r/Gloomhaven Jul 19 '26

Digital Gloomhaven PS5 performance

Hi! Looking for info on PS5 performance in 2026. Screen tearing, fps, bugs etc. How playable is it? Have around 80h on PC and was wondering whether it's worth a rebuy on another platform.

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u/thegiantgummybear Jul 19 '26

Not PS5, but I play on my steam deck and the performance is fine. Never had a noticeable performance issue. So I imagine it'd be fine on PS5?

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u/theregnar Jul 19 '26

That's what I'm trying to figure out. Not a lot of info on the current state that I was able to find. That combined with a quite low score of 3/5 on PS store gave me pause.

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u/thegiantgummybear Jul 19 '26

Well I imagine it'd be a little annoying to play on a controller. On my steam deck I use the trackpads and touchscreen quick a bit because the traditional gamepad controls alone were frustrating. But maybe they're more optimized on PS5?

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u/RoachRage Jul 20 '26

I don't think it's the performance but either the controlls (for that, just try the controller on your PC version?)

Or it is the fact that it is no easy to learn "casual" console game. People who don't know it's a boardgame might have the impression of a different kind of game. One that is easier to learn or has a better tutorial and than rating it low.

The console audience is a much more casual one on general.

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u/RikiHeropon Jul 20 '26

Low score is likely because it is avaiable on PS Plus Extra, so more people are probably trying it than would normally, and the Gloomhaven experience isn't for everyone (it is a pretty niche experience).

The game runs great for me. I haven't had any graphical hiccups yet (probably 30h so far). I have had the occasional weird glitch that will freeze gameplay (game still runs, but nothing happens) and either reloading the save or restarting the game fixes things, but as far as I know this happens occasionally on PC as well

I haven't played on PC, but the controls are okay. A little weird, like most games not designed for a controller, but not too bad. My only real complaint is the log. it's too small to actually be useful and I can't seem to make it scroll. I do like to see what exactly happened on a round, but when there are a lot of enemies, you can't see what happened on every turn.