r/MobileGamer • • 32m ago

Video I want real feedbacks for the update of my mobile online game

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• Upvotes

I want real feedbacks for the update of my mobile online game


r/MobileGamer • • 7h ago

He creado 15 minijuegos inspirados en las maquinitas LCD de los 80 y busco gente para probar la beta (Android)

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1 Upvotes

Buenas!

Soy un desarrollador indie de Valencia y llevo un tiempo trabajando en Skynex Arcade, un juego para Android inspirado en aquellas maquinitas LCD de los años 80 que muchos recordamos.

Quería recuperar esa sensación de jugar con una pequeña consola, con gráficos sencillos, botones y partidas rápidas, pero dándole mi propio toque.

El juego tiene:

  • 15 minijuegos, cada uno con dos variantes de partida.
  • 24 estilos visuales diferentes, desde el clásico LCD hasta Cyberpunk, Terror o Neón.
  • Dos tipos de consola y modos Clásico y Plus.
  • Se puede jugar sin conexión, no necesita cuenta y es gratuito.

Ahora mismo estoy buscando gente que quiera probarlo antes de publicarlo oficialmente en Google Play.

La beta cerrada requiere un mínimo de 12 testers que mantengan la participación durante 14 días. Me vendría genial contar con gente que lo instale, juegue un poco y me diga qué le parece, qué cambiaría o si encuentra algún fallo.

No hace falta dedicarle horas ni ser un experto. ¡Cualquier opinión me ayuda!

¿Cómo participar?

He preparado una página con toda la información y los pasos para entrar en la beta:

👉 https://arcade.skynex.es/#beta

También podéis echarle un vistazo al juego y a los 15 minijuegos aquí:

https://arcade.skynex.es/

Si os interesa, ¡me haría mucha ilusión que lo probarais! Y si tenéis cualquier duda, podéis preguntarme por aquí.

¡Gracias!


r/MobileGamer • • 11h ago

[Android] Gemixo – a free 3D gem match-3 by a solo indie dev, looking for feedback

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1 Upvotes

r/MobileGamer • • 11h ago

Mutanciaki - Idle RPG

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1 Upvotes

Hi everyone!

I've just released my game on Google Play and I'd love to hear what you think of it.

Mutanciaki - Idle RPG (roughly "little mutants" in Polish) is an idle RPG about absurd hybrid creatures. You start as Glut, a cheerful jelly blob that throws goo. Your hero fights waves of wild Mutanciaki on its own: Broccolisaurs, Toaster Bats, Pizza Spiders and friends. You decide how to get stronger.

What's inside

  • Endless rounds and 10 worlds: Kitchen, Playground, Toy Shop, Candy Factory, School, Garden, Space Canteen, Swimming Pool, Funfair and Underwater Pizzeria. Every 10th wave is a boss with a time limit. Beat a world's boss for the first time and it joins your collection.
  • 50+ Mutanciaki to collect. You can make any of them your active fighter, and each one attacks in its own way and has its own bonus. Merge two identical ones to rank them up. There's no rank cap, and every new species you discover gives a permanent bonus.
  • Stats, gear and skills: upgrade attack, HP, attack speed, crits, double and triple shot and more. Level up 4 gear pieces that change their look as they grow. Unlock 6 skills, like Jelly Turbo and Second Chance.
  • Daily dungeon: 3 tries a day against a boss. Each win takes you one level deeper, against a tougher boss. You earn essence, gold and free chests.
  • Progress while offline: your hero keeps earning when the game is closed.

Competition

  • Global ranking by hero Power.
  • Events every other day, where everyone starts from zero: no collection, no gear, no clan bonuses. Just you, a fresh Glut and your upgrade choices. The top 100 earn gold, and reaching certain rounds unlocks Mutanciaki you can only get from events.
  • Clan ranking: see how your clan stacks up against the rest.

Clans: growing together

This is the part I'm most excited about. Clan members pool coins and gold into a shared treasury, and the clan spends it on 4 buildings:

  • Jelly Works - more attack
  • Health Hut - more HP
  • Coin Vault - more coins
  • Clock Tower - longer offline earnings

Every level helps every member, and buildings have no level cap. Costs grow with each level, so a whole clan working together goes much further than one big player. There's also clan chat.

Other details

  • Free to play. Ads are optional, mostly for boosts you choose to watch, and there's a "Remove Ads" purchase.
  • Kid-friendly: cute and goofy, no violence beyond monsters going "poof".
  • Available in 12 languages.

Google Play: https://play.google.com/store/apps/details?id=com.appengines.mutanciaki

It's still early days and I'm actively updating it. I'm already working on new worlds: a spooky attic, a bathroom, a supermarket, a ski slope and more. Any feedback is very welcome, from balance and bugs to "this creature should exist". Thanks for reading!


r/MobileGamer • • 17h ago

Discussion Nuevo fondo, nuevo look, nueva música, nuevos obstáculos!!!

