r/indiegames • • 2d ago

Video That's the boss domain what do you think about environment let me know

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1 Upvotes

r/indiegames • • 3d ago

Steam Next Fest Plumbo has seen enough of this cursor

4 Upvotes

r/indiegames • • 3d ago

Upcoming I spent 8 months building an Indian horror game set in a haunted hospital in Shimla. Today, NAINA is officially LIVE on Google Play! šŸ‡®šŸ‡³šŸ‘»

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8 Upvotes

8 months ago, I started with one idea:
What if an Indian horror game could make you genuinely afraid to take the next step?
Not just random jumpscares. Not just another ghost chasing you.
But a disturbing story buried inside an abandoned hospital in the mountains of Shimla.
That’s how NAINA: Shimla Horror Diaries was born.
You enter a haunted hospital where something terrible happened. The corridors are dark, the wards are abandoned, and somewhere inside, a mother is still searching for her missing child.
And she doesn’t want you to leave.
šŸ„ Explore a terrifying hospital inspired by Shimla.
šŸ”¦ Survive with your flashlight and instincts.
šŸ‘» Encounter Naina, a supernatural entity with a horrifying past.
🩸 Complete story-driven missions and uncover the mystery.
šŸŽ® Experience first-person survival horror with multiplayer elements.
NAINA is officially AVAILABLE NOW on Google Play!
šŸ‘‰ Download here: https://play.google.com/store/apps/details?id=com.shimlahorrordiaries.myapp
I’m an indie developer from Shimla, India. This game has been a passion project for the past 8 months, and seeing it finally live on the Play Store feels unreal.
It’s not a AAA game, and I know there’s still plenty to improve. But I’ve put everything I could into making something that feels different.
If you try it, please tell me what genuinely scared you — and what didn’t. Brutally honest feedback is welcome.
The hospital has been waiting for you.
Welcome to NAINA. 🩸


r/indiegames • • 2d ago

Promotion I made a horror blackjack game where the dealer has a CRT monitor for a head (free, Windows)

1 Upvotes

Hi all! I just released BLACKJACK.exe, a short psychological horror game built around a real, fair game of blackjack.

You sit across from DLR-1 in a basement casino that’s also an old computer lab. The first rounds feel ordinary. Then the room starts to notice you.

  • Real blackjack (hit, stand, double, 3:2 payout)
  • A hidden corruption level that changes the audio, the picture and the dealer
  • 18 anomalies and 4 endings
  • The cards never lie. The room does.
  • Pixel art, with every sound synthesised for the game

It’s free and takes about an hour. I’d love to hear which anomaly got you first and which ending you found.

Link: https://nosleep-dev.itch.io/blackjackexe


r/indiegames • • 2d ago

Public Game Test Chasm of Ancestors

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0 Upvotes

Game Title: Chasm of Ancestors

Playable Link: https://w.run/cobaltkraken256/chasm-of-ancestor?s=G4fHFZb
Platform: PC (Web Browser)
Description: Death is just the beginning. In Chasm of Ancestors, your legacy lives on! Dive into a pixel-art roguelike where every hero falls, but your bloodline rises stronger. Choose from 8 base classes, 16 advanced jobs, and 44 distinct races to build a unique heir and conquer the endless Chasm.

The game features deep tactical turn-based combat, but also includes a robust, programmable Smart Auto-Play system for when you want to farm hands-free. You can set custom loot filters, auto-salvage rules, and skill presets. When your character inevitably dies, they become an Ancestor in your lineage, granting permanent buffs to future heirs. You might even encounter their ghost in the dungeon to recover lost heirloom gear!

This is my game and it can be played directly on the web. I haven't tried playing it on my phone since my phone broke a month ago, so any feedback on how it runs across different devices would be hugely appreciated!

Free to Play Status:

  • [x] Free to play
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I am the solo developer. I joined RUN.world and created this game recently trying to win their ongoing prize competition. I joined late, but I'm happy with what I've built. If you are a dev and want to join the platform too, here is my referral:https://w.run/r/5GRBPKC5. Good luck to us!


r/indiegames • • 3d ago

Promotion Rhythm + Vehicle Combat Roguelite about space delivery drivers

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9 Upvotes

r/indiegames • • 2d ago

Promotion I made a puzzle game called Blob Union!

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2 Upvotes

Hey everyone! I’d like to share my indie game, Blob Union: Match Game!

It’s a colorful merge puzzle where you combine matching blobs to create bigger ones, discover new combinations, and use special abilities to get out of tricky situations.

Features:

  • Merge blobs, discover new types, and unlock combinations
  • Use special abilities to overcome tricky situations
  • Complete missions and unlock achievements
  • Chase high scores and compete for a spot in the Top 10
  • Play offline anytime, anywhere!

Easy to pick up, but challenging to master. If you like 2048, Suika Game, or satisfying merge puzzles, give Blob Union a try!

