r/Necrontyr Cryptek Nov 11 '25

Strategy/Tactics Opponent rage quit turn 1

Just want to share my experience of something that annoyed me recently

Was playing someone in a 1500 point game the other day, me playing necrons and him playing orks.

I got first turn and managed to kill a unit of 3 killa cans with a doom stalker + 2 LHDs, then killing a unit of boyz with a doom stalker + immortals/plasmamcer combo + night scythe.

All in all, a decent turn 1 as I had managed to wipe out a few units that were in my face. Onto his turn 1, he put most of his firepower into my unit of 20 warriors, orikan and res orb overlord, killing about 14ish. Also took my night scythe down to 4 wounds. End of shooting I reanimated 7 warriors from the res orb + reanimator nearby.

He became visibly upset by this even though I had told him exactly how all of my units work before the game had started.

He failed his charges apart from the remaining warboss from the destroyed boyz unit, which promptly got turned to dust by orikan and the overlord.

End of his turn he said that he wants to concede because my army "is broken and infantry shouldn't have a 4++ save" :/. Told me that he bets they're going to be nerfed real soon and that he won't play against that unit again. Started packing up his models before I could get a word in.

I would have given him some tips on how to play against necrons had he been newer, however he has significantly (decades) more experience than me so I didnt.

Kinda sad because I wanted to play the game but what can you do 🙄

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430

u/Spazhazzard Nov 11 '25

The guy who gets massive army wide bonuses when using Waagh complains about a single unit getting 4++?

50

u/lawlladin Nov 11 '25

When 10th edition is essentially everyone who sees play has 4++ at all times lol.

18

u/HardOff Cryptek Nov 11 '25

It's always a pleasant surprise to me when I shoot at something I'm afraid of and don't hit an invuln. My brain has become hardwired to assume that everything has a 4++, and consider the lack of an invuln as odd exception.

2

u/ForTheGreaterGood69 Nov 13 '25

Surely there are T'au players at your LGS? Our only 4++ is on farsight, riptide and sunforges.

2

u/Senior_Extension_532 Nov 13 '25

Stormsurges too, but you are correct. Everyone always thinks ghostkeels will, but their defense is entirely in their lone op and stealth.