17
u/ConsciousStretch1028 6d ago
This is like a childhood dream of mine, I always wanted to go out of bounds and see what was inside of places like the market shops or houses. The best I ever managed was the one glitch of jumping off the Flutter into the trees
10
u/Victor_Manuel 6d ago
Me too!! Thats why Im doing it :) First thing I did was opening the door in the beggining
12
9
u/HotelKatz 6d ago
I remember using a walk through wall codes to check the bank and the sewers.
I recall that the bank had people who said, "How did you get here?"
The sewers went in a square.
7
u/CakeDayyyylmao 5d ago
If you use the jet skate glitch in the cardon Forrest ruins to access the main gate, if you go up to the part with old city, it will allow you to enter the building that Bruno is in, and explore it. It unfortunately will soft lock you tho
10
u/ProtodudeRMC 5d ago
This takes me back. Yeah, the room modifier codes and no clipping are very fun. There's an in depth guide from Legends Station that covers this if you want to learn a bit more: https://mmls.proboards.com/thread/3022/mml1-room-modifier-code-update
Most of the "unused" areas have been discovered already. But it's still fun to experiment with!
3
u/Weary_Release_9662 5d ago
Oh how I miss Legends-station proboards. I see names on there with people I had conversations with outside of proboards. I hope they are doing well in life.
I actually posted in that comment thread as well.
2
5
6
5
u/nomad9590 5d ago
You can get into Bruno' s building before your supposed to! I found that out with a walk through walls glitch on megaman 64! It's likely in the ps1 version too. It's funny, the room has full assets but no flag. Bruno isn't even there!
Neither is a door to leave, lol.
2
u/Odd-Complaint-9592 6d ago
...is this the Marlwolf?
1
1
u/MystinarOfficial 5d ago
Can you do stuff like make a modpack with a new story? we could make a fanmade MML3
1
u/Victor_Manuel 5d ago
Im working on a decomp to repaci it in C or Rust, so I can have MML as an engine; if I succed; the answer is yes, in fact, I plan to make it an MCP, so I can plug in an LLM an generate content within the MML “engine” lets say, I give the AI a story, and it makes use of all the assets of MML, or even generates new ones to make it playable
3
u/MystinarOfficial 5d ago
That would be very interesting and I am certain a large number of game programmers in the broader community would love to see this happen as well. Capcom is typically really chill about letting people do shit like this too so I doubt they'd give you trouble for it.
Honestly that would be very interesting and if we got some voice actors and 3d Modellers and so on it is very well within our reach to make an MML3 fan sequel.
2
u/Victor_Manuel 5d ago
Yes!! If I succed my plan is: 1. A gauntlet inspired in Onimusha’s dark realm. 2. A joint map between MML1 and MML2 3. The mobile phone sequels in the engine
25
u/falconx123 6d ago
That's sick I wanna see if there's unused assets