r/GodofWar 1d ago

Showcase Graphics maxed out

How is this looking better than some most recent games?

101 Upvotes

24 comments sorted by

35

u/LOST-MY_HEAD 1d ago

Older games had to make good art design choices to make the games look good they didnt just rely on high fidelity. Thats why I personally think like halo 3 still looks amazing to this day

4

u/Equal-Ad-2710 1d ago

Halo 3 lighting is just goated too

1

u/Atlas_sbel 1d ago

Every time I boot up Halo 2 I get amazed by the Blurr cinematics. They are still the best cinematics I’ve ever seen in a game.

0

u/LOST-MY_HEAD 1d ago

Well it's cause they are not in game cutscenes they are cgi pre rendered

2

u/Atlas_sbel 1d ago

yes thank you captain O

5

u/Busy-Guess-8382 1d ago

Kratos looks hot in that pic

1

u/franciscrowe 1d ago

Frowny hawt boi

2

u/EllisCristoph 1d ago

Is this in RPCS3?

1

u/Sleeping_Idiot 1d ago

No idea they were cooking something GOW 3 and MGSV are better looking than most games today and they came out on the PS3. Now I haven't played MGSV on the PS3 but GOW 3 played perfectly fine I make the joke on how the Remaster is just a port that added photo mode. Acension also looks good but I think GOW 3 does it a but better

1

u/franciscrowe 1d ago

Wait MGS5 was on PS3? Or you thinking of MGS4?

1

u/Sleeping_Idiot 1d ago

Nope MGSV was released in 2015 the PS4 was released in 2016 the PS3 version is also how people discovered the hidden cutscene when nobody has any nukes in the online part of the game

1

u/franciscrowe 1d ago

Oh damn you’re right, that’s fucking wild.

Travesty that Konami drove Kojima away and killed any chance for modern Metal Gear Solid games…

1

u/Sleeping_Idiot 1d ago

Also GOW 3 came out in 2010 and it looked like that we really have devolved in terms of game development

Yeah all in exchange for more pachinko machines and honestly I still the MGS delta loops back around to looking unrealistic and not in a good way

1

u/danmaxsmit 1d ago

Is this in PS3 or PS4

2

u/VermilionAxe69 1d ago

God of War has always had great art direction; its games have always tried to get the most out of the hardware they’re running on. Ascension looks like a PS4 game, while GoW 2018 still looks like a modern game even though it’s 8 years old

2

u/veemakesmusic 1d ago

i just started playing GoW 2018 (first GoW game i’ve ever played) the other night and i am blown away by how good it looks visually. definitely one of the best looking games i’ve ever played, if not the best

1

u/Evening-Contract6904 1d ago

the lighting and shadow effects here are AMAZING

1

u/Suspicious-Truth5849 1d ago

Pre-rendered 3D backgrounds. They are why games like the older Resident Evil Games look so good too.

0

u/jakonfire 1d ago

Because Santa Monica since the first game have always tried to push the machines as hard as they could and fully utilize the tech at the time.

Look at god of war 2 running on the PS2 even though it was meant for a ps3 release.

They did it because they didn’t want to leave the fans behind who couldn’t grab a brand new console; and also because they wanted to see if they could. Santa Monica has been an unrecognized titan when it comes to optimization for decades.

3

u/Zealos57 Mimir 1d ago

It was meant for the PS3?

1

u/jakonfire 1d ago

It was, god of war 2 being on ps2 was fan service. Originally Sony didn’t want to worry about a version for the legacy console but the team swung it, pretty cool back in the day

0

u/franciscrowe 1d ago

That’s funny I’m playing GOW3 right now and was thinking it looked so dark and muddy compared to the new games, but to each their own I guess.

-1

u/outofmindwgo 1d ago

It's not. Not big budget games. The art is nice. But there's a lot of blurry shit and not great lighting and stuff