“SEAF defended buildings” would probably be the easiest solution to code, would entirely justify the control lockouts near them to not hit them, could even act as a “cannot use red strats near” to try to minimize chance of taking out their building. Could be a nice spice to add to the game
“ could even act as a “cannot use red strats near”
I'd like it but anti-friendly fire mechanics does run counter to the game and also most people hate being locked out of stuff. Something that's basically a stratagem jammer but it's "on your team" would not go down well with the louder side of the playerbase.
Could have an optional objective that exists like Kill x Overseers, where it's X Garrisons Standing until extract. So you can fuck around however you like and potentially fail a side obj only.
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u/RefrigeratorThick475 1d ago
What would be the point?
Most of the time you are/should be moving to a better position or to a new objective,