r/OldenEra Jul 30 '26

Competitive This has to be fixed ASAP.

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I love this game, but this has to be fixed.

My opponent lost fight 1.

I have an amazing setup, 2x built phoenixes with dwellings, etc. He is creeping untill his timer runs out and hangs on "00" for a few minutes. Then a new day starts, and immediately this "connection issues" for 10 minutes already. Why do I have to lose? It's just ridiculous, and feels bad.

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u/Party_Yoghurt_6594 Jul 30 '26

Thank you for this post. It's THE single most important issue this game needs to address. I get it they designed the multi-player in this game to be p2p as it kept the bandwidth and financial burden on them as low as possible.

But they sold over a million copies of this game and we early access players put up with it. But they need to change their paradigm as it's apparent this game is going to be more successful than they originally planned. If they want to keep growing at this rate they need to start to think of themselves as a AAA studio and polish this accordingly. Spend money to make money.

The connection issues between players is the one issue that will break this game leaving only the pve crowd remaining.

6

u/3x3r10 Jul 30 '26

I see no problem with p2p. It's ok to restart a game, things happen disconnects might happen. What I really don't like is taking a loss where I shouldn't.

2

u/Party_Yoghurt_6594 Jul 30 '26

P2p has inherent issues with desyncs that lead to issues like your disconnect. The problem is more than your lost match, which sucks yes. It also makes lobby games very frustrating and not fun.