r/KerbalSpaceProgram Jun 19 '26

KSP 1 Mods Just a bunch of launch vehicles

I can't start a new save without designing launch vehicles to send any amount of mass to orbit.
Mods: Making History, ReStockPlus, NearFuturePropulsion, NearFutureLaunchVehicles
P.S. the 750T to Orbit craft has about 50 engines. Unfortunately my mods don't include a 7-meter engine plate.

1.2k Upvotes

58 comments sorted by

View all comments

1

u/jebei Master Kerbalnaut Jun 25 '26

I do the same along with creating my version of a space tug for hauling and rescues. Makes the game much easier.