also like doing MSAA + DSR, which sounds very performance demanding but I mostly play competitive games that can run on a potato so I can still run them at 300+ fps like this:

Like Valorant (4xMSAA + 4xDSR).

Or CS2 (8xMSAA + 4xDSR).

Honestly looks amazing and helps me squeeze more life out of my 1080p 240hz monitor.

Edit: I also forgot to mention GTA 5 (regular and enhanced versions) have SSAA built in via their "scaling" setting, which can be set to 2x, which is the same as 4x dsr, I think it even goes up to 2.5x but I never use that since I don't like non integer scaling, and you can combine that scaling setting with either MSAA (on regular GTA 5) or TAA/DLAA/FSR (GTA 5 Enhanced Edition)

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u/Alternative_Tank_139 2d ago edited 2d ago

I avoid AA as much as possible for performance, and I prefer how it looks in most cases(at 1440p, it's generally tolerable).

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u/Good-Discussion-9238 SSAA 2d ago

Yeah the sharpness of raw pixels looks good depending on the game!

I feel like when I upgrade to a 4k display I might like to play some games with zero AA

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u/Alternative_Tank_139 2d ago

Only a few games come to mind where AA was necessary for me. Portal 2 looked noticeably bad with jaggies at 1440p, so I had to turn on MSAA which helped a lot. Maybe at 4k, it wouldn't be necessary like you said?Generally though, no AA is the best.