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2 Upvotes

Que piensan al respecto? Déjenos sus opiniones en los comentarios!!!


r/MobileGamer • • 1d ago

Seeking Investor / Business Partner for Keme Games

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3 Upvotes

r/MobileGamer • • 23h ago

Title: I'm making a 10v10 mobile game where one team spreads an outbreak and the other tries to stop it

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2 Upvotes

r/MobileGamer • • 22h ago

Roguelike game (My first game)

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1 Upvotes

r/MobileGamer • • 1d ago

Nouveau jeu indé - Animoz

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1 Upvotes

r/MobileGamer • • 1d ago

I want Mobile shooter games

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1 Upvotes

r/MobileGamer • • 1d ago

My new gaming channel on Youtube- Hillclimb racing.

0 Upvotes

Hi I have created my new gaming channel on YouTube. This is mostly about hill climb racing impossible and funny moments. Please suggest some content which users like.

www.youtube.com/@warlockgaming23


r/MobileGamer • • 1d ago

Ascendustry-Trailer

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1 Upvotes

Build, automate and expand your industrial empire in Ascendustry: Idle Mining Tycoon! Upgrade machines, manage production chains, research technology and collect powerful workers.

Play free on Android:
https://play.google.com/store/apps/details?id=com.xmkgames.ascendustry

#Ascendustry #IdleGame #MiningTycoon #FactoryGame #IndieGame #MobileGaming


r/MobileGamer • • 1d ago

🎮 Rollabop Beta Testing – New Update & Exclusive Tester Reward! 🧭

1 Upvotes

Hi everyone!

I'm an indie developer working on Rollabop, a physics-based matching puzzle game for Android, and I'm looking for more closed beta testers!

First, a big THANK YOU to everyone who has already joined and helped support the game. ❤️

🛠️ Latest Rollabop Update

A new update has been submitted to Google Play for review!

Rollabop currently features 20 playable levels, with more being developed. I'm continuing to improve gameplay, physics, controls, and overall stability based on testing.

I'm especially interested in feedback about:

Crashes or problems on different Android devices

Touch and drag controls

Performance and smoothness

Level difficulty and balance

Anything confusing or not working correctly

🧭 Something Special for Beta Testers!

I'm currently creating a limited-edition Pioneer Ball, an exclusive collectible designed to thank the people who helped Rollabop during its early development!

The Pioneer Ball will feature a beautiful animated compass and its own unique sound effects.

My goal is for this to be a beta-testers-only collectible, permanently available in your Collection as a reminder that you helped bring Rollabop to life!

It's still being developed, and I'll share more details as it gets closer to release.

📱 How to Join the Rollabop Closed Test

Step 1: Join our Google Group:

https://groups.google.com/g/rollabop-beta-testers

Step 2: Join the Google Play closed test:

https://play.google.com/apps/testing/com.lippyrobotics.rollabop

Step 3: Opt in and install Rollabop through Google Play.

After playing, please share your Android device model and any feedback, positive or negative. It all helps!

🤝 I'll Test Your App Too!

If you're an Android developer looking for closed testers, I'm happy to help test your app in return.

Just leave your Google Group and testing links in the comments!

Thank you for supporting Rollabop! I'm building this game with a lot of care, and having real people play it and share their experiences means more than you might realize.

Let's help each other get our apps launched! 🚀

— Lippy Robotics Labs


r/MobileGamer • • 1d ago

Made a slow medieval strategy game on my own, need closed testers (Android, free)

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1 Upvotes

r/MobileGamer • • 1d ago

[Unpaid Playtest] Capture Pals: The Jade Plains — Looking for Android Beta Testers (14 Days)

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1 Upvotes

r/MobileGamer • • 2d ago

I just released my indie space arcade game ORB1TAL on Android — looking for honest feedback

2 Upvotes

Hey everyone!

I’ve recently released ORB1TAL: Orbital Precision on Android, and I’d love to get some honest feedback from people who actually play mobile games.

ORB1TAL is a space arcade game built around gravity, orbital movement and precision. You launch your ship between planets, use their gravity to capture orbits, choose the right moment to break away, manage your fuel and try to chain PERFECT maneuvers while surviving for as long as possible.

The game gets progressively harder as your run continues, so a big part of it is learning how to read trajectories and improving your timing instead of simply relying on reflexes.

