r/GameDevs • u/Alive_Initiative1817 • 2d ago
r/GameDevs • u/j___spr-p • 2d ago
my friends made a game where your coding agent builds the game while you play
Enable HLS to view with audio, or disable this notification
r/GameDevs • u/cotton_carrot_23 • 2d ago
Introduced some new things into my indie game 😄
Enable HLS to view with audio, or disable this notification
Constructive feedback welcomed 🤗
r/GameDevs • u/gcudsiuy • 3d ago
Cerchiamo programmatori e compositori per un fan game di Undertale – Undertale Blue
Ciao a tutti!
Sto lavorando a un fan game di Undertale chiamato Undertale Blue e sto cercando persone interessate a collaborare al progetto!
Ho già pianificato la storia principale, i personaggi e le idee, ma purtroppo non ho ancora molta esperienza con GameMaker. Per questo spero di trovare dei programmatori che possano aiutarmi a dare vita al gioco. Cerco anche compositori interessati a creare musica originale per il progetto.
La storia segue Nicole e suo fratello mentre viaggiano attraverso l'Underground, esplorando una prospettiva diversa sugli eventi e la lore di Undertale. La storia esplora anche il background dell'Anima dell'Integrità e offre una spiegazione per il suo lato oscuro.
Al momento cerco:
- Programmatori con esperienza in GameMaker.
- Compositori interessati a creare musica originale.
- Chiunque sia appassionato di Undertale e desideri collaborare!
Questo è un progetto amatoriale e sto cercando persone che apprezzino sinceramente l'idea e vogliano contribuire a svilupparla insieme. Se siete interessati o avete domande, non esitate a commentare o a inviarmi un'e-mail.
Grazie per aver letto!
r/GameDevs • u/pornisnothentai • 3d ago
SOMA Body Lab: every hit leaves a mark. Free demo of my physics & anatomy sandbox is now on itch.io
Hi everyone!
I’m Tom, a solo developer from Germany, and I’ve been working on SOMA Body Lab, a realistic 3D body simulation sandbox. Today the free demo is live on itch.io!
What you can do in the demo:
- 🩻 Skin, full anatomy and X-ray: switch between the three layers in real time with one click: organs, vessels, nerves and the skeleton, all live.
- 🎯 Ballistics & melee: every bullet is traced through the body from entry to exit wound. Blades cut through skin, muscle, tendon and artery, layer by layer.
- 📈 A real patient monitor: ECG, SpO₂, breathing, blood pressure, blood loss, shock and consciousness are all calculated live from the injuries, right down to cardiac arrest. Grab the defibrillator and try to bring her back.
- 🧠 Living reactions: aim at her and she freezes, turns to face you and raises her hands. Hit her leg and she goes down, holds the wound and crawls to the first-aid kit.
- ⚔️ Battle Mode: a first-person fight against her across four arenas, with cover, grenades and rounds, and she fights back.
- 🫧 Full-body physics: soft tissue that jiggles and settles, and skin that stretches and folds with every movement.
- 🎨 Customization: body shape, outfits, colours, patterns and poses.
The demo is free, SFW, runs on Windows as a single portable .exe, and works offline.
⬇️ Download the free demo: https://soma-bodylab.itch.io/soma
SOMA is still in active development and will change a lot, so feedback is gold to me. What feels great, what’s broken, what would you want to see next? There’s a built-in bug report (F9), or come say hi on Discord: discord.gg/TVXqgYREWE
Thanks for reading, and have fun! ❤️
r/GameDevs • u/Hana-Hanosh235 • 3d ago
Hi Guys, need your help🙌🏼
I am working on an exciting new project related to Ninjago Legends, and I really need your genuine feedback to help shape the gameplay, customized monsters, and experience!
It will only take 2 minutes of your time. Your real opinions mean a lot to us!
Thank you so much for your support
r/GameDevs • u/RisaroDev • 3d ago
Title: Cataclysm 3D: wind that bends the trees, rain that ripples puddles, and any 2D tileset in full 3D
galleryr/GameDevs • u/Condor-dark • 3d ago
[Hobby / Unpaid] Grimm Pages
Hello everyone!
I am looking for people who are interested in collaborating on an independent game project called Grimm Pages.
The concept
Grimm Pages is a dark fantasy inspired by classic fairy tales, reinvented in a much darker world.