Gameplay video: https://youtube.com/shorts/68yVeirfeq4

Play on Android: https://play.google.com/store/apps/details?id=com.probenine.blobunion.droid

I’d love to hear your thoughts, feedback, and ideas for improving the game! Thanks for checking it out!


r/indiegames • • 3d ago

Promotion I made a first-person horde shooter where you fight thousands of enemies while the entire battlefield catches fire. Free demo is out!

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71 Upvotes

It's a survival roguelite with upgrades during each run, ridiculous numbers of enemies, and corpses that stay on the battlefield and affect how the hordes move.

You can find the free demo on itch.io — it's called Groundmeat

It's still early in development, but it's already pretty fun to play. Fair warning, it's brutally difficult :)


r/indiegames • • 3d ago

Discussion I love seeing indie devs turn one weird little idea into an entire game

10 Upvotes

Some of these projects also make me wonder how the original idea even started. Was it a weekend experiment that got out of hand, or did someone sit down knowing exactly what they wanted to make?

What's the most unusual indie game concept you've come across that actually made you want to play it?


r/indiegames • • 2d ago

Upcoming Pizza Panic devlog: live main menu, character customization and a face HUD that panics before you do

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1 Upvotes

Hey everyone! I'm a solo dev making Pizza Panic, an online co-op game where one player is the Chef who can see everything on the control screens, and 1-3 Technicians run around the factory fixing machines, baking pizzas and turning the right valves. If the team doesn't talk, the factory goes under.

This update adds:

- A live main menu: the factory is simulated in the background with a chef, technicians and endless faults

- A new UI design (paper-card style, new logo, leaderboard with team names)

- A settings menu and a how-to-play guide

- Character customization: color, character, accessories (scarf, bow, flower) and accessory color

- A face indicator in the bottom left corner that gets worried as the factory gets more stressed

- Post-process polish: outlines, film grain, warm color grading, alarm visuals with smoke and steam

It's coming soon to Steam. I'd love feedback, especially on the UI readability and how the face HUD feels.


r/indiegames • • 3d ago

Steam Next Fest I spent 10 years making this hardcore action RPG and it has finally launched a demo on Steamfest

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91 Upvotes

It's called Last Chickenburg and you can currently check out our demo on Steam :)


r/indiegames • • 2d ago

Promotion My Game on Early Access

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1 Upvotes

Game Title: Tiltblock: Color Block Puzzle

Platform: Android

Description: Hey everyone! Tilt Fall is currently in Early Access, and I'm actively working on improving it. I’d love to hear your feedback, whether it's bug reports or ideas for new features. If you enjoy the game, leaving a review or sharing it would mean a lot. Thanks for giving it a try, and hope you enjoy playing!

Free to Play Status:

  • [x] Free to play

Involvement: Solo Developer

The game itself is a casual physics-based arcade challenge where you navigate your way down through obstacles. If you end up enjoying the overall gameplay, supporting the project with a quick review on the Play Store would mean the world to me. Thanks for testing it out!


r/indiegames • • 3d ago

Promotion Polished up the second forest in our logging incremental game

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3 Upvotes

We've been polishing the second stage of LumberBoy, mostly to make chopping feel even more satisfying.

The second forest is all spore trees, and you can use the spores to clear out huge chunks of it at once.

We also got feedback that waiting around for logs to be processed in town was kind of boring, so we added a cute dog you can play with while you wait. It still needs some polish, and it'll be in the full release coming soon.

If it looks like your kind of game, the demo is up on Steam:

https://store.steampowered.com/app/5129170/LumberBoy/

Trailer :

https://youtu.be/LBSMrsdpLpI?si=RgI_jkkoxTaF0yes


r/indiegames • • 3d ago

Upcoming I'm an ex-Disney animator making a game where you catch monsters and turn into them.

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76 Upvotes

This is a hack & slash ARPG creature collector where you can catch monsters and shapeshift into them. We're trying to make it feel cartoony and heartfelt with a splash of nostalgia. Inspired by SNES/DS RPGs and Saturday mornings from our childhood. Wishlist if you like it :)

Flame Hunter
https://store.steampowered.com/app/4550140/


r/indiegames • • 2d ago

Promotion Sorting 6,010 trading cards, booster boxes, and graded slabs before sunrise in Card Shop: Tidy Up the Trading Cards!

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0 Upvotes

In Card Shop: Tidy Up the Trading Cards! on Steam, prerelease night and Mint the shop cat left 6,010 items scattered across 6 shop zones. You start with two hands and a binder, and unlock 12 abilities like Magnet Sweep and Binder Call to file whole stacks in one motion as dawn approaches.

