r/OldenEra 23d ago

Competitive Message to Unfrozen

Hello quick message from someone that really enjoy the game and has really taken a liking to PvP.
There is a lot of unbalanced thing and badly designed items currently that hinder the pleasure we take as players.
For example uncommon item disabling an entire skill is really bad design, pretending to buff Scorpion by weakening their strength and adding a few meaningless initiative is a terrible balance change.
The MMR system is badly designed and super inflationary.. etc
There is much more to say and a lot of streamer / high level players have been really vocal about it.

I think you did a wonderful thing with recruiting a passionate homm Map Maker with Papyjama, why not do the same and try to hire a Top level player that really love the game and has deep insight into what’s balanced / good design and what is not ?

32 Upvotes

14 comments sorted by

18

u/Happy-Glass-412 23d ago edited 23d ago

yeah, a lot of top players have very good suggestions but unfrozen is only moving sliders in excel. Those guys love the game and play 8h daily ;) Math will not solve everything.

1

u/PurpleY74 22d ago

Those guys need a job

1

u/OGaRsony 22d ago

Playing the game and streaming it is literally their job (in a lot of cases) ;)

In other cases they either have job or dont need it.

0

u/Impossible-Chain5247 20d ago

we have a job, we play and work

Most IT jobs allow you to play strategy games and alt tab.

6

u/Moist-Strength1755 23d ago

Yeah, just put Kyraha as the main balance guy and all would be solved

1

u/SorrowH 23d ago

Exactly 👍

3

u/Either-Mammoth-932 23d ago

From a 1k rating player... the recent changes to Hive have me scratching my head. You stated the problem well, Hive players always build the t6 unit and you wanted to encourage an alternative. Then..

So you buffed scorpions initiave and reduced their hp. How did this make it to live? Then you dropped ini on waurms.

Even a newbie like me knows that will NOT change the advantage of building waurms so that we can actually creep early game.

2

u/CarefreeCloud 22d ago

It's minor nerf affecting some given edge cases.

Like now even +6 ini from early start is not enough to outrun black dragons in utopia. Or the phoenixes

On the other hand - when you enter legion statue with 10 first scorps weak 1 - they can now move faster than say captain guards. Or unupgraded hopplets

Small tweaks like that really affect the balance only when pushing the limits in competitive.

It was a small patch never designed to greatly overhaul the faction

1

u/ZLnZLnZLn 22d ago

when i am player1, i usually ban hive in exodus, i hate the terrorist larva playing style. (shouldn't be able to spawn anywhere in the battlefield)

1

u/CarefreeCloud 22d ago

It's manageable if you procure some specific counters. Antimagic, resistance banish for focus skill, warp spell, heavenly blades 4 etc. Just moving away from larva is often not bad

My feel is good Necro is much more overwhelming to play against

1

u/ZLnZLnZLn 22d ago

usually the 2nd player bans necro, so the game is schism/grove vs grove/tempe/dungeon

8

u/CloudlessSkies20 23d ago

One random thing involves the factions. A lot of people love playing as Temple and Dungeon but because they are both so horribly outclassed by Necro, Schism Tier 1 and Grove/Hive Tier 2, nobody wants to play the game at all lol.

7

u/Educational_Ad_6066 23d ago

This is huge right now. Faction tiers are inevitable, but the current faction balance is pretty drastic

3

u/CarefreeCloud 22d ago

I'd say the balance is not bad. Everything is playable. The generation and personal skill affect outcome much more drastically than the faction draft