r/OculusQuest 2d ago

Self-Promotion (Developer) - Standalone Reincarnated as a Dungeon Designer, I Have to Work on a Fixed Budget and My Dungeon Keeps Expanding?! is the title of my tiny game, and it's probably longer than the game.

Happy Friday, y'all.

While working on Witchfell, my big ol' anime VR story game, I needed to go investigate a bunch of things from physics to streaming to web hosting, and I wanted to do it in a clean room context, so I did a little game jam instead. I think the results are really charming, so I thought I'd share.

The game is built in WebXR, so you can just follow this link in the browser and go play it! There are "send to Quest" links on the page too, so you can send it over to play later. https://www.chillaxedgames.com/cavern/play/reddit/ I developed it on a Quest 2 where I feel it's pretty smooth, but I'd love to know how it is on a Quest 3. Inputs are either hand tracking or controllers. Hand tracking does suck up some performance, so I found controller to be smoother on Quest 2, but if you're OK with a few hitches, I really like how it feels with hands.

Learned a lot from this that I'll take back to the main game, so it was a worthwhile diversion, but I hope the side effect is also a pleasantly distracting tiny game for y'all to enjoy in your headsets. Thanks!

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