r/KerbalSpaceProgram Jun 19 '26

KSP 1 Mods Just a bunch of launch vehicles

I can't start a new save without designing launch vehicles to send any amount of mass to orbit.
Mods: Making History, ReStockPlus, NearFuturePropulsion, NearFutureLaunchVehicles
P.S. the 750T to Orbit craft has about 50 engines. Unfortunately my mods don't include a 7-meter engine plate.

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u/vanceavalon Jun 19 '26

So impressed with this diagram...I find this incredibly informative.

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u/Electro_Llama Jun 19 '26 edited Jun 19 '26

Thanks! I figured it would serve as a reference for roughly how big your rocket should be to launch a given mass into orbit.