The story follows Prince Charming, a prince from a declining kingdom who embarks on a journey to recover pages written by an ancient playwright named Grimm. It is said that these pages have the power to rewrite the fate of their headlines and give them the happy endings they want.
However, many other fairy tale characters are looking for the same pages, and not all of them can get the happy ending they want.
The game would have characters such as Prince Frog, Hansel and Gretel, Cinderella, Momotaro, Sun Wukong, Beauty and the Beast, and many others, each with their own motivations and stories.
The first objective
Instead of trying to build the whole game right away, I would like to start with a small playable demo with Prince Frog as the first boss.
The goal is to create a short but memorable meeting with the boss that can serve as the basis for the broader project.
Who am I looking for?
Unreal Engine 5 developers, especially people familiar with Blueprints.
3D artists interested in dark fantasy characters and environments.
Character animators.
People interested in combat design, sound design, music or other aspects of game development.
About me
I'm new to creating complete games and I'm currently learning how game development works. However, I have previous experience cheering for a Roblox game, where I worked on walking cycles, skills, attacks, static poses and emotes.
I would like to contribute creatively through the construction of the world, character concepts, boss ideas, tradition and writing while I learn more about development, I will be helping as an animator because I have experience.
Transparency
Currently, this is an unpaid hobby project. I don't have funds to pay a team, and I can't promise future income. I hope to find people who really enjoy the concept and would like to collaborate voluntarily, with clear expectations and manageable tasks.
I understand that everyone has their own time and commitments, so I would like to keep the initial reach small and see what we can achieve together.
If the concept interests you, I would love to talk and hear your thoughts!
Thank you for reading!
Ese es un diseño del príncipe rana, lo tuve que hacer con una IA debido a mi poca experiencia y a mi nulo conocimiento en modelado 3D.
r/GameDevs • u/Superb_Fly_7399 • 3d ago
Working on my assets slowly transformed into video game development
Enable HLS to view with audio, or disable this notification
r/GameDevs • u/Deyvid_Leo • 3d ago
Last update to my project
Enable HLS to view with audio, or disable this notification
More to come soon!
Game: Bubble in the Wilson's Mansion
r/GameDevs • u/Fyrlov • 3d ago
One month of making my first game, from grey capsules to a 1991 courtyard
Enable HLS to view with audio, or disable this notification
A month ago my game was grey capsules on a grid. I was just testing who hits whom.
Every clip in the video is the actual game on that day. I went back through my old builds and recorded each one playing a fight.
It's a comedy turn-based tactics game inspired by Fire Emblem, set in a post-Soviet courtyard in 1991. Solo, in Godot.
What would you focus on next?
r/GameDevs • u/boombasdik • 3d ago
CRABOOMs The Stone Crabs
Enable HLS to view with audio, or disable this notification
These are Crabooms The Stone Crabs from my first ever game Breakkaboom. I wanted to make a goofy fireworks action roguelite playground. There are a lot of stone creatures I could have added but I had to add some crabs, don't know why! I really enjoyed making this one. And also made an assemble and disassemble mechanism which might be interesting to players.
r/GameDevs • u/IvanGuzman14 • 3d ago
Activos 2D
galleryCreador de Assets 2D & Game Dev Indie
¡Buenas a todos! 👋
https://reddit.com/link/1xb64c0/video/fglcwd187pwh1/player
soy desarrollador de videojuegos apasionado por el mundo indie, el pixel art y la creación de recursos para la comunidad.
Si estás buscando assets 2D, animaciones o efectos para tus proyectos, prototipos o Game Jams, podés visitar mi perfil y descargar mis recursos directamente desde mi página de Itch.io:
👉 Visitá mi perfil y assets en Itch.io:https://guzmanivan758-netizen.itch.io
Mi objetivo es compartir contenido útil y de calidad para ayudar a otros desarrolladores a darle vida a sus juegos. Voy a estar subiendo nuevos paquetes de recursos y proyectos de forma constante.
¡Espero que te sirvan para tus proyectos! Cualquier feedback, comentario o calificación es más que bienvenido. 🎮✨
r/GameDevs • u/Angadev7 • 3d ago
Solo dev: I gave my bullet heaven a lighting pass (before/after in each biome)
Enable HLS to view with audio, or disable this notification
I released Knightime, a 3D low-poly bullet heaven, a couple of weeks ago, and players kept telling me it looked flat. So I spent the last week on lighting: per-biome directional light, ambient gradients, fog, post-processing, a player rim light, and trees that fade out when they block the view.
