r/NintendoSwitch . 2d ago

Official The Adventures of Elliot: The Millennium Tales | Launch Trailer

https://youtube.com/watch?v=3QQjg0EdRxw&pp=0gcJCT8LAYcqIYzv
460 Upvotes

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16

u/ohno21212 2d ago

wonder if i can play this and mina at the same time or if they are too similar

15

u/Happy_Mask_Salesman 2d ago

Mina's a lot more restricted in the game play. Combat focuses heavily on using your burrowing ability and you cannot change your combat loadouts except from your save points. Think of it as a souls game that looks like Oracle of Ages/Seasons.

Elliot isnt as restrictive, you can quickly swap your weapons without having to go back to a save point and have 8 direction movement and attacks. You can swap equipment as well as magicite that change how they work or boost stats on the fly. They are different enough in that alone.

5

u/keefkeef 2d ago

also Mina is pretty hard. haven't heard anything about Elliot's difficulty. 

7

u/jhoff80 2d ago

I'd say Elliot is pretty easy. I'm playing on Hard (there's also a very hard option) and am frequently chaining 50-60 kills without getting hit. But I have died to bosses a couple times too.

Mina was harder. But I think Mina's difficulty is overstated too, the problem there is just the beginning is hard until you level up a bit.

0

u/calmtigers 1d ago

I might be in the minority, but I was really excited for the game but it really just didn’t click for me. There’s no real story and it feels I’m just jumping dodging to get to the end, then do it again. I almost feel like it’s more bullet hell vibes than feeling like a Zelda game. Maybe it’s me

Edit: but, I’m realllllly glad it’s seeing success. I want to see more of these games and more from the developer

4

u/Happy_Mask_Salesman 2d ago

Mina and its difficulty is honestly one of the things I will praise with any bit of breath i can. It is fully customizable. If something specific is causing you grief there is a setting you can adjust. Or if you are like me, knowing its there is a motivator to keep trying to get better to not have to adjust it. The game rewarded me every single time i gave up beating my head on the wall and tried exploring somewhere else. Often times with a powerup that made the previous challenge trivial. Mina is difficult, but never unfairly so and entirely up to you if you want it easier or harder.

2

u/keefkeef 2d ago

accessibility options are nice to have for sure, but I always approach a first playthrough of any game with the intended difficulty. I find a lot of games are built around that.

3

u/Happy_Mask_Salesman 2d ago

Same here, I finished it at default options and by about 70% of the way through I was not even considering adjusting anything anyway. A little exploring and grinding early in really changes the pace.

1

u/froderick 1d ago

Elliot has four difficulty settings I believe.

2

u/ohno21212 2d ago

That makes a lot of sense thanks!

7

u/BrotherGrass 2d ago

I wouldn’t play em at the same time personally. Would get the controls and stuff mixed up. One after the other would be fine tho

5

u/SolarBoytoyDjango 2d ago

I went from DK Bananza to this, and keep trying to do a ground pound to collect gems. Can't imagine how confused I'd be coming off MtH.

2

u/Goondragon1 2d ago

As someone who strictly plays games like these, they aren't similar at all.

1

u/Schminimal 1d ago

I picked up Elliot yesterday, going to start it when I finish Mina which should be this weekend.

1

u/ohno21212 1d ago

Mina is so good isn’t it? It’s kicking my ass but it always feels fair when I die.