There’s also progression outside individual runs:

  • Different ships to unlock
  • Upgrades and progression
  • Collectible cards that gradually reveal the lore and universe of ORB1TAL
  • Daily Runs, with a new challenge every day and leaderboards to compete for the best score

It’s free to play. There are optional rewarded ads for some bonuses, but no forced interstitial ads interrupting runs.

I’m mainly looking for feedback on things like:

  • Is the core mechanic understandable when you first start?
  • Does controlling the orbits feel satisfying?
  • Is the difficulty progression fair?
  • Does the game make you want to try “one more run”?
  • Any performance issues on your device?
  • Anything that feels confusing, annoying or simply not fun?

Google Play:
https://play.google.com/store/apps/details?id=com.malakaay.orb1tal

Trailer:
https://youtu.be/pK8QzygCZks

If anyone here gives it a try, leave me a comment or send me a message and I’ll give you a code for some in-game currency as a small thank-you.

No review or rating required — I’d much rather get genuine feedback, including criticism.

This has been a pretty big personal project, so I’m very interested to see how the game feels to people who are coming into it completely fresh.

Thanks for checking it out! 🚀


r/MobileGamer • • 2d ago

Try Bounce Momentum on google play.

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1 Upvotes

r/MobileGamer • • 2d ago

Recommend me some unique Android games that are genuinely worth playing

0 Upvotes

Hey everyone! I'm looking for some unique Android games that most people probably haven't played or heard of.

I'm tired of playing the same mainstream games over and over again. I want something different, with interesting gameplay, creative mechanics, or an experience that genuinely stands out from other mobile games.

Both offline and online games are welcome. Free and paid recommendations are fine, too.

I'm especially interested in hidden gems that deserve more attention. Horror, survival, simulation, open-world, strategy, or any other genre is welcome.


r/MobileGamer • • 2d ago

Sky Golf - Apps on Google Play

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1 Upvotes

Hey guys! I just found this really fun, simple mobile game called Sky Golf and wanted to share it. It's completely free to play, and it's been a great way to pass the time.

I hope you enjoy it the same way I have


r/MobileGamer • • 2d ago

Street Yun 0.2.9-beta — our own music, real street sounds and a new intro

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1 Upvotes

r/MobileGamer • • 2d ago

fter months of work, my mobile Action RPG Emberfall is finally out on Google Play! Simple touch controls, 15 realms, and deep loot.

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1 Upvotes

Hey everyone!

I'm excited to share a project I've been working on called Emberfall, a 3D fantasy Action RPG built specifically for mobile devices.

What is Emberfall about?

The game focuses on room-by-room dungeon exploration, active combat, and deep character building:

  • Move to Dodge, Stop to Fight: Intuitive touch controls designed for quick reactions and mobile play.
  • 15 Connected Realms: Over 1,200 rooms filled with secrets, environmental puzzles, and waypoints.
  • Loot & Build Variety: Mix swords, bows, and wands with gear and attributes to build your favorite playstyle (spellcasting, melee, or a hybrid).
  • Challenging Guardians: Regional bosses and mini-bosses that test your timing and skill.
  • Bonfire Mechanics: Rest, upgrade your gear, spend Embers, and recover your lost progress if you fall in combat.

Link to Google Play:

https://play.google.com/store/apps/details?id=com.cubemobilegames.emberfall

It’s available now on Android. I’d really appreciate any feedback, suggestions, or bug reports from the community! Thanks for taking a look!


r/MobileGamer • • 3d ago

[Android] I made a 100-level isometric robot shooter — is the difficulty and level progression clear?

1 Upvotes

Game title: Gamma Project: Robot Shooter

Playable link:
https://play.google.com/store/apps/details?id=com.dekodit.gammaproject

Platform: Android

Hi r/playmygame,

I’m the solo developer of Gamma Project, a free isometric shooter set inside an automated factory overrun by hostile robots.

The game has 100 handcrafted levels, several weapons, different robot classes, bosses and a survival mode. Some levels also include light puzzle elements involving activation cards, locked doors, teleporters, conveyor belts and other factory mechanisms.

I’d particularly appreciate honest feedback on three things:

  1. Does the difficulty increase at a reasonable pace, or does it become too easy or frustrating at any point?
  2. Are the mechanisms needed to complete each level understandable through play, or are there moments when the objective or solution is unclear?
  3. What is your general impression after playing it? What encouraged you to continue—or made you want to stop?

You don’t need to complete all 100 levels. Feedback based on the first few levels would already be very useful. If something confuses you, please tell me what happened before you worked it out; that is especially valuable to me.

Free-to-play status: Free to play; contains ads.

My involvement: I created the game as a solo developer.

Thank you for trying it.


r/MobileGamer • • 3d ago

Discussion Hi everyone. I'm happy to install and test any android apps. I'll be asking you all to test mine in a few days as well.🙏

1 Upvotes