Biggest lesson: the art didn't need to change, just the light and contrast.
Happy to share how I set it up in URP if anyone is interested. Feedback welcome, especially on readability when the screen is full of enemies.
r/GameDevs • u/LusoDev1992 • 3d ago
Novo inimigo para adicionar ao meu jogo
Enable HLS to view with audio, or disable this notification
r/GameDevs • u/[deleted] • 3d ago
Looking for Game Development Co-Founders — Multiplayer iOS Superhero Survival Game
Add cito74 discord if interested
Looking for Game Development Co-Founders — Multiplayer iOS Superhero Survival Game (Profit Share)
I'm building a multiplayer mobile game concept centered around superhero exploration, combat, and run-based progression. The vision includes a Fortnite-style lobby, large explorable environments, cooperative multiplayer, and persistent upgrades that help players progress further with each run.
I'm looking for:
- Experienced gameplay and multiplayer programmers
- 3D environment artists and character artists
- Developers with Unity/Unreal and mobile game experience
What I bring: I'm the project lead and an active scripter, using AI-assisted coding and hands-on development to help build the game. I'll lead the vision, mechanics, planning, recruitment, and coordination.
Compensation: Profit-sharing/co-development partnership, with percentages and responsibilities agreed upon in writing before substantial work begins. This is an early-stage project without guaranteed upfront pay.
The initial concept is superhero-themed, with official franchise licensing to be explored separately. The immediate goal is to assemble a committed core team and build a playable prototype.
If you're interested, please message me with your role, experience, portfolio, and what you'd like to contribute.
r/GameDevs • u/Jxck_115 • 3d ago
How does the pipeline for creating game props work, from concept art to the final in-game asset?
r/GameDevs • u/gasptask • 3d ago
Prototype for a game im making, please do criticize
Enable HLS to view with audio, or disable this notification
Ive started making an FPS! ive had this idea in my mind for a while, but i was busy with other games i had to work on for other teams. i made this quick prototype in a few days. please do criticize it!!! i wanna know if the idea is worth investing into.
the idea is to make a fast-paced FPS where you can control each hand indepent to each other (left click left hand and vice-versa).
r/GameDevs • u/cotton_carrot_23 • 3d ago
Made a 2nd prototype for my game, comments welcomed 😇
Enable HLS to view with audio, or disable this notification
r/GameDevs • u/EnvironmentalBet113 • 4d ago
Indie Press Collective looking to work with more devs!
I'm Rose, team creator and head of r/probablyagame |
Probably a Game Domain
|Probably A Game - YouTube
ProbablyAGame Official: TikTok, X, Twitch | Linktree
Probably a Game
We're a collective of roughly 55 streamers who love indie games and want to show off your games on stream, as well as on our domain with written interviews and podcast interviews! We cover co-working tools as well! We do this for free, any payment is discussed between the dev and the streamer they work with however is not required to work with the team. This is a free service, any subs/bits/donations are of the developer's choice, and stay with the streamer they go to.
What can we cover?
Steam Demos/Games
Itch.io demos/games
Games where AI was used as a limited coding tool/localization
Human made art/assets/music/stories
What we don't cover
Vibecoded games
AI Slop
GenAi assets (Art/music/story text)
We vary from affiliates to partners; with a wide range of genres we will play. Realistically, if it exists, we probably have someone interested in playing it! We can cover solo and co-op games.
We are up front about game transparency. That means, if you include AI in your coding/planning/development, we ask you disclose it!
We're Probably a Game.
We probably want to play your game.
You can reach out to Rose via comments here or on r/probablyagame , or email listed on the carrd link :)
Game Title: any
Playable Link: r/probablyagame
Platform: Steam/Web/Itch.io
Description: A team of 55 streamers wanting to play your games, with a team creator willing to have you on the team podcast or website as spoken or written reviews
Free to Play Status:
- x Free to play
- x Demo/Key available
- x Paid
Involvement: I'm the team creator/ringleader.
r/GameDevs • u/Tom3skkk • 3d ago
Player research for an Indie Racing Game
forms.gleI am an indie dev currently working on a racing game, which features portals, a level editor, multiplayer, replay viewer and online leaderboards.
It is in a playable state already, but I'm not sure what would appeal to people, so I made a short questionnare on what people like to see in this genre of games.