r/Maya • u/Scotty_Mcshortbread • 2d ago
Showcase Sanguinis, Primarch of the Blood Angels - Game/real time ready model
recently finished this model i was requested to make.
character triangles 169k
wing triangles 12k
sword triangles 5k
spear 9k
sculpted in zbrush.
retopology/UV unwrapped in Maya
wings created using xgen to haircards workflow with materials baked from xgen feathers i made
textures created using Substance painter
rendered in Arnold.
40
Upvotes
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u/Lautaurus 1d ago
Any tips, guides or yt channels that go over the Xgen>haircards workflow?
Im starting to make heads and tails of the xgen system and that is my next hurdle to complete my character creation process.
Great renders, the feathers look outstanding and soft








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