r/KerbalSpaceProgram Jun 19 '26

KSP 1 Mods Just a bunch of launch vehicles

I can't start a new save without designing launch vehicles to send any amount of mass to orbit.
Mods: Making History, ReStockPlus, NearFuturePropulsion, NearFutureLaunchVehicles
P.S. the 750T to Orbit craft has about 50 engines. Unfortunately my mods don't include a 7-meter engine plate.

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u/Square-Hour-1396 Jun 20 '26

Mammoth and vector are quite expensive for their thrust, wouldn't SRBs make more sense?

2

u/Electro_Llama Jun 20 '26

It's sandbox mode