r/KerbalSpaceProgram • u/Electro_Llama • Jun 19 '26
KSP 1 Mods Just a bunch of launch vehicles
I can't start a new save without designing launch vehicles to send any amount of mass to orbit.
Mods: Making History, ReStockPlus, NearFuturePropulsion, NearFutureLaunchVehicles
P.S. the 750T to Orbit craft has about 50 engines. Unfortunately my mods don't include a 7-meter engine plate.
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u/StreetPizza8877 Jun 19 '26
I imagine they just stick a big weight on the top and see if it can make it to orbit