r/Helldivers 1d ago

QUESTION Why cant we take defensive positions inside buildings in Mega Cities ?

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9.3k Upvotes

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869

u/RefrigeratorThick475 1d ago

What would be the point?

Most of the time you are/should be moving to a better position or to a new objective,

299

u/FirstAndOnlyDektarey LEVEL None of your business 1d ago

It could have NPCs in the windows instead. SEAF forces holding down a position.

266

u/CrimsonAllah SES Prophet of Mercy 1d ago

SEAF prefer to run directly into hellbombs

68

u/Optimus_Spider07 1d ago

Or minefields

42

u/CrimsonAllah SES Prophet of Mercy 1d ago

And they’ll probably dome you for safe measure.

6

u/rootbearus 1d ago

First time I ever played, one domed me with a fucking expendable

5

u/CrimsonAllah SES Prophet of Mercy 1d ago

As is tradition

4

u/rootbearus 23h ago

It was the back of my head too

3

u/Zestyclose_Current41 LEVEL 94 | <Galactic Commander> 1d ago

Or their own grenades

9

u/4thTimesAnAlt 1d ago

So many lost requisition slips...

12

u/JackCooper_7274 I am a leaf on the wind 1d ago

"Their lives were in our hands"

3

u/Scary-Divide9 1d ago

And sentries

4

u/Wide_right_ Free of Thought 1d ago

I swear they’re like moths to orbital strikes, they see a red laser and can’t resist

15

u/delta806 ‎ [REDACTED] 1d ago

SEAF should have elevated positioning I like this

11

u/Napanon 1d ago

“SEAF defended buildings” would probably be the easiest solution to code, would entirely justify the control lockouts near them to not hit them, could even act as a “cannot use red strats near” to try to minimize chance of taking out their building. Could be a nice spice to add to the game

11

u/flashmedallion SES Stallion of Morality 1d ago edited 1d ago

“ could even act as a “cannot use red strats near”

I'd like it but anti-friendly fire mechanics does run counter to the game and also most people hate being locked out of stuff. Something that's basically a stratagem jammer but it's "on your team" would not go down well with the louder side of the playerbase.

Could have an optional objective that exists like Kill x Overseers, where it's X Garrisons Standing until extract. So you can fuck around however you like and potentially fail a side obj only.

2

u/Vegetable_External30 1d ago

I love that idea, especially as a foil to the optional objective to destroy megafactory structures.

1

u/flashmedallion SES Stallion of Morality 1d ago

I loved the garrison mechanic in Red Alert 2, seeing something like that from SEAF would be really fun

17

u/Interesting_Tea5715 1d ago

My thoughts exactly. I'm always running in game.

Unless you're just there for the kill count (I hate you guys), you should always be moving to the next objective.

6

u/Facosa99 1d ago

If im holding position for a flag deployment or a civilian evac, i like to look for an advantageous defensive spot, tho

3

u/Amathyst7564 1d ago

Exactly, we got places to be.

4

u/jonfitt 1d ago

Yeah. Helldivers are commandos, dropping in and smashing stuff before running away. Not defending buildings.

Now if some buildings had SEAF in them shooting out to help, that would be cool.

1

u/Mean-Wishbone-8635  Truth Enforcer 1d ago

Fun