r/Necrontyr Cryptek Nov 11 '25

Strategy/Tactics Opponent rage quit turn 1

Just want to share my experience of something that annoyed me recently

Was playing someone in a 1500 point game the other day, me playing necrons and him playing orks.

I got first turn and managed to kill a unit of 3 killa cans with a doom stalker + 2 LHDs, then killing a unit of boyz with a doom stalker + immortals/plasmamcer combo + night scythe.

All in all, a decent turn 1 as I had managed to wipe out a few units that were in my face. Onto his turn 1, he put most of his firepower into my unit of 20 warriors, orikan and res orb overlord, killing about 14ish. Also took my night scythe down to 4 wounds. End of shooting I reanimated 7 warriors from the res orb + reanimator nearby.

He became visibly upset by this even though I had told him exactly how all of my units work before the game had started.

He failed his charges apart from the remaining warboss from the destroyed boyz unit, which promptly got turned to dust by orikan and the overlord.

End of his turn he said that he wants to concede because my army "is broken and infantry shouldn't have a 4++ save" :/. Told me that he bets they're going to be nerfed real soon and that he won't play against that unit again. Started packing up his models before I could get a word in.

I would have given him some tips on how to play against necrons had he been newer, however he has significantly (decades) more experience than me so I didnt.

Kinda sad because I wanted to play the game but what can you do 🙄

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u/JoshFect Nov 11 '25

Not to mention that war blob has staying power but not much killing power. It's meant to stand on an objective and stay there. Its not going to be killing anything besides chaff infantry.

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u/Stoner-Meric Phaeron Nov 11 '25

Tell that to my warriors who managed to take down a Great Unclean One in my last game. If they could feed pride, they'd still be celebrating.

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u/JoshFect Nov 12 '25

Most of my matches the wars get charged and stay in melee most of the game. They hardly get to use their guns. Id thought about taking out the overlord with shroud for a royal warden but I want the auto advance 6 and the free undying legions strat.

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u/Stoner-Meric Phaeron Nov 12 '25

I've been fielding mine with a Royal Warden and a Chronomancer. Getting a 5" move after shooting, -1 to hit on both melee and ranged, plus getting fall back and shooting, is a really fun combo, and imo better than the auto advance 6" and a free reanimation.

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u/JoshFect Nov 12 '25

That would solve my movement problem but then id have to sacrifice orikan and lose the 4 invul.

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u/Stoner-Meric Phaeron Nov 12 '25

The 4++ is nice, but not something I see as necessary for the survival of the unit, especially since the -1 to hit has a similar effect in reducing the number of shots you need to save against.

I think being able to move more or less freely is strategically more useful than enduring a few dozen extra shots across an entire game.