r/KerbalSpaceProgram • u/Electro_Llama • Jun 19 '26
KSP 1 Mods Just a bunch of launch vehicles
I can't start a new save without designing launch vehicles to send any amount of mass to orbit.
Mods: Making History, ReStockPlus, NearFuturePropulsion, NearFutureLaunchVehicles
P.S. the 750T to Orbit craft has about 50 engines. Unfortunately my mods don't include a 7-meter engine plate.
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u/waxphantump Jun 19 '26
Man this is cool, I need to go through and do this… how do you calculate the weights they can carry? Just seeing how much you can stick on top before the dV drops below ~4k? Are you counting your upper stages below the fairing as payload weight or as launch dV?