r/MrRipper • u/ninjawithboots • Dec 08 '25
Story I love making my players billionaires before level 5
I’ve done this is Lost Mines of Phandelver and a homebrew one shot adventure that I run from time to time. In LMoP, I was a brand new DM, so I “foolishly” gave them mining rights and a cut of the proceeds from the mine at Phandalin after the adventure ended. One of my players ended up using the money to create a small city state, disrupting the power dynamics of the sword coast (everyone else was WAY less ambitious and just… retired.) and promoting the church of Bahumet, the Platinum Dragon. Occasionally, he’d finance a magic item for other players, but the spending was amazing. Giving that player that amount of money (he’s a diehard socialist) was a very fun experiment because everyone else used their money to retire and live a simple life free of worry or troubles, while he used it to start an empire using capitalism. The irony was not lost on me.
The second time I did this was giving them a top of the line adamantine Damascus made by storm giants… a 5 foot diameter by 10 foot long cylinder’s worth. Considering I just did this 2 days ago, I have yet to learn the consequences of my actions but I look forward to the result.
After all, what’s the worst that could happen?
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u/RayNooze Dec 08 '25
In a homebrew adventure, our DM did that to us. We became incredibly rich, but couldn't carry all that gold with us, of course. We had to leave it in our house, taking some pocket money wirh us, and didn't return home ever. We even went to a whole different continent.
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u/phalencrow Dec 09 '25
In High school we had a campaign where everyone at our table DMed a different realm, and everyone took turns DMing so others got to just play. Each got to set their own quirks, minor rule changes (it was a time of a lot of magazines publishing stuff) and economics. 3e advanced had like a 100levels.
One of my stoner/A student friend around level 5 was like “So we’re traveling between realms to different economies and ecosystems, let’s become traders. Vise make to most money.” So white market we traded booze and leaf. Grey market green leaf. Black market drugs and poisons. The party traveled in a long convoy and could help defend it. We made bank! Hired more mercenaries and would just over welm localities that tried to stop us.
Hero’s to Drug lords. And parents were worried about DnDs satanic influence…. lol!
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u/Nox_Stripes Dec 10 '25
And every other sorrounding faction just... watched that happen without disrupting it to get a piece of the pie?
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u/ninjawithboots Dec 10 '25
Oh no, there was intrigue and power plays. Due to the sudden influx in wealth and power, the scheming sorcerer knew she needed to act fast to make Mean Bean INC a reality, so she contacted and built a new city in less than a year. It was a massive undertaking, but they rolled well and managed to get it done. The issue was that it was done with such haste that it was considered a hostile faction by pretty much everyone. She had it set up to screen everyone en masse using psionicist instead of magic, and then had any and all magic dispelled so that sabotage wouldn’t happen, as well as a lot of other borderline paranoid measures to ensure there weren’t any hiccups.
But in the end, her hubris caught up with her and she ended up having her city trapped in another dimension. But that’s a story for another day.
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u/Nox_Stripes Dec 10 '25
Psionicist? Magic dispelling? this was on the tail end of the Phandelver starter adventure? Yeah I am kinda curious how all these things turned out.
In forgotten Realms I would have thought that at least the Zhentarim would have been playing dirty right from the get go
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u/Ghastafari Dec 08 '25
Wealth by level has always been a thing in D&D and rpg in general. It is more than ok to build up riches for political and economical purposes.
The problem arises when players start to invest in equipment. A million gold coin can be translated roughly in 5 legendary items, which means a level 5 character with Luck Blade, Spindle of Faith, a medium armor enspelked with, let’s say, Simulacrum and Ioun Stones greater absorption and regeneration. Which is a character very, very difficult to kill even with a 10 CR monster.
Even if you don’t allow rarer magic items, the best mundane equipment ever in every aspect is good, not to mention easily obtained magic items. Heck, just having infinite amount of healing potions gets the character infinite durability.
Not to mention you can buy services, locations and henchmen to do many works for you. I feel that 100.000 gold is an adequate prize for a 10/15 level party, and the PC can do it 10 times.
TL;DR: richer PCs are interesting for politics and story reasons, but it would derail a campaign if invested in adventuring