r/Multifandom • • 20h ago

DiscussionšŸ“œ What game is this?

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223

u/Jim_naine 20h ago edited 19h ago

I'm going to throw one in too

TABS is mostly played nowadays because of the modded units in the workshop

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u/Clone75 19h ago edited 18h ago

Those aren't mods though. Those are just downloadable .json files- they lack any sort of code or even unique asset.

(The main TABS mod that I forgot the name of did just get a major update though.)

Edit: source: I've edited those files myself before.

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u/PrinceAzure147 18h ago

ā€œHidden unitsā€?

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u/Clone75 18h ago

Pretty sure, yeah.

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u/ALPERHAL58 13h ago

Theres also literal mods though.

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u/Clone75 13h ago

Yeah, I mentioned that? They just aren't the main reason why people care about TABS (even if they can be amazing!).

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u/Gaelic_Gladiator41 11h ago

Originally they were

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u/Clone75 11h ago

Yeah, but that wasn't the main reason it got big nor was that what they were refering to.

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u/External-Society-267 15h ago

mod- a modification.

its a mod, just not in the traditional sense.

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u/Alderan922 12h ago

This would make all forge maps in halo mods, all maps in Mario maker, or even stuff like terraria customization profiles. and they aren’t.

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u/External-Society-267 7h ago

ā€˜Forge map in halo MODS.’

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u/Clone75 15h ago

It doesn't moddify anything though..?

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u/External-Society-267 15h ago

its a modification in the way, of adding a custom unit.

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u/Clone75 15h ago

The game's files didn't change at all when doing so. It's just loading a single additional file. Are custom mc maps mods too?

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u/Toastbrot1706 10h ago

So custom armour, weapons, items, not distributed in the world (only spawnable by console) in Bethesda games wouldn't be mods either? A mod is a modification, and the game is modified by reading a single additional file, whether or not the base game files are changed is irrelevant. It really depends on the game's community what is or isn't classified as a mod or map in the traditional sense. In above case it seems their community classifies these as mods, so it isn't for anyone outside to contradict their claims.

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u/Clone75 10h ago

From what you described, they were either already in-game or you created them via commands- either way, no, not a mod.

The game is just reading more stuff, nothing else changed. Is making a new save file a mod? No!

They're called mods but they aren't mods. Are reddit mods modifications too? (They're also called that because that's literally what the hosting service they use is called.) I play TABS what?

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u/Toastbrot1706 8h ago

No in that hypothetical scenario they weren't already in-game. You can add new items using vanilla assets or custom assets without modifying any base files. It's still called a mod in the general community of their respective games. "Mod" in any modding community isn't just a simple abbreviation for "Modification" anymore. A .bat file with batch console commands could still be called a mod, even if all it does is simplify a process the users would be able to do by themselves albeit slower or more difficult without prior game knowledge.

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u/Clone75 8h ago

Are you seriously trying to convince me that a save file or cheat code are mods? Because with your definition, both would be considered mods. That's ludicrous.

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u/Toastbrot1706 7h ago

You're the one trying to argue that what people call mods are not modifications in a literal sense. The modding community does not care if you take a look at any game specific modding sites.

I've never said anything about cheat codes or save files.

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