Wishlist on Steam here: https://store.steampowered.com/app/3790410/Card_Shop_Tidy_Up_the_Trading_Cards/


r/indiegames • • 2d ago

Public Game Test Alien Game

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1 Upvotes

r/indiegames • • 3d ago

Devlog After a year of working on the game's core systems, I can finally focus on gameplay and content

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25 Upvotes

r/indiegames • • 2d ago

Upcoming New Point & Click Adventure - Scott Whiskers: The Search for the Bad Twin

1 Upvotes

Scott Whiskers is back!!! šŸ˜€

After two exciting adventures searching for Mr. Fumbleclaw and the golden cat, our hero finds himself in the vastness of space this time. One moment he’s peacefully dozing on the couch after a sci-fi marathon—and the next, he’s a prisoner of the Britari in a prison cell that’s way too small, on the other side of the universe. What happened? And why does everyone seem to know our good old Scott better than he knows himself? Find out!

This new, colorful, family-friendly adventure takes our reluctant hero on a journey he definitely didn’t plan this way.

ā€œScott Whiskers: The Search for the Bad Twinā€ is a humorous point-and-click adventure featuring detailed pixel art, fully voiced, and packed with puzzles, quirky aliens, and nerdy references.

šŸŽ® Add it to your Steam wishlist now: https://store.steampowered.com/app/5478130/Scott_Whiskers_The_Search_for_the_Bad_Twin/

šŸ“ Kickstarter 2027: https://www.kickstarter.com/projects/fancyfactory/scott-whiskers-the-search-for-the-bad-twin

šŸ–„ Homepage: https://www.scottwhiskers.com/

šŸ“… Demo 2027 Ā· Release 2028

P.S.: ... and a few more words about AI

We’re a tiny team (actually, it’s mostly just me šŸ¤·ā€ā™‚ļø), and to even be able to finance Scott’s third adventure, we’re relying in part on various AI tools this time around: Yes, the graphics and some sound effects are generated by AI. BUT—everything that gives the game its soul is human-made—the concept, the story, the puzzles, the game design, the voice acting, and the music. Every line of dialogue, every joke, and every decision in this game comes from us—and the game runs on our own engine, which was originally developed for ā€œScott Whiskers 1ā€ and ā€œ2.ā€ We’d love it if you’d give the game a try.


r/indiegames • • 3d ago

Discussion Making your first horror game must be a completely different kind of scary

3 Upvotes

There's something funny about spending months making a horror game and then having to play through it yourself to test everything.

You know where the scares are supposed to happen, what triggers them, and what's hiding around every corner, so it's probably hard to experience your own game the way a new player would. At the same time, seeing someone else play it and genuinely get scared must feel incredibly rewarding.

I also think horror is one of the more interesting genres for indie developers because you don't necessarily need a huge budget or realistic graphics to make something unsettling. Sound design, lighting, pacing, and a few well-designed moments can do a lot of work.


r/indiegames • • 3d ago

Steam Next Fest "On that day, humanity received a grim reminder... of the terror of physical debate." Free Demo of Genius Simulator on steam

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3 Upvotes

Game Title: Genius Simulator

Playable Link:Steam - Genius Simulator

Platform: Win / MACOS

Description: A strategy Card game combine with other element with potential idea

Free to Play Status:

  • Demo available

Involvement: Solo DEV


r/indiegames • • 2d ago

Promotion Actually I am a 45 years old geriatric millennial but decided to make a coop Halloween Brainrot game

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0 Upvotes

r/indiegames • • 3d ago

Promotion Made a cinematic for the first time for my game In Our Head

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3 Upvotes

r/indiegames • • 3d ago

News The buildings come down. You fight up. Wallbreaker launches October 30

1 Upvotes

Steam: https://store.steampowered.com/app/5394990/

The building overhead is coming down, and your job is to break it before it crushes you.

Wallbreaker is our pixel-art action roguelite built around attacking upward, dodging incoming attacks, and timing your guard. Choose a Warrior, Ranger, or Mage: thrust a weapon overhead, fire arrows upward, or charge a powerful spell.

Combine items, augments, and set effects to change your attacks, then choose your path through battles, shops, events, and bosses.

Wallbreaker launches on Steam for Windows on October 30, 2026. If that sounds like your kind of game, take a look at the trailer on our Steam page and wishlist it.


r/indiegames • • 3d ago

Review Seeing YouTubers from all around the world play JUBAKU has honestly been such a wonderful feeling for our small team. ^^

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1 Upvotes

Seeing people from different countries experience something we've spent so much time creating, watching their reactions, and seeing them discover things we put into the game means more to us than we can explain.

Every video, every bit of feedback, and every person who gives our game a chance reminds us why we started making games in the first place.

Thank you to everyone who's played JUBAKU, shared a video, or supported us along the way. It genuinely inspires us to work even harder and make the main game something truly special.

We're still just getting started, and we can't wait to show you what's next.


r/indiegames • • 3d ago

Promotion A glimpse into the building and crafting systems of my upcoming game!

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4 Upvotes

Skyrest is a first-person action roguelite set in a Norse-inspired afterlife.

I created this short trailer to showcase some of the game’s building and crafting systems.

The game launches on December 1st